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Delete useless threading utils
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1
init.lua
1
init.lua
@ -66,7 +66,6 @@ local components = {
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player = {},
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table = {},
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text = {string = "local"},
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threading = {},
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vector = {},
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trie = {}
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}
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@ -1,19 +0,0 @@
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locks={}
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function request(resource, func, ...)
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if locks[resource] then
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table.insert(locks[resource], {func=func, args={...}})
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return false
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end
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locks[resource]={}
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return true
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end
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function free(resource)
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if locks[resource] then
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local first=locks[resource][1]
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if first then
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first.func(unpack(first.args), true)
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end
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end
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locks[resource]=nil
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return true
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end
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