local _ENV = setmetatable({}, {__index = _G}) local function load(filename) assert(loadfile(modlib.mod.get_resource(modlib.modname, "minetest", filename .. ".lua")))(_ENV) end load"misc" load"collisionboxes" load"liquid" load"raycast" load"wielditem_change" load"colorspec" load"schematic" load"luon" return _ENV