Add basic 4x4 matrix "class" (for b3d to glTF)

This commit is contained in:
Lars Mueller 2023-02-26 13:18:10 +01:00
parent fcd53ba269
commit acdce1742d
2 changed files with 168 additions and 0 deletions

@ -11,6 +11,7 @@ for _, file in pairs{
"text", "text",
"utf8", "utf8",
"vector", "vector",
"matrix4",
"quaternion", "quaternion",
"trie", "trie",
"kdtree", "kdtree",

167
matrix4.lua Normal file

@ -0,0 +1,167 @@
-- Simple 4x4 matrix for 3d transformations (translation, rotation, scale);
-- provides exactly the methods needed to calculate inverse bind matrices (for b3d -> glTF conversion)
local mat4 = {}
local metatable = {__index = mat4}
function mat4.new(rows)
assert(#rows == 4)
for i = 1, 4 do
assert(#rows[i] == 4)
end
return setmetatable(rows, metatable)
end
function mat4.identity()
return mat4.new{
{1, 0, 0, 0},
{0, 1, 0, 0},
{0, 0, 1, 0},
{0, 0, 0, 1},
}
end
-- Matrices can't properly represent translation:
-- => work with 4d vectors, assume w = 1.
function mat4.translation(vec)
assert(#vec == 3)
local x, y, z = unpack(vec)
return mat4.new{
{1, 0, 0, x},
{0, 1, 0, y},
{0, 0, 1, z},
{0, 0, 0, 1},
}
end
-- See https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
function mat4.rotation(unit_quat)
assert(#unit_quat == 4)
local x, y, z, w = unpack(unit_quat) -- TODO (?) assert unit quaternion
return mat4.new{
{1 - 2*(y^2 + z^2), 2*(x*y - z*w), 2*(x*z + y*w), 0},
{2*(x*y + z*w), 1 - 2*(x^2 + z^2), 2*(y*z - x*w), 0},
{2*(x*z - y*w), 2*(y*z + x*w), 1 - 2*(x^2 + y^2), 0},
{0, 0, 0, 1},
}
end
function mat4.scale(vec)
assert(#vec == 3)
local x, y, z = unpack(vec)
return mat4.new{
{x, 0, 0, 0},
{0, y, 0, 0},
{0, 0, z, 0},
{0, 0, 0, 1},
}
end
-- Multiplication: First apply other, then self
function mat4:multiply(other)
local res = {}
for i = 1, 4 do
res[i] = {}
for j = 1, 4 do
local sum = 0 -- dot product of row & col vec
for k = 1, 4 do
sum = sum + self[i][k] * other[k][j]
end
res[i][j] = sum
end
end
return mat4.new(res)
end
-- Composition: First apply self, then other
function mat4:compose(other)
return other:multiply(self) -- equivalent to `other * self` in terms of matrix multiplication
end
-- Matrix inversion using Gauss-Jordan elimination
do
-- Fundamental operations
local function _swap_rows(mat, i, j)
mat[i], mat[j] = mat[j], mat[i]
end
local function _scale_row(mat, factor, row_idx)
for i = 1, 4 do
mat[row_idx][i] = factor * mat[row_idx][i]
end
end
local function _add_row_with_factor(mat, factor, src_row_idx, dst_row_idx)
assert(src_row_idx ~= dst_row_idx)
for i = 1, 4 do
mat[dst_row_idx][i] = mat[dst_row_idx][i] + factor * mat[src_row_idx][i]
end
end
local epsilon = 1e-6 -- small threshold; values below this are considered zero
function mat4:inverse()
local inv = mat4.identity() -- inverse matrix: all elimination operations will also be applied to this
local copy = {} -- copy of `self` the Gaussian elimination is being executed on
for i = 1, 4 do
copy[i] = {}
for j = 1, 4 do
copy[i][j] = self[i][j]
end
end
-- All operations must be mirrored to the inverse matrix
local function swap_rows(i, j)
_swap_rows(copy, i, j)
_swap_rows(inv, i, j)
end
local function scale_row(factor, row_idx)
_scale_row(copy, factor, row_idx)
_scale_row(inv, factor, row_idx)
end
local function add_with_factor(factor, src_row_idx, dst_row_idx)
_add_row_with_factor(copy, factor, src_row_idx, dst_row_idx)
_add_row_with_factor(inv, factor, src_row_idx, dst_row_idx)
end
-- Elimination phase
for col_idx = 1, 4 do
-- Find a pivot row: Choose the row with the largest absolute component
local max_row_idx = col_idx
local max_abs_comp = math.abs(copy[max_row_idx][col_idx])
for row_idx = col_idx, 4 do
local cand_comp = math.abs(copy[row_idx][col_idx])
if cand_comp > max_abs_comp then
max_row_idx, max_abs_comp = row_idx, cand_comp
end
end
-- Assert that there is a row that has this component "nonzero"
assert(max_abs_comp >= epsilon, "matrix not invertible!")
swap_rows(col_idx, max_row_idx) -- swap row to correct position
-- Eliminate the `col_idx`-th component in all rows *below* the pivot row
local pivot_value = copy[col_idx][col_idx]
for row_idx = col_idx + 1, 4 do
local factor = -copy[row_idx][col_idx] / pivot_value
add_with_factor(factor, col_idx, row_idx)
assert(math.abs(copy[row_idx][col_idx]) < epsilon) -- should be eliminated now
end
end
-- Resubstitution phase - pretty much the same but in reverse and without swapping
for col_idx = 4, 1, -1 do
local pivot_value = copy[col_idx][col_idx]
-- Eliminate the `col_idx`-th component in all rows *above* the pivot row
for row_idx = col_idx - 1, 1, -1 do
local factor = -copy[row_idx][col_idx] / pivot_value
add_with_factor(factor, col_idx, row_idx)
assert(math.abs(copy[row_idx][col_idx]) < epsilon) -- should be eliminated now
end
scale_row(1/pivot_value, col_idx) -- normalize row
end
-- Done: `copy` should now be the identity matrix <=> `inv` is the inverse.
return inv
end
end
return mat4