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https://github.com/appgurueu/modlib.git
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Merge branch 'lazy-loading'
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commit
cd1c99c1db
@ -162,4 +162,6 @@ assert(rope:to_text() == "\100userdata")
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### `rolling-56`
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* Fixes `math.fround`
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* Other minor fixes
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* Other minor fixes
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* Switch to lazy loading
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* Do `_ = modlib.<module>` to avoid lag spikes at run time
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123
init.lua
123
init.lua
@ -34,9 +34,51 @@ if _VERSION then
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end
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end
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modlib = {
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local modules = {}
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for _, file in pairs{
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"schema",
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"file",
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"func",
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"math",
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"table",
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"text",
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"vector",
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"quaternion",
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"trie",
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"kdtree",
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"heap",
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"ranked_set",
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"binary",
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"b3d",
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"bluon"
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} do
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modules[file] = file
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end
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if minetest then
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modules.minetest = {
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"misc",
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"collisionboxes",
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"liquid",
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"raycast",
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"wielditem_change",
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"colorspec"
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}
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for _, file in pairs{
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"data",
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"log",
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"player",
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-- deprecated
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"conf"
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} do
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modules[file] = file
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end
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end
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local load_module, get_resource, loadfile_exports
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modlib = setmetatable({
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-- TODO bump on release
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version = 56,
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modname = minetest and minetest.get_current_modname(),
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dir_delim = rawget(_G, "DIR_DELIM") or "/",
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_RG = setmetatable({}, {
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__index = function(_, index)
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@ -51,9 +93,24 @@ modlib = {
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error(dump(value), 2)
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end
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end
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}
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}, {
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__index = function(self, module_name)
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local files = modules[module_name]
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local module
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if type(files) == "string" then
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module = load_module(files)
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elseif files then
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module = loadfile_exports(get_resource(self.modname, module_name, files[1] .. ".lua"))
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for index = 2, #files do
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self.mod.include_env(get_resource(self.modname, module_name, files[index] .. ".lua"), module)
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end
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end
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self[module_name] = module
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return module
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end
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})
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local function get_resource(modname, resource, ...)
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function get_resource(modname, resource, ...)
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if not resource then
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resource = modname
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modname = minetest.get_current_modname()
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@ -61,7 +118,7 @@ local function get_resource(modname, resource, ...)
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return table.concat({minetest.get_modpath(modname), resource, ...}, modlib.dir_delim)
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end
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local function loadfile_exports(filename)
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function loadfile_exports(filename)
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local env = setmetatable({}, {__index = _G})
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local file = assert(loadfile(filename))
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setfenv(file, env)
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@ -69,59 +126,15 @@ local function loadfile_exports(filename)
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return env
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end
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local minetest_only = {
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mod = true,
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minetest = true,
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data = true,
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log = true,
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player = true,
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-- not actually minetest-only, but a deprecated component
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conf = true
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}
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for _, component in ipairs{
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"mod",
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"conf",
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"schema",
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"data",
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"file",
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"func",
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"log",
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"math",
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"player",
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"table",
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"text",
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"vector",
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"quaternion",
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{
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name = "minetest",
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"misc",
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"collisionboxes",
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"liquid",
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"raycast",
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"wielditem_change",
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"colorspec"
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},
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"trie",
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"kdtree",
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"heap",
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"ranked_set",
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"binary",
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"b3d",
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"bluon"
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} do
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if component.name then
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if minetest then
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modlib[component.name] = loadfile_exports(get_resource(minetest.get_current_modname(), component.name, component[1] .. ".lua"))
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for index = 2, #component do
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modlib.mod.include_env(get_resource(minetest.get_current_modname(), component.name, component[index] .. ".lua"), modlib[component.name])
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end
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end
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elseif minetest or not minetest_only[component] then
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local path = minetest and get_resource(component .. ".lua") or component .. ".lua"
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modlib[component] = loadfile_exports(path)
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end
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local init_path = arg and arg[0]
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local parent_dir = init_path and init_path:match"^.[/\\]" or ""
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function load_module(module_name)
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local file = module_name .. ".lua"
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return loadfile_exports(minetest and get_resource(modlib.modname, file) or (parent_dir .. file))
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end
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modlib.mod = minetest and loadfile_exports(get_resource(modlib.modname, "mod.lua"))
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-- Aliases
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modlib.string = modlib.text
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modlib.number = modlib.math
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