mirror of
https://github.com/appgurueu/modlib.git
synced 2024-11-25 08:43:44 +01:00
237 lines
6.2 KiB
Lua
237 lines
6.2 KiB
Lua
-- Localize globals
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local assert, math_huge, math_frexp, math_floor
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= assert, math.huge, math.frexp, math.floor
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local positive_nan, negative_nan = modlib.math.positive_nan, modlib.math.negative_nan
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-- Set environment
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local _ENV = {}
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setfenv(1, _ENV)
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-- All little endian
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--+ Reads an IEEE 754 single-precision floating point number (f32)
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function read_single(read_byte)
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-- First read the mantissa
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local mantissa = read_byte() / 0x100
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mantissa = (mantissa + read_byte()) / 0x100
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-- Second and first byte in big endian: last bit of exponent + 7 bits of mantissa, sign bit + 7 bits of exponent
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local exponent_byte = read_byte()
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local sign_byte = read_byte()
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local sign = 1
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if sign_byte >= 0x80 then
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sign = -1
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sign_byte = sign_byte - 0x80
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end
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local exponent = sign_byte * 2
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if exponent_byte >= 0x80 then
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exponent = exponent + 1
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exponent_byte = exponent_byte - 0x80
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end
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mantissa = (mantissa + exponent_byte) / 0x80
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if exponent == 0xFF then
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if mantissa == 0 then
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return sign * math_huge
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end
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-- Differentiating quiet and signalling nan is not possible in Lua, hence we don't have to do it
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return sign == 1 and positive_nan or negative_nan
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end
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assert(mantissa < 1)
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if exponent == 0 then
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-- subnormal value
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return sign * 2^-126 * mantissa
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end
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return sign * 2 ^ (exponent - 127) * (1 + mantissa)
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end
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--+ Reads an IEEE 754 double-precision floating point number (f64)
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function read_double(read_byte)
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-- First read the mantissa
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local mantissa = 0
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for _ = 1, 6 do
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mantissa = (mantissa + read_byte()) / 0x100
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end
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-- Second and first byte in big endian: last 4 bits of exponent + 4 bits of mantissa; sign bit + 7 bits of exponent
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local exponent_byte = read_byte()
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local sign_byte = read_byte()
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local sign = 1
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if sign_byte >= 0x80 then
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sign = -1
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sign_byte = sign_byte - 0x80
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end
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local exponent = sign_byte * 0x10
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local mantissa_bits = exponent_byte % 0x10
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exponent = exponent + (exponent_byte - mantissa_bits) / 0x10
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mantissa = (mantissa + mantissa_bits) / 0x10
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if exponent == 0x7FF then
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if mantissa == 0 then
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return sign * math_huge
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end
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-- Differentiating quiet and signalling nan is not possible in Lua, hence we don't have to do it
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return sign == 1 and positive_nan or negative_nan
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end
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assert(mantissa < 1)
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if exponent == 0 then
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-- subnormal value
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return sign * 2^-1022 * mantissa
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end
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return sign * 2 ^ (exponent - 1023) * (1 + mantissa)
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end
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--+ Reads doubles (f64) or floats (f32)
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--: double reads an f64 if true, f32 otherwise
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function read_float(read_byte, double)
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return (double and read_double or read_single)(read_byte)
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end
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function read_uint(read_byte, bytes)
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local factor = 1
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local uint = 0
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for _ = 1, bytes do
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uint = uint + read_byte() * factor
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factor = factor * 0x100
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end
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return uint
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end
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function read_int(read_byte, bytes)
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local uint = read_uint(read_byte, bytes)
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local max = 0x100 ^ bytes
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if uint >= max / 2 then
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return uint - max
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end
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return uint
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end
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function write_uint(write_byte, uint, bytes)
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for _ = 1, bytes do
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write_byte(uint % 0x100)
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uint = math_floor(uint / 0x100)
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end
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assert(uint == 0)
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end
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function write_int(write_byte, int, bytes)
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local max = 0x100 ^ bytes
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if int < 0 then
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assert(-int <= max / 2)
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int = max + int
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else
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assert(int < max / 2)
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end
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return write_uint(write_byte, int, bytes)
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end
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function write_single(write_byte, number)
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if number ~= number then -- nan: all ones
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for _ = 1, 4 do write_byte(0xFF) end
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return
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end
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local sign_byte, exponent_byte, mantissa_byte_1, mantissa_byte_2
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local sign_bit = 0
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if number < 0 then
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number = -number
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sign_bit = 0x80
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end
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if number == math_huge then -- inf: exponent = all 1, mantissa = all 0
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sign_byte, exponent_byte, mantissa_byte_1, mantissa_byte_2 = sign_bit + 0x7F, 0x80, 0, 0
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else -- real number
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local mantissa, exponent = math_frexp(number)
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if exponent <= -126 or number == 0 then -- must write a subnormal number
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mantissa = mantissa * 2 ^ (exponent + 126)
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exponent = 0
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else -- normal numbers are stored as 1.<mantissa>
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mantissa = mantissa * 2 - 1
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exponent = exponent - 1 + 127 -- mantissa << 1 <=> exponent--
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assert(exponent < 0xFF)
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end
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local exp_lowest_bit = exponent % 2
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sign_byte = sign_bit + (exponent - exp_lowest_bit) / 2
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mantissa = mantissa * 0x80
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exponent_byte = exp_lowest_bit * 0x80 + math_floor(mantissa)
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mantissa = mantissa % 1
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mantissa = mantissa * 0x100
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mantissa_byte_1 = math_floor(mantissa)
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mantissa = mantissa % 1
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mantissa = mantissa * 0x100
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mantissa_byte_2 = math_floor(mantissa)
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mantissa = mantissa % 1
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assert(mantissa == 0) -- no truncation allowed: round numbers properly using modlib.math.fround
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end
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write_byte(mantissa_byte_2)
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write_byte(mantissa_byte_1)
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write_byte(exponent_byte)
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write_byte(sign_byte)
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end
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function write_double(write_byte, number)
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if number ~= number then -- nan: all ones
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for _ = 1, 8 do write_byte(0xFF) end
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return
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end
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local sign_byte, exponent_byte, mantissa_bytes
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local sign_bit = 0
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if number < 0 then
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number = -number
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sign_bit = 0x80
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end
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if number == math_huge then -- inf: exponent = all 1, mantissa = all 0
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sign_byte, exponent_byte, mantissa_bytes = sign_bit + 0x7F, 0xF0, {0, 0, 0, 0, 0, 0}
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else -- real number
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local mantissa, exponent = math_frexp(number)
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if exponent <= -1022 or number == 0 then -- must write a subnormal number
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mantissa = mantissa * 2 ^ (exponent + 1022)
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exponent = 0
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else -- normal numbers are stored as 1.<mantissa>
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mantissa = mantissa * 2 - 1
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exponent = exponent - 1 + 1023 -- mantissa << 1 <=> exponent--
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assert(exponent < 0x7FF)
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end
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local exp_low_nibble = exponent % 0x10
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sign_byte = sign_bit + (exponent - exp_low_nibble) / 0x10
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mantissa = mantissa * 0x10
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exponent_byte = exp_low_nibble * 0x10 + math_floor(mantissa)
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mantissa = mantissa % 1
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mantissa_bytes = {}
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for i = 1, 6 do
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mantissa = mantissa * 0x100
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mantissa_bytes[i] = math_floor(mantissa)
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mantissa = mantissa % 1
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end
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assert(mantissa == 0)
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end
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for i = 6, 1, -1 do
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write_byte(mantissa_bytes[i])
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end
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write_byte(exponent_byte)
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write_byte(sign_byte)
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end
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--: on_write function(double)
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--: double true - f64, false - f32
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function write_float(write_byte, number, double)
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(double and write_double or write_single)(write_byte, number)
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end
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-- Export environment
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return _ENV
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