mirror of
https://github.com/appgurueu/modlib.git
synced 2024-11-22 15:23:48 +01:00
Experimental binary lua object notation (bluon)
This commit is contained in:
parent
2ff48fe494
commit
8105ee2419
3
b3d.lua
3
b3d.lua
@ -55,8 +55,8 @@ function read(stream)
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end
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local exponent = byte_1 * 2
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if byte_2 >= 0x80 then
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byte_2 = byte_2 - 0x80
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exponent = exponent + 1
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byte_2 = byte_2 - 0x80
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end
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local mantissa = ((((byte_4 / 0x100) + byte_3) / 0x100) + byte_2) / 0x80
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if exponent == 0xFF then
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@ -67,6 +67,7 @@ function read(stream)
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-- HACK ((0/0)^1) yields nan, 0/0 yields -nan
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return sign == 1 and ((0/0)^1) or 0/0
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end
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assert(mantissa < 1)
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if exponent == 0 then
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-- subnormal value
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return sign * 2^-126 * mantissa
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380
bluon.lua
Normal file
380
bluon.lua
Normal file
@ -0,0 +1,380 @@
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--! experimental
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local bluon = getfenv(1)
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local metatable = {__index = bluon}
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function new(self)
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return setmetatable(self or {}, metatable)
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end
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function aux_is_valid()
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return false
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end
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function aux_len(object)
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error("unsupported type: " .. type(object))
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end
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function aux_read(type)
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error(("unsupported type: 0x%02X"):format(type))
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end
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function aux_write(object)
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error("unsupported type: " .. type(object))
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end
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local uint_widths = {1, 2, 4, 8}
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local uint_types = #uint_widths
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local type_ranges = {}
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local current = 0
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for _, type in ipairs{
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{"boolean", 2};
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-- 0, -nan, +inf, -inf: sign of nan can be ignored
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{"number_constant", 4};
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{"number_negative", uint_types};
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{"number_positive", uint_types};
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{"number_f32", 1};
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{"number", 1};
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{"string_constant", 1};
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{"string", uint_types};
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-- (T0, T8, T16, T32, T64) x (L0, L8, L16, L32, L64)
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{"table", (uint_types + 1) ^ 2};
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{"reference", uint_types}
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} do
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local typename, length = unpack(type)
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current = current + length
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type_ranges[typename] = current
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end
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local constants = {
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[false] = "\0",
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[true] = "\1",
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[0] = "\2",
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-- not possible as table entry as Lua doesn't allow +/-nan as table key
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-- [0/0] = "\3",
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[math.huge] = "\4",
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[-math.huge] = "\5",
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[""] = "\20"
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}
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local constant_nan = "\3"
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local function uint_type(uint)
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--U8
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if uint <= 0xFF then return 1 end
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--U16
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if uint <= 0xFFFF then return 2 end
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--U32
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if uint <= 0xFFFFFFFF then return 3 end
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--U64
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return 4
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end
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local valid_types = modlib.table.set{"nil", "boolean", "number", "string"}
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function is_valid(self, object)
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local _type = type(object)
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if valid_types[_type] then
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return true
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end
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if _type == "table" then
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for key, value in pairs(object) do
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if not (is_valid(self, key) and is_valid(self, value)) then
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return false
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end
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end
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return true
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end
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return self.aux_is_valid(object)
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end
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local function uint_len(uint)
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return uint_widths[uint_type(uint)]
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end
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local function is_map_key(key, list_len)
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return type(key) ~= "number" or (key < 1 or key > list_len or key % 1 ~= 0)
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end
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function len(self, object)
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if constants[object] then
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return 1
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end
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local _type = type(object)
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if _type == "number" then
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if object ~= object then
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stream:write(constant_nan)
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return
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end
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if object % 1 == 0 then
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return 1 + uint_len(object > 0 and object or -object)
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end
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-- TODO ensure this check is proper
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if mantissa % 2^-23 > 0 then
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return 9
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end
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return 5
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end
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local id = object_ids[object]
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if id then
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return 1 + uint_len(id)
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end
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current_id = current_id + 1
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object_ids[object] = current_id
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if _type == "string" then
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local object_len = object:len()
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return 1 + uint_len(object_len) + object_len
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end
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if _type == "table" then
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if next(object) == nil then
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-- empty {} table
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byte(type_ranges.string + 1)
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return 1
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end
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local list_len = #object
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local kv_len = 0
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for key, _ in pairs(object) do
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if is_map_key(key, list_len) then
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kv_len = kv_len + 1
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end
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end
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local table_len = 1 + uint_len(list_len) + uint_len(kv_len)
