modlib/test.lua
2021-09-16 19:30:24 +02:00

498 lines
13 KiB
Lua

-- ensure modlib API isn't leaking into global environment
assert(modlib.bluon.assert ~= assert)
local random, huge = math.random, math.huge
local parent_env = getfenv(1)
setfenv(1, setmetatable({}, {
__index = function(_, key)
local value = modlib[key]
if value ~= nil then
return value
end
return parent_env[key]
end,
__newindex = function(_, key, value)
error(dump{key = key, value = value})
end
}))
-- math
do
local function assert_tonumber(num, base)
local str = modlib.math.tostring(num, base)
assert(tonumber(str, base) == num, str)
end
assert_tonumber(134217503, 36)
assert_tonumber(3.14, 10)
end
-- func
do
local tab = {a = 1, b = 2}
local function check_entry(key, value)
assert(tab[key] == value)
tab[key] = nil
end
func.iterate(check_entry, pairs(tab))
assert(next(tab) == nil)
tab = {a = 1, b = 2}
local function pairs_callback(callback, tab)
for k, v in pairs(tab) do
callback(k, v)
end
end
for k, v in func.for_generator(pairs_callback, tab) do
check_entry(k, v)
end
assert(next(tab) == nil)
assert(func.aggregate(func.add, 1, 2, 3) == 6)
end
-- string
assert(string.escape_magic_chars"%" == "%%")
-- table
do
local tab = {}
tab[tab] = tab
local table_copy = table.deepcopy(tab)
assert(table_copy[table_copy] == table_copy)
assert(table.is_circular(tab))
assert(not table.is_circular{a = 1})
assert(table.equals_noncircular({[{}]={}}, {[{}]={}}))
assert(table.equals_content(tab, table_copy))
local equals_references = table.equals_references
assert(equals_references(tab, table_copy))
assert(equals_references({}, {}))
assert(not equals_references({a = 1, b = 2}, {a = 1, b = 3}))
tab = {}
tab.a, tab.b = tab, tab
table_copy = table.deepcopy(tab)
assert(equals_references(tab, table_copy))
local x, y = {}, {}
assert(not equals_references({[x] = x, [y] = y}, {[x] = y, [y] = x}))
assert(equals_references({[x] = x, [y] = y}, {[x] = x, [y] = y}))
local nilget = table.nilget
assert(nilget({a = {b = {c = 42}}}, "a", "b", "c") == 42)
assert(nilget({a = {}}, "a", "b", "c") == nil)
assert(nilget(nil, "a", "b", "c") == nil)
assert(nilget(nil, "a", nil, "c") == nil)
local rope = table.rope{}
rope:write"hello"
rope:write" "
rope:write"world"
assert(rope:to_text() == "hello world", rope:to_text())
tab = {a = 1, b = {2}}
tab[3] = tab
local contents = {
a = 1,
[1] = 1,
b = 1,
[tab.b] = 1,
[2] = 1,
[tab] = 1,
[3] = 1
}
table.deep_foreach_any(tab, function(content)
assert(contents[content], content)
contents[content] = 2
end)
for _, value in pairs(contents) do
assert(value == 2)
end
-- Test table.binary_search against a linear search
local function linear_search(list, value)
for i, val in ipairs(list) do
if val == value then
return i
end
if val > value then
return -i
end
end
return -#list-1
end
for k = 0, 100 do
local sorted = {}
for i = 1, k do
sorted[i] = _G.math.random(1, 1000)
end
_G.table.sort(sorted)
for i = 1, 10 do
local pick = _G.math.random(-100, 1100)
local linear, binary = linear_search(sorted, pick), table.binary_search(sorted, pick)
-- If numbers appear twice (or more often), the indices may differ, as long as the number is the same.
