-- Silence builtin/strict.lua setmetatable(_G, {}) -- Lua version check if _VERSION then if _VERSION < "Lua 5" then error("Outdated Lua version! modlib requires Lua 5 or greater.") end if _VERSION > "Lua 5.1" then -- not throwing error("Too new Lua version! modlib requires Lua 5.1 or smaller.") anymore unpack = unpack or table.unpack -- unpack was moved to table.unpack in Lua 5.2 loadstring = load function setfenv(fn, env) local i = 1 while true do name = debug.getupvalue(fn, i) if name == "_ENV" then debug.setupvalue(fn, i, env) break elseif not name then break end end return fn end function getfenv(fn) local i = 1 local name, val repeat name, val = debug.getupvalue(fn, i) if name == "_ENV" then return val end i = i + 1 until not name end end end -- TODO get rid of code duplication local function get_resource(modname, resource) if not resource then resource = modname modname = minetest.get_current_modname() end return minetest.get_modpath(modname) .. "/" .. resource end local function loadfile_exports(filename) local env = setmetatable({}, {__index = _G}) local file = assert(loadfile(filename)) setfenv(file, env) file() return env end local components = { mod = {}, class = {}, conf = {}, data = {}, file = {}, func = {}, log = {}, minetest = {}, number = {}, player = {}, table = {}, text = {string = "local"}, threading = {}, vector = {} } modlib = {} for component, additional in pairs(components) do local comp = loadfile_exports(get_resource(component .. ".lua")) modlib[component] = comp for alias, scope in pairs(additional) do if scope == "global" then _G[alias] = comp else modlib[alias] = comp end end end modlib.conf.build_setting_tree() modlib.mod.loadfile_exports = loadfile_exports _ml = modlib --[[ --modlib.mod.include("test.lua") ]]