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for index = 1, list_len do
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table_len = table_len + len(self, object[index])
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end
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for key, value in pairs(object) do
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if is_map_key(key, list_len) then
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table_len = table_len + len(self, key) + len(self, value)
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end
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end
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return len
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end
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return self.aux_len(object)
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end
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--: stream any object implementing :write(text)
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function write(self, object, stream)
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if object == nil then
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return
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end
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local object_ids = {}
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local current_id = 0
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local function byte(byte)
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stream:write(string.char(byte))
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end
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local function uint(type, uint)
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for _ = 1, uint_widths[type] do
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byte(uint % 0x100)
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uint = math.floor(uint / 0x100)
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end
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end
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local function uint_with_type(base, _uint)
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local type_offset = uint_type(_uint)
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byte(base + type_offset)
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uint(type_offset, _uint)
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end
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local function float(number)
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local sign = 0
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if number < 0 then
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number = -number
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sign = 0x80
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end
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local mantissa, exponent = math.frexp(number)
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exponent = exponent + 127
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if exponent > 1 then
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-- TODO ensure this deals properly with subnormal numbers
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mantissa = mantissa * 2 - 1
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exponent = exponent - 1
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end
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local sign_byte = sign + math.floor(exponent / 2)
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mantissa = mantissa * 0x80
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local exponent_byte = (exponent % 2) * 0x80 + math.floor(mantissa)
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mantissa = mantissa % 1
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local mantissa_bytes = {}
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-- TODO ensure this check is proper
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local double = mantissa % 2^-23 > 0
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byte(double and type_ranges.number or type_ranges.number_f32)
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local len = double and 6 or 2
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for index = len, 1, -1 do
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mantissa = mantissa * 0x100
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mantissa_bytes[index] = string.char(math.floor(mantissa))
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mantissa = mantissa % 1
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end
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assert(mantissa == 0)
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stream:write(table.concat(mantissa_bytes))
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byte(exponent_byte)
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byte(sign_byte)
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end
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local aux_write = self.aux_write
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local function _write(object)
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local constant = constants[object]
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if constant then
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stream:write(constant)
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return
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end
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local _type = type(object)
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if _type == "number" then
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if object ~= object then
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stream:write(constant_nan)
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return
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end
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if object % 1 == 0 then
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uint_with_type(object > 0 and type_ranges.number_constant or type_ranges.number_positive, object > 0 and object or -object)
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return
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end
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float(object)
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return
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end
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local id = object_ids[object]
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if id then
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uint_with_type(type_ranges.table, id)
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return
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end
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if _type == "string" then
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local len = object:len()
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current_id = current_id + 1
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object_ids[object] = current_id
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uint_with_type(type_ranges.number, len)
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stream:write(object)
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return
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end
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if _type == "table" then
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current_id = current_id + 1
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object_ids[object] = current_id
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if next(object) == nil then
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-- empty {} table
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byte(type_ranges.string + 1)
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return
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end
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local list_len = #object
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local kv_len = 0
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for key, _ in pairs(object) do
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if is_map_key(key, list_len) then
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kv_len = kv_len + 1
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end
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end
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local list_len_sig = uint_type(list_len)
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local kv_len_sig = uint_type(kv_len)
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byte(type_ranges.string + list_len_sig + kv_len_sig * 5 + 1)
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uint(list_len_sig, list_len)
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uint(kv_len_sig, kv_len)
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for index = 1, list_len do
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_write(object[index])
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end
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for key, value in pairs(object) do
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if is_map_key(key, list_len) then
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_write(key)
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_write(value)
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end
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end
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return
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end
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aux_write(object, object_ids)
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end
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_write(object)
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end
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local constants_flipped = modlib.table.flip(constants)
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-- See https://www.lua.org/manual/5.1/manual.html#2.2
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function read(self, stream)
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local references = {}
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local function stream_read(count)
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local text = stream:read(count)
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assert(text and text:len() == count, "end of stream")
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return text
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end
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local function byte()
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return stream_read(1):byte()
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end
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local function uint(bytes)
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local factor = 1
