mirror of
https://github.com/appgurueu/modlib.git
synced 2024-11-25 16:53:46 +01:00
589 lines
13 KiB
Lua
589 lines
13 KiB
Lua
-- Table helpers
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function map_index(table, func)
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local mapping_metatable = {
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__index = function(table, key)
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return rawget(table, func(key))
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end,
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__newindex = function(table, key, value)
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rawset(table, func(key), value)
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end
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}
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return setmetatable(table, mapping_metatable)
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end
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function set_case_insensitive_index(table)
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return map_index(table, string.lower)
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end
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--+ nilget(a, "b", "c") == a?.b?.c
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function nilget(value, key, ...)
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if value == nil or key == nil then
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return value
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end
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return nilget(value[key], ...)
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end
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-- Fisher-Yates
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function shuffle(table)
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for index = 1, #table - 1 do
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local index_2 = math.random(index + 1, #table)
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table[index], table[index_2] = table[index_2], table[index]
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end
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return table
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end
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local rope_metatable = {__index = {
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write = function(self, text)
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table.insert(self, text)
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end,
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to_text = function(self)
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return table.concat(self)
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end
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}}
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--> rope with simple metatable (:write(text) and :to_text())
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function rope(table)
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return setmetatable(table or {}, rope_metatable)
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end
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local rope_len_metatable = {__index = {
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write = function(self, text)
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self.len = self.len + text:len()
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end
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}}
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--> rope for determining length supporting :write(text), .len being the length
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function rope_len(len)
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return setmetatable({len = len or 0}, rope_len_metatable)
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end
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function is_circular(table)
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assert(type(table) == "table")
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local known = {}
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local function _is_circular(value)
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if type(value) ~= "table" then
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return false
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end
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if known[value] then
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return true
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end
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known[value] = true
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for key, value in pairs(value) do
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if _is_circular(key) or _is_circular(value) then
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return true
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end
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end
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end
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return _is_circular(table)
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end
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--+ Simple table equality check. Stack overflow if tables are too deep or circular.
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--+ Use `is_circular(table)` to check whether a table is circular.
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--> Equality of noncircular tables if `table` and `other_table` are tables
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--> `table == other_table` else
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function equals_noncircular(table, other_table)
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local is_equal = table == other_table
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if is_equal or type(table) ~= "table" or type(other_table) ~= "table" then
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return is_equal
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end
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if #table ~= #other_table then
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return false
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end
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local table_keys = {}
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for key, value in pairs(table) do
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local value_2 = other_table[key]
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if not equals_noncircular(value, value_2) then
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if type(key) == "table" then
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table_keys[key] = value
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else
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return false
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end
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end
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end
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for other_key, other_value in pairs(other_table) do
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if type(other_key) == "table" then
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local found
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for table, value in pairs(table_keys) do
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if equals_noncircular(other_key, table) and equals_noncircular(other_value, value) then
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table_keys[table] = nil
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found = true
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break
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end
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end
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if not found then
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return false
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end
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else
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if table[other_key] == nil then
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return false
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end
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end
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end
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return true
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end
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equals = equals_noncircular
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--+ Table equality check properly handling circular tables - tables are equal as long as they provide equal key/value-pairs
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--> Table content equality if `table` and `other_table` are tables
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--> `table == other_table` else
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function equals_content(table, other_table)
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local equal_tables = {}
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local function _equals(table, other_equal_table)
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local function set_equal_tables(value)
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equal_tables[table] = equal_tables[table] or {}
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equal_tables[table][other_equal_table] = value
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return value
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end
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local is_equal = table == other_equal_table
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if is_equal or type(table) ~= "table" or type(other_equal_table) ~= "table" then
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return is_equal
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end
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if #table ~= #other_equal_table then
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return set_equal_tables(false)
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end
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local lookup_equal = (equal_tables[table] or {})[other_equal_table]
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if lookup_equal ~= nil then
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return lookup_equal
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end
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-- Premise
