-- Lua version check if _VERSION then if _VERSION < "Lua 5" then error("Outdated Lua version! modlib requires Lua 5 or greater.") end if _VERSION > "Lua 5.1" then -- not throwing error("Too new Lua version! modlib requires Lua 5.1 or smaller.") anymore unpack = unpack or table.unpack -- unpack was moved to table.unpack in Lua 5.2 loadstring = load function setfenv(fn, env) local i = 1 while true do local name = debug.getupvalue(fn, i) if name == "_ENV" then debug.setupvalue(fn, i, env) break elseif not name then break end end return fn end function getfenv(fn) local i = 1 local name, val repeat name, val = debug.getupvalue(fn, i) if name == "_ENV" then return val end i = i + 1 until not name end end end local modules = {} for _, file in pairs{ "schema", "file", "func", "math", "table", "text", "vector", "quaternion", "trie", "kdtree", "heap", "ranked_set", "binary", "b3d", "bluon" } do modules[file] = file end if minetest then modules.minetest = { "misc", "collisionboxes", "liquid", "raycast", "wielditem_change", "colorspec" } for _, file in pairs{ "data", "log", "player", -- deprecated "conf" } do modules[file] = file end end local load_module, get_resource, loadfile_exports modlib = setmetatable({ -- TODO bump on release version = 60, modname = minetest and minetest.get_current_modname(), dir_delim = rawget(_G, "DIR_DELIM") or "/", _RG = setmetatable({}, { __index = function(_, index) return rawget(_G, index) end, __newindex = function(_, index, value) return rawset(_G, index, value) end }), assertdump = minetest and function(v, value) if not v then error(dump(value), 2) end end }, { __index = function(self, module_name) local files = modules[module_name] local module if type(files) == "string" then module = load_module(files) elseif files then module = loadfile_exports(get_resource(self.modname, module_name, files[1] .. ".lua")) for index = 2, #files do self.mod.include_env(get_resource(self.modname, module_name, files[index] .. ".lua"), module) end end self[module_name] = module return module end }) function get_resource(modname, resource, ...) if not resource then resource = modname modname = minetest.get_current_modname() end return table.concat({minetest.get_modpath(modname), resource, ...}, modlib.dir_delim) end function loadfile_exports(filename) local env = setmetatable({}, {__index = _G}) local file = assert(loadfile(filename)) setfenv(file, env) file() return env end local init_path = arg and arg[0] local parent_dir = init_path and init_path:match"^.[/\\]" or "" function load_module(module_name) local file = module_name .. ".lua" return loadfile_exports(minetest and get_resource(modlib.modname, file) or (parent_dir .. file)) end modlib.mod = minetest and loadfile_exports(get_resource(modlib.modname, "mod.lua")) -- Aliases modlib.string = modlib.text modlib.number = modlib.math if minetest then modlib.conf.build_setting_tree() modlib.mod.get_resource = get_resource modlib.mod.loadfile_exports = loadfile_exports end _ml = modlib --[[ --modlib.mod.include"test.lua" ]] return modlib