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local int = 0
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for _ = 1, uint_widths[bytes] do
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int = int + byte() * factor
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factor = factor * 0x100
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end
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return int
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end
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-- TODO get rid of code duplication (see b3d.lua)
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local function float(double)
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-- First read the mantissa
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local mantissa = 0
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for _ = 1, double and 6 or 2 do
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mantissa = (mantissa + byte()) / 0x100
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end
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-- Second and first byte in big endian: last bit of exponent + 7 bits of mantissa, sign bit + 7 bits of exponent
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local byte_2, byte_1 = byte(), byte()
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local sign = 1
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if byte_1 >= 0x80 then
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sign = -1
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byte_1 = byte_1 - 0x80
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end
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local exponent = byte_1 * 2
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if byte_2 >= 0x80 then
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exponent = exponent + 1
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byte_2 = byte_2 - 0x80
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end
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mantissa = (mantissa + byte_2) / 0x80
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if exponent == 0xFF then
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if mantissa == 0 then
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return sign * math.huge
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end
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-- Differentiating quiet and signalling nan is not possible in Lua, hence we don't have to do it
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-- HACK ((0/0)^1) yields nan, 0/0 yields -nan
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return sign == 1 and ((0/0)^1) or 0/0
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end
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assert(mantissa < 1)
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if exponent == 0 then
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-- subnormal value
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return sign * 2^-126 * mantissa
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end
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return sign * 2 ^ (exponent - 127) * (1 + mantissa)
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end
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local aux_read = self.aux_read
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local function _read(type)
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local constant = constants_flipped[type]
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if constant ~= nil then
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return constant
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end
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type = type:byte()
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if type <= type_ranges.number then
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if type <= type_ranges.number_positive then
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return uint(type - type_ranges.number_constant)
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end
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if type <= type_ranges.number_negative then
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return -uint(type - type_ranges.number_positive)
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end
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return float(type == type_ranges.number)
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end
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if type <= type_ranges.string then
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local string = stream_read(uint(type - type_ranges.number))
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table.insert(references, string)
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return string
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end
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if type <= type_ranges.table then
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type = type - type_ranges.string - 1
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local tab = {}
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table.insert(references, tab)
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if type == 0 then
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return tab
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end
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local list_len = uint(type % 5)
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local kv_len = uint(math.floor(type / 5))
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for index = 1, list_len do
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tab[index] = _read(stream_read(1))
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end
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for _ = 1, kv_len do
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tab[_read(stream_read(1))] = _read(stream_read(1))
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end
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return tab
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end
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if type <= type_ranges.reference then
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return references[uint(type - type_ranges.table)]
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end
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return aux_read(type, stream, references)
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end
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local type = stream:read(1)
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if type == nil then
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return
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end
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return _read(type)
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end
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3
init.lua
3
init.lua
@ -90,7 +90,8 @@ for _, component in ipairs{
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"kdtree",
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"heap",
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"ranked_set",
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"b3d"
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"b3d",
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"bluon"
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} do
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if minetest or not minetest_only[component] then
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local path = minetest and get_resource(component .. ".lua") or component .. ".lua"
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35
test.lua
35
test.lua
@ -123,6 +123,41 @@ for _ = 1, 1000 do
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assert(distance == min_distance)
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end
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-- bluon
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do
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local bluon = modlib.bluon
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local function assert_preserves(object)
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local rope = modlib.table.rope{}
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local written, read, input
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local _, err = pcall(function()
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bluon:write(object, rope)
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written = rope:to_text()
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input = modlib.text.inputstream(written)
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read = bluon:read(input)
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end)
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-- TODO assertdump
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local remaining = input:read(69)
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assert(not remaining, remaining and modlib.text.hexdump(remaining))
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assert(modlib.table.equals_references(object, read), dump{object = object, read = read, written = written and modlib.text.hexdump(written), err = err})
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end
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for _, constant in pairs{true, false, math.huge, -math.huge} do
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assert_preserves(constant)
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end
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for i = 1, 69 do
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assert_preserves(table.concat(modlib.table.repetition("x", i)))
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end
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for _ = 1, 1000 do
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assert_preserves(math.random(2^-50, 2^50))
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assert_preserves((math.random() - 0.5) * 2^math.random(-20, 20))
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end
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assert_preserves{hello = "world", welt = "hallo"}
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assert_preserves{"hello", "hello", "hello"}
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local a = {}
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a[a] = a
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a[1] = a
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assert_preserves(a)
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end
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-- in-game tests & b3d testing
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local tests = {
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-- depends on player_api
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