mirror of
https://github.com/appgurueu/modlib.git
synced 2024-11-25 08:43:44 +01:00
176 lines
4.5 KiB
Lua
176 lines
4.5 KiB
Lua
-- Localize globals
|
|
local assert, math, math_floor, minetest, modlib_table_reverse, os, string_char, select, setmetatable, table_insert, table_concat
|
|
= assert, math, math.floor, minetest, modlib.table.reverse, os, string.char, select, setmetatable, table.insert, table.concat
|
|
|
|
local inf = math.huge
|
|
|
|
-- Set environment
|
|
local _ENV = {}
|
|
setfenv(1, _ENV)
|
|
|
|
-- TODO might be too invasive
|
|
-- Make random random
|
|
math.randomseed(minetest and minetest.get_us_time() or os.time() + os.clock())
|
|
for _ = 1, 100 do math.random() end
|
|
|
|
negative_nan = 0/0
|
|
positive_nan = negative_nan ^ 1
|
|
|
|
function sign(number)
|
|
if number ~= number then return number end -- nan
|
|
if number == 0 then return 0 end
|
|
if number < 0 then return -1 end
|
|
if number > 0 then return 1 end
|
|
end
|
|
|
|
function clamp(number, min, max)
|
|
return math.min(math.max(number, min), max)
|
|
end
|
|
|
|
-- Random integer from 0 to 2^53 - 1 (inclusive)
|
|
local function _randint()
|
|
return math.random(0, 2^27 - 1) * 2^26 + math.random(0, 2^26 - 1)
|
|
end
|
|
|
|
-- Random float from 0 to 1 (exclusive)
|
|
local function _randfloat()
|
|
return _randint() / (2^53)
|
|
end
|
|
|
|
--+ Increased randomness float random without overflows
|
|
--+ `random()`: Random number from `0` to `1` (exclusive)
|
|
--+ `random(max)`: Random number from `0` to `max` (exclusive)
|
|
--+ `random(min, max)`: Random number from `min` to `max` (exclusive)
|
|
function random(...)
|
|
local n = select("#", ...)
|
|
if n == 0 then
|
|
return _randfloat()
|
|
end if n == 1 then
|
|
local max = ...
|
|
return _randfloat() * max
|
|
end do assert(n == 2)
|
|
local min, max = ...
|
|
return min + (max - min) * _randfloat()
|
|
end
|
|
end
|
|
|
|
-- Increased randomness integer random
|
|
--+ `randint()`: Random integer from `0` to `2^53 - 1` (inclusive)
|
|
--+ `randint(max)`: Random integer from `0` to `max` (inclusive)
|
|
--+ `randint(min, max)`: Random integer from `min` to `max` (inclusive)
|
|
function randint(...)
|
|
local n = select("#", ...)
|
|
if n == 0 then
|
|
return _randint()
|
|
end if n == 1 then
|
|
local max = ...
|
|
return math.floor(_randfloat() * max + 0.5)
|
|
end do assert(n == 2)
|
|
local min, max = ...
|
|
return min + math.floor(_randfloat() * (max - min) + 0.5)
|
|
end
|
|
end
|
|
|
|
log = setmetatable({}, {
|
|
__index = function(self, base)
|
|
local div = math.log(base)
|
|
local function base_log(number)
|
|
return math.log(number) / div
|
|
end
|
|
self[base] = base_log
|
|
return base_log
|
|
end,
|
|
__call = function(_, number, base)
|
|
if not base then
|
|
return math.log(number)
|
|
end
|
|
return math.log(number) / math.log(base)
|
|
end
|
|
})
|
|
|
|
-- one-based mod
|
|
function onemod(number, modulus)
|
|
return ((number - 1) % modulus) + 1
|
|
end
|
|
|
|
function round(number, steps)
|
|
steps = steps or 1
|
|
return math_floor(number * steps + 0.5) / steps
|
|
end
|
|
|
|
local c0 = ("0"):byte()
|
|
local cA = ("A"):byte()
|
|
|
|
function default_digit_function(digit)
|
|
if digit <= 9 then return string_char(c0 + digit) end
|
|
return string_char(cA + digit - 10)
|
|
end
|
|
|
|
default_precision = 10
|
|
|
|
-- See https://github.com/appgurueu/Luon/blob/master/index.js#L724
|
|
function tostring(number, base, digit_function, precision)
|
|
if number ~= number then
|
|
return "nan"
|
|
end
|
|
if number == inf then
|
|
return "inf"
|
|
end
|
|
if number == -inf then
|
|
return "-inf"
|
|
end
|
|
digit_function = digit_function or default_digit_function
|
|
precision = precision or default_precision
|
|
local out = {}
|
|
if number < 0 then
|
|
table_insert(out, "-")
|
|
number = -number
|
|
end
|
|
-- Rounding
|
|
number = number + base ^ -precision / 2
|
|
local digit
|
|
while number >= base do
|
|
digit = math_floor(number % base)
|
|
table_insert(out, digit_function(digit))
|
|
number = (number - digit) / base
|
|
end
|
|
digit = math_floor(number)
|
|
table_insert(out, digit_function(digit))
|
|
modlib_table_reverse(out)
|
|
number = number % 1
|
|
if number ~= 0 and number >= base ^ -precision then
|
|
table_insert(out, ".")
|
|
while precision >= 0 and number >= base ^ -precision do
|
|
number = number * base
|
|
digit = math_floor(number % base)
|
|
table_insert(out, digit_function(digit))
|
|
number = number - digit
|
|
precision = precision - 1
|
|
end
|
|
end
|
|
return table_concat(out)
|
|
end
|
|
|
|
-- See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround#polyfill
|
|
function fround(number)
|
|
if number == 0 or number ~= number then
|
|
return number
|
|
end
|
|
local sign = 1
|
|
if number < 0 then
|
|
sign = -1
|
|
number = -number
|
|
end
|
|
local exp = math_floor(math.log(number, 2))
|
|
local powexp = 2 ^ math.max(-126, math.min(exp, 127))
|
|
local leading = exp < -127 and 0 or 1
|
|
local mantissa = math_floor((leading - number / powexp) * 0x800000 + 0.5)
|
|
if mantissa <= -0x800000 then
|
|
return sign * inf
|
|
end
|
|
return sign * powexp * (leading - mantissa / 0x800000)
|
|
end
|
|
|
|
-- Export environment
|
|
return _ENV
|