mirror of
https://github.com/appgurueu/modlib.git
synced 2024-11-22 15:23:48 +01:00
Add quaternion.from_euler_rotation
This commit is contained in:
parent
525f0dc2de
commit
24b1a90d0a
@ -1,3 +1,17 @@
|
||||
-- TODO OOP, extend vector
|
||||
|
||||
function from_euler_rotation(rotation)
|
||||
rotation = vector.divide(rotation, 2)
|
||||
local cos = vector.apply(rotation, math.cos)
|
||||
local sin = vector.apply(rotation, math.sin)
|
||||
return {
|
||||
sin.z * cos.x * cos.y - cos.z * sin.x * sin.y,
|
||||
cos.z * sin.x * cos.y + sin.z * cos.x * sin.y,
|
||||
cos.z * cos.x * sin.y - sin.z * sin.x * cos.y,
|
||||
cos.z * cos.x * cos.y + sin.z * sin.x * sin.y
|
||||
}
|
||||
end
|
||||
|
||||
function multiply(self, other)
|
||||
return {
|
||||
other[1] * self[1] - other[2] * self[2] - other[3] * self[3] - other[4] * self[4],
|
||||
@ -60,7 +74,7 @@ function slerp(self, other, ratio)
|
||||
return modlib.vector.add(modlib.vector.multiply_scalar(self, s_0), modlib.vector.multiply_scalar(other, s_1))
|
||||
end
|
||||
|
||||
--> {x, y, z} euler rotation in degrees
|
||||
--> {x = pitch, y = yaw, z = roll} euler rotation in degrees
|
||||
function to_euler_rotation(self)
|
||||
local rotation = {}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user