Stop LuaControllers from overheating (fixes #1)

This commit is contained in:
luk3yx 2021-08-15 19:16:12 +12:00
parent 9fee80061e
commit 9af8ff7519

@ -33,14 +33,13 @@ local function get_gametime_init(dtime)
end
for index, globalstep in pairs(minetest.registered_globalsteps) do
if globalstep == get_gametime_init then
table.remove(minetest.registered_globalsteps, index)
-- globalsteps of mods which depend on modlib will execute after this
minetest.registered_globalsteps[index] = function(dtime)
gametime = gametime + dtime
end
break
end
end
-- globalsteps of mods which depend on modlib will execute after this
minetest.register_globalstep(function(dtime)
gametime = gametime + dtime
end)
end
minetest.register_globalstep(get_gametime_init)
@ -200,4 +199,4 @@ function nodename_matcher(node_or_groupname)
return nodename == node_or_groupname
end
end
end
end