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B3D test: Close stream as early as possible
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parent
eef3ea9c57
commit
e8722e3dac
5
test.lua
5
test.lua
@ -477,9 +477,9 @@ local tests = {
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liquid_raycast = false
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liquid_raycast = false
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}
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}
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if tests.b3d then
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if tests.b3d then
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local stream = io.open(mod.get_resource("player_api", "models", "character.b3d"), "r")
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local stream = assert(io.open(mod.get_resource("player_api", "models", "character.b3d"), "r"))
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assert(stream)
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local b3d = b3d.read(stream)
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local b3d = b3d.read(stream)
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stream:close()
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--! dirty helper method to create truncate tables with 10+ number keys
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--! dirty helper method to create truncate tables with 10+ number keys
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local function _b3d_truncate(table)
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local function _b3d_truncate(table)
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local count = 1
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local count = 1
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@ -502,7 +502,6 @@ if tests.b3d then
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return table
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return table
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end
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end
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file.write(mod.get_resource"character.b3d.lua", "return " .. dump(_b3d_truncate(table.copy(b3d))))
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file.write(mod.get_resource"character.b3d.lua", "return " .. dump(_b3d_truncate(table.copy(b3d))))
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stream:close()
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end
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end
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local vector, minetest, ml_mt = _G.vector, _G.minetest, minetest
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local vector, minetest, ml_mt = _G.vector, _G.minetest, minetest
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if tests.liquid_dir then
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if tests.liquid_dir then
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