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https://github.com/appgurueu/modlib.git
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Add modlib.minetest.encode_png
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e5a3f0c9d8
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@ -6,7 +6,8 @@ for _, value in pairs{
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"raycast",
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"schematic",
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"colorspec",
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"media"
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"media",
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"encode_png",
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} do
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components[value] = value
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end
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118
minetest/encode_png.lua
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118
minetest/encode_png.lua
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@ -0,0 +1,118 @@
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if minetest.encode_png then
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return minetest.encode_png
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end
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local assert, char, ipairs, insert, concat, floor = assert, string.char, ipairs, table.insert, table.concat, math.floor
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-- TODO move to modlib.bit eventually
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local bit_xor = bit.xor or function(a, b)
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local res = 0
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local bit = 1
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for _ = 1, 32 do
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if a % 2 ~= b % 2 then
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res = res + bit
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end
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a = floor(a / 2)
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b = floor(b / 2)
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bit = bit * 2
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end
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return res
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end
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local crc_table = {}
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for i = 0, 255 do
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local c = i
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for _ = 0, 7 do
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if c % 2 > 0 then
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c = bit_xor(0xEDB88320, floor(c / 2))
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else
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c = floor(c / 2)
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end
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end
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crc_table[i] = c
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end
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local function encode_png(width, height, data, compression, raw_write)
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local write = raw_write
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local function byte(value)
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write(char(value))
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end
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local function _uint(value)
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local div = 0x1000000
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for _ = 1, 4 do
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byte(floor(value / div) % 0x100)
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div = div / 0x100
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end
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end
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local function uint(value)
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assert(value < 2^31)
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_uint(value)
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end
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local chunk_content
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local function chunk_write(text)
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insert(chunk_content, text)
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end
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local function chunk(type)
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chunk_content = {}
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write = chunk_write
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write(type)
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end
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local function end_chunk()
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write = raw_write
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local chunk_len = 0
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for i = 2, #chunk_content do
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chunk_len = chunk_len + #chunk_content[i]
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end
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uint(chunk_len)
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write(concat(chunk_content))
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local chunk_crc = 0xFFFFFFFF
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for _, text in ipairs(chunk_content) do
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for i = 1, #text do
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chunk_crc = bit_xor(crc_table[bit_xor(chunk_crc % 0x100, text:byte(i))], floor(chunk_crc / 0x100))
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end
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end
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_uint(bit_xor(chunk_crc, 0xFFFFFFFF))
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end
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-- Signature
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write"\137\80\78\71\13\10\26\10"
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chunk"IHDR"
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uint(width)
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uint(height)
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-- Always use bit depth 8
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byte(8)
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-- Always use color type "truecolor with alpha"
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byte(6)
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-- Compression method: deflate
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byte(0)
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-- Filter method: PNG filters
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byte(0)
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-- No interlace
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byte(0)
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end_chunk()
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chunk"IDAT"
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local data_bytestring = {}
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for y = 0, height - 1 do
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local base = y * width
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insert(data_bytestring, "\0")
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for x = 1, width do
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local color_int = data[base + x]
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local a = floor(color_int / 0x1000000) % 0x100
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local r = floor(color_int / 0x10000) % 0x100
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local g = floor(color_int / 0x100) % 0x100
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local b = color_int % 0x100
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insert(data_bytestring, char(r, g, b, a))
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end
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end
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write(minetest.compress(concat(data_bytestring), "deflate", compression))
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end_chunk()
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chunk"IEND"
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end_chunk()
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end
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(...).encode_png = function(width, height, data, compression)
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local rope = {}
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encode_png(width, height, data, compression or 9, function(text)
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insert(rope, text)
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end)
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return concat(rope)
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end
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