assert(linear == binary or (linear > 0 and sorted[linear] == sorted[binary]))
end
end
end
-- heap
do
local n = 100
local list = {}
for index = 1, n do
list[index] = index
end
table.shuffle(list)
local heap = heap.new()
for index = 1, #list do
heap:push(list[index])
end
for index = 1, #list do
local popped = heap:pop()
assert(popped == index)
end
end
-- hashlist
do
local n = 100
local list = hashlist.new{}
for i = 1, n do
list:push_tail(i)
end
for i = 1, n do
local head = list:get_head()
assert(head == list:pop_head(i) and head == i)
end
end
-- ranked set
do
local n = 100
local ranked_set = ranked_set.new()
local list = {}
for i = 1, n do
ranked_set:insert(i)
list[i] = i
end
assert(table.equals(ranked_set:to_table(), list))
local i = 0
for rank, key in ranked_set:ipairs() do
i = i + 1
assert(i == key and i == rank)
assert(ranked_set:get_by_rank(rank) == key)
local rank, key = ranked_set:get(i)
assert(key == i and i == rank)
end
assert(i == n)
for i = 1, n do
local _, v = ranked_set:delete(i)
assert(v == i, i)
end
assert(not next(ranked_set:to_table()))
local ranked_set = ranked_set.new()
for i = 1, n do
ranked_set:insert(i)
end
for rank, key in ranked_set:ipairs(10, 20) do
assert(rank == key and key >= 10 and key <= 20)
end
for i = n, 1, -1 do
local j = ranked_set:delete_by_rank(i)
assert(j == i)
end
end
-- k-d-tree
local vectors = {}
for _ = 1, 1000 do
_G.table.insert(vectors, {random(), random(), random()})
end
local kdtree = kdtree.new(vectors)
for _, v in ipairs(vectors) do
local neighbor, distance = kdtree:get_nearest_neighbor(v)
assert(vector.equals(v, neighbor), distance == 0)
end
for _ = 1, 1000 do
local v = {random(), random(), random()}
local _, distance = kdtree:get_nearest_neighbor(v)
local min_distance = huge
for _, w in ipairs(vectors) do
local other_distance = vector.distance(v, w)
if other_distance < min_distance then
min_distance = other_distance
end
end
assert(distance == min_distance)
end
local function serializer_test(is_json, preserve)
local function assert_preserves(obj)
local preserved = preserve(obj)
if obj ~= obj then
assert(preserved ~= preserved)
else
assert(table.equals_references(preserved, obj))
end
end
-- TODO proper deep table comparison with nan support
for _, constant in pairs(is_json and {true, false} or {true, false, huge, -huge, 0/0}) do
assert_preserves(constant)
end
-- Strings
for i = 1, 1000 do
assert_preserves(_G.table.concat(table.repetition(_G.string.char(i % 256), i)))
end
-- Numbers
for _ = 1, 1000 do
local int = random(-2^50, 2^50)
assert(int % 1 == 0)
assert_preserves(int)
assert_preserves((random() - 0.5) * 2^random(-20, 20))
end
-- Simple tables
assert_preserves{hello = "world", welt = "hallo"}
assert_preserves{a = 1, b = "hallo", c = "true"}
assert_preserves{"hello", "hello", "hello"}
assert_preserves{1, 2, 3, true, false}
if is_json then return end
local circular = {}
circular[circular] = circular
circular[1] = circular
assert_preserves(circular)
local mixed = {1, 2, 3}
mixed[mixed] = mixed
mixed.vec = {x = 1, y = 2, z = 3}
mixed.vec2 = modlib.table.copy(mixed.vec)
mixed.blah = "blah"
assert_preserves(mixed)
local a, b, c = {}, {}, {}
a[a] = a; a[b] = b; a[c] = c;
b[a] = a; b[b] = b; b[c] = c;
c[a] = a; c[b] = b; c[c] = c;
a.a = {"a", a = a}
assert_preserves(a)
end
-- JSON
do
serializer_test(true, function(object)
return json:read_string(json:write_string(object))
end)
-- Verify spacing is accepted
assert(table.equals_noncircular(json:read_string'\t\t\n{ "a" : 1, \t"b":2, "c" : [ 1, 2 ,3 ] } \n\r\t', {a = 1, b = 2, c = {1, 2, 3}}))
-- Simple surrogate pair tests
for _, prefix in pairs{"x", ""} do
for _, suffix in pairs{"x", ""} do
local function test(str, expected_str)
if type(expected_str) == "number" then
expected_str = text.utf8(expected_str)
end
return assert(json:read_string('"' .. prefix .. str .. suffix .. '"') == prefix .. expected_str .. suffix)
end
test([[\uD834\uDD1E]], 0x1D11E)
test([[\uDD1E\uD834]], text.utf8(0xDD1E) .. text.utf8(0xD834))
test([[\uD834]], 0xD834)
test([[\uDD1E]], 0xDD1E)
end
end
end
-- luon
do
serializer_test(false, function(object)
return luon:read_string(luon:write_string(object))
end)
end
-- bluon
do
-- TODO 1.1496387980481e-07 fails due to precision issues
serializer_test(false, function(object)
local rope = table.rope{}
local written, read, input
bluon:write(object, rope)
written = rope:to_text()
input = text.inputstream(written)
read = bluon:read(input)
local remaining = input:read(1)
assert(not remaining)
return read
end)
end
if not _G.minetest then return end
assert(minetest.luon:read_string(minetest.luon:write_string(ItemStack"")))
-- colorspec
local colorspec = minetest.colorspec
local function test_from_string(string, number)
local spec = colorspec.from_string(string)
local expected = colorspec.from_number(number)
assertdump(table.equals(spec, expected), {expected = expected, actual = spec})
end
local spec = colorspec.from_number(0xDDCCBBAA)
assertdump(table.equals(spec, {a = 0xAA, b = 0xBB, g = 0xCC, r = 0xDD}), spec)
test_from_string("aliceblue", 0xf0f8ffff)
test_from_string("aliceblue#42", 0xf0f8ff42)
test_from_string("#333", 0x333333FF)
test_from_string("#694269", 0x694269FF)
test_from_string("#11223344", 0x11223344)
assert(colorspec.from_string"#694269":to_string() == "694269")
-- Persistence
local function test_logfile(reference_strings)
local logfile = persistence.lua_log_file.new(mod.get_resource"logfile.test.lua", {}, reference_strings)
logfile:init()
logfile.root = {a_longer_string = "test"}
logfile:rewrite()
logfile:set_root({a = 1}, {b = 2, c = 3, d = _G.math.huge, e = -_G.math.huge})
local circular = {}
circular[circular] = circular
logfile:set_root(circular, circular)
logfile:close()
logfile:init()
assert(table.equals_references(logfile.root, {
a_longer_string = "test",
[{a = 1}] = {b = 2, c = 3, d = _G.math.huge, e = -_G.math.huge},
[circular] = circular,
}))
if not reference_strings then
for key in pairs(logfile.references) do
assert(type(key) ~= "string")
end
end
end
test_logfile(true)
test_logfile(false)
-- SQLite3
do
local sqlite3 = persistence.sqlite3()
local p = sqlite3.new("database.test.sqlite3", {})
p:init()
p:rewrite()
p:set_root("key", "value")
assert(p.root.key == "value")
p:set_root("other key", "other value")
p:set_root("key", "other value")
p:set_root("key", nil)
local x = {x = 1, y = 2}
p:set_root("x1", x)
p:set_root("x2", x)
p:set_root("x2", nil)
p:set_root("x1", nil)
p:set_root("key", {a = 1, b = 2, c = {a = 1}})
p:set_root("key", nil)
p:set_root("key", {a = 1, b = 2, c = 3})
local cyclic = {}
cyclic.cycle = cyclic
p:set_root("cyclic", cyclic)
p:set_root("cyclic", nil)
p:collectgarbage()
p:defragment_ids()
local rows = {}
for row in p.database:rows"SELECT * FROM table_entries ORDER BY table_id, key_type, key" do
_G.table.insert(rows, row)
end
assert(modlib.table.equals(rows, {
{1, 3, "key", 4, 2},
{1, 3, "other key", 3, "other value"},
{2, 3, "a", 2, 1},
{2, 3, "b", 2, 2},
{2, 3, "c", 2, 3}
}))
p:close()
p = sqlite3.new("database.test.sqlite3", {})
p:init()
assert(modlib.table.equals(p.root, {
key = {a = 1, b = 2, c = 3},
["other key"] = "other value"
}))
p:close()
end
-- in-game tests & b3d testing
local tests = {
-- depends on player_api
b3d = false,
liquid_dir = false,
liquid_raycast = false
}
if tests.b3d then
local stream = io.open(mod.get_resource("player_api", "models", "character.b3d"), "r")
assert(stream)
local b3d = b3d.read(stream)
--! dirty helper method to create truncate tables with 10+ number keys
local function _b3d_truncate(table)
local count = 1
for key, value in pairs(table) do
if type(key) == "table" then
_b3d_truncate(key)
end
if type(value) == "table" then
_b3d_truncate(value)
end
count = count + 1
if type(key) == "number" and count >= 9 and next(table, key) then
if count == 9 then
table[key] = "TRUNCATED"
else
table[key] = nil
end
end
end
return table
end
file.write(mod.get_resource"character.b3d.lua", "return " .. dump(_b3d_truncate(table.copy(b3d))))
stream:close()
end
local vector, minetest, ml_mt = _G.vector, _G.minetest, minetest
if tests.liquid_dir then
minetest.register_abm{
label = "get_liquid_corner_levels & get_liquid_direction test",
nodenames = {"group:liquid"},
interval = 1,
chance = 1,
action = function(pos, node)
assert(type(node) == "table")
for _, corner_level in pairs(ml_mt.get_liquid_corner_levels(pos, node)) do
minetest.add_particle{
pos = vector.add(pos, corner_level),
size = 2,
texture = "logo.png"
}
end
local direction = ml_mt.get_liquid_flow_direction(pos, node)
local start_pos = pos
start_pos.y = start_pos.y + 1
for i = 0, 5 do
minetest.add_particle{
pos = vector.add(start_pos, vector.multiply(direction, i/5)),
size = i/2.5,
texture = "logo.png"
}
end
end
}
end
if tests.liquid_raycast then
minetest.register_globalstep(function()
for _, player in pairs(minetest.get_connected_players()) do
local eye_pos = vector.offset(player:get_pos(), 0, player:get_properties().eye_height, 0)
local raycast = ml_mt.raycast(eye_pos, vector.add(eye_pos, vector.multiply(player:get_look_dir(), 3)), false, true)
for pointed_thing in raycast do
if pointed_thing.type == "node" and minetest.registered_nodes[minetest.get_node(pointed_thing.under).name].liquidtype == "flowing" then
minetest.add_particle{
pos = vector.add(pointed_thing.intersection_point, vector.multiply(pointed_thing.intersection_normal, 0.1)),
size = 0.5,
texture = "object_marker_red.png",
expirationtime = 3
}
end
end
end
end)
end