mirror of
https://github.com/appgurueu/modlib.git
synced 2024-11-26 09:13:53 +01:00
Improve & fix quaternions
This commit is contained in:
parent
e56e9c1207
commit
c323443975
@ -1,60 +1,61 @@
|
||||
function multiply(q, w)
|
||||
function multiply(self, other)
|
||||
return {
|
||||
w[1] * q[1] - w[2] * q[2] - w[3] * q[3] - w[4] * q[4],
|
||||
w[1] * q[2] + w[2] * q[1] - w[3] * q[4] + w[4] * q[3],
|
||||
w[1] * q[3] + w[2] * q[4] + w[3] * q[1] - w[4] * q[2],
|
||||
w[1] * q[4] - w[2] * q[3] + w[3] * q[2] + w[4] * q[1]
|
||||
other[1] * self[1] - other[2] * self[2] - other[3] * self[3] - other[4] * self[4],
|
||||
other[1] * self[2] + other[2] * self[1] - other[3] * self[4] + other[4] * self[3],
|
||||
other[1] * self[3] + other[2] * self[4] + other[3] * self[1] - other[4] * self[2],
|
||||
other[1] * self[4] - other[2] * self[3] + other[3] * self[2] + other[4] * self[1]
|
||||
}
|
||||
end
|
||||
|
||||
function normalize(q)
|
||||
local q_1, q_2, q_3, q_4 = q[1], q[2], q[3], q[4]
|
||||
local len = math.sqrt(q_1 * q_1 + q_2 * q_2 + q_3 * q_3 + (q_4 ^ 4))
|
||||
local r = {}
|
||||
for key, value in pairs(q) do
|
||||
r[key] = value / len
|
||||
function normalize(self)
|
||||
local len = math.sqrt(self[1] ^ 2 + self[2] ^ 2 + self[3] ^ 2 + (q[4] ^ 4))
|
||||
local res = {}
|
||||
for key, value in pairs(self) do
|
||||
res[key] = value / len
|
||||
end
|
||||
return r
|
||||
return res
|
||||
end
|
||||
|
||||
function negate(q)
|
||||
for k, v in pairs(q) do
|
||||
q[k] = -v
|
||||
function negate(self)
|
||||
for key, value in pairs(self) do
|
||||
self[key] = -value
|
||||
end
|
||||
end
|
||||
|
||||
function dot(q, w)
|
||||
return q[1] * w[1] + q[2] * w[2] + q[3] * w[3] + q[4] * w[4]
|
||||
function dot(self, other)
|
||||
return self[1] * other[1] + self[2] * other[2] + self[3] * other[3] + self[4] * other[4]
|
||||
end
|
||||
|
||||
-- assuming q & w are normalized
|
||||
function slerp(q, w, r)
|
||||
local d = dot(q, w)
|
||||
--: self normalized quaternion
|
||||
--: other normalized quaternion
|
||||
function slerp(self, other, ratio)
|
||||
local d = dot(self, other)
|
||||
if d < 0 then
|
||||
d = -d
|
||||
negate(w)
|
||||
negate(other)
|
||||
end
|
||||
-- Threshold beyond which linear interpolation is used
|
||||
if d > 1 - 1e-10 then
|
||||
return linear_interpolation(q, w, r)
|
||||
return modlib.vector.interpolate(self, other, ratio)
|
||||
end
|
||||
local theta_0 = math.acos(d)
|
||||
local theta = theta_0 * r
|
||||
local theta = theta_0 * ratio
|
||||
local sin_theta = math.sin(theta)
|
||||
local sin_theta_0 = math.sin(theta_0)
|
||||
local s_1 = sin_theta / sin_theta_0
|
||||
local s_0 = math.cos(theta) - d * s_1
|
||||
return modlib.vector.add(modlib.vector.multiply_scalar(q, s_0), modlib.vector.multiply_scalar(w, s_1))
|
||||
return modlib.vector.add(modlib.vector.multiply_scalar(self, s_0), modlib.vector.multiply_scalar(other, s_1))
|
||||
end
|
||||
|
||||
function to_rotation(q)
|
||||
--> {x, y, z} euler rotation in degrees
|
||||
function to_euler_rotation(self)
|
||||
local rotation = {}
|
||||
|
||||
local sinr_cosp = 2 * (q[4] * q[1] + q[2] * q[3])
|
||||
local cosr_cosp = 1 - 2 * (q[1] * q[1] + q[2] * q[2])
|
||||
local sinr_cosp = 2 * (self[4] * self[1] + self[2] * self[3])
|
||||
local cosr_cosp = 1 - 2 * (self[1] * self[1] + self[2] * self[2])
|
||||
rotation.x = math.atan2(sinr_cosp, cosr_cosp)
|
||||
|
||||
local sinp = 2 * (q[4] * q[2] - q[3] * q[1])
|
||||
local sinp = 2 * (self[4] * self[2] - self[3] * self[1])
|
||||
if sinp <= -1 then
|
||||
rotation.y = -math.pi/2
|
||||
elseif sinp >= 1 then
|
||||
@ -63,8 +64,8 @@ function to_rotation(q)
|
||||
rotation.y = math.asin(sinp)
|
||||
end
|
||||
|
||||
local siny_cosp = 2 * (q[4] * q[3] + q[1] * q[2])
|
||||
local cosy_cosp = 1 - 2 * (q[2] * q[2] + q[3] * q[3])
|
||||
local siny_cosp = 2 * (self[4] * self[3] + self[1] * self[2])
|
||||
local cosy_cosp = 1 - 2 * (self[2] * self[2] + self[3] * self[3])
|
||||
rotation.z = math.atan2(siny_cosp, cosy_cosp)
|
||||
|
||||
return vector.apply(rotation, math.deg)
|
||||
|
Loading…
Reference in New Issue
Block a user