mirror of
https://github.com/appgurueu/modlib.git
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31 lines
923 B
Lua
31 lines
923 B
Lua
-- Texture Modifier representation for building, parsing and stringifying texture modifiers according to
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-- https://github.com/minetest/minetest_docs/blob/master/doc/texture_modifiers.adoc
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local function component(component_name, ...)
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return assert(loadfile(modlib.mod.get_resource(modlib.modname, "minetest", "texmod", component_name .. ".lua")))(...)
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end
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local texmod, metatable = component"dsl"
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local methods = metatable.__index
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methods.write = component"write"
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texmod.read = component("read", texmod)
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methods.calc_dims = component"calc_dims"
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methods.gen_tex = component"gen_tex"
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function metatable:__tostring()
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local rope = {}
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self:write(function(str) rope[#rope+1] = str end)
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return table.concat(rope)
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end
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function texmod.read_string(str, warn --[[function(warn_str)]])
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local i = 0
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return texmod.read(function()
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i = i + 1
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if i > #str then return end
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return str:sub(i, i)
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end, warn)
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end
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return texmod
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