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Add objects_inside_- radius and area iterators
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minetest.lua
30
minetest.lua
@ -690,3 +690,33 @@ end
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colorspec_to_colorstring = _G.minetest.colorspec_to_colorstring or function(spec)
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return colorspec.from_any(spec):to_string()
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end
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local object_refs = minetest.object_refs
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--+ Objects inside radius iterator. Uses a linear search.
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function objects_inside_radius(pos, radius)
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radius = radius^2
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local id, object, object_pos
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return function()
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repeat
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id, object = next(object_refs, id)
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object_pos = object:get_pos()
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until (not object) or ((pos.x-object_pos.x)^2 + (pos.y-object_pos.y)^2 + (pos.z-object_pos.z)^2) <= radius
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return object
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end
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end
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--+ Objects inside area iterator. Uses a linear search.
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function objects_inside_area(min, max)
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local id, object, object_pos
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return function()
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repeat
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id, object = next(object_refs, id)
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object_pos = object:get_pos()
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until (not object) or (
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(min.x <= object_pos.x and min.y <= object_pos.y and min.z <= object_pos.z)
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and
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(max.y >= object_pos.x and max.y >= object_pos.y and max.z >= object_pos.z)
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)
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return object
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end
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end
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