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https://github.com/appgurueu/modlib.git
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Remove deprecated modlib.player module
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parent
e0a6406566
commit
8a8f30f2aa
4
init.lua
4
init.lua
@ -100,8 +100,8 @@ local function load_module(self, module_name_or_alias)
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local module_name = modules[module_name_or_alias]
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local module_name = modules[module_name_or_alias]
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if not module_name then
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if not module_name then
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-- Handle modlib.[log|player] aliases for the minetest.[log|player] modules
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-- Handle modlib.[log|player] aliases for the minetest.[log|player] modules
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if module_name_or_alias == "log" or module_name_or_alias == "player" then
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if module_name_or_alias == "log" then
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return modlib.minetest[module_name_or_alias]
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return modlib.minetest.log
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end
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end
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-- no such module
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-- no such module
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return
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return
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@ -4,7 +4,6 @@ local components = {}
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for _, value in pairs{
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for _, value in pairs{
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"mod",
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"mod",
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"log",
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"log",
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"player",
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"conf", -- deprecated
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"conf", -- deprecated
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"luon",
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"luon",
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"raycast",
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"raycast",
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@ -1,81 +0,0 @@
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-- Localize globals
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local ipairs, minetest, modlib, table = ipairs, minetest, modlib, table
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-- Set environment
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local _ENV = {}
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setfenv(1, _ENV)
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--! deprecated
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forbidden_names = {}
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function register_forbidden_name(name) forbidden_names[name] = true end
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function unregister_forbidden_name(name) forbidden_names[name] = nil end
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minetest.register_on_prejoinplayer(function(name)
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if forbidden_names[name] then
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return 'The name "' .. name .. '" is not allowed as a player name'
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end
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end)
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playerdata = {}
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defaults = {}
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playerdata_functions = {}
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function delete_player_data(playername) playerdata[playername] = nil end
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function create_player_data(playername) playerdata[playername] = {} end
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function init_player_data(playername)
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modlib.table.add_all(playerdata[playername], defaults)
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for _, callback in ipairs(playerdata_functions) do callback(playerdata[playername]) end
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end
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function get_player_data(playername) return playerdata[playername] end
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function get_property(playername, propertyname) return get_player_data(playername)[propertyname] end
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function set_property(playername, propertyname, propertyvalue) get_player_data(playername)[propertyname] = propertyvalue end
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function get_property_default(propertyname) return defaults[propertyname] end
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function set_property_default(propertyname, defaultvalue) defaults[propertyname] = defaultvalue end
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function add_playerdata_function(callback) table.insert(playerdata_functions, callback) end
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function get_color(player)
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local sender_color = player:get_properties().nametag_color
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if sender_color then
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sender_color = minetest.rgba(sender_color.r, sender_color.g, sender_color.b)
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else sender_color = "#FFFFFF" end
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return sender_color
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end
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function get_color_table(player)
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local sender_color = player:get_properties().nametag_color
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return sender_color or { r = 255, g = 255, b = 255 }
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end
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minetest.register_on_joinplayer(function(player)
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local playername = player:get_player_name()
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create_player_data(playername)
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init_player_data(playername)
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end)
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minetest.register_on_leaveplayer(function(player)
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local playername = player:get_player_name()
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delete_player_data(playername)
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end)
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function datatable(table, default)
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table = table or {}
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default = default or {}
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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table[name] = table[name] or default
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end)
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minetest.register_on_leaveplayer(function(player) table[player:get_player_name()] = nil end)
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return table
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end
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-- Export environment
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return _ENV
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