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Fix get_gametime force loading
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parent
f2c79ca258
commit
7eed42c68d
8
init.lua
8
init.lua
@ -129,14 +129,12 @@ modlib = setmetatable({
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end
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end
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})
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})
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modlib.mod = minetest and dofile(get_resource(modlib.modname, "mod.lua"))
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-- HACK force load minetest/gametime.lua to ensure that the globalstep is registered earlier than globalsteps of mods depending on modlib
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if minetest then
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if minetest then
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modlib.mod = dofile(get_resource(modlib.modname, "mod.lua"))
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-- HACK force load minetest/gametime.lua to ensure that the globalstep is registered earlier than globalsteps of mods depending on modlib
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_ = modlib.minetest
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dofile(get_resource(modlib.modname, "minetest", "gametime.lua"))
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dofile(get_resource(modlib.modname, "minetest", "gametime.lua"))
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end
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if minetest then
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local ie = minetest.request_insecure_environment()
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local ie = minetest.request_insecure_environment()
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if ie then
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if ie then
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-- Force load persistence namespace to pass insecure require
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-- Force load persistence namespace to pass insecure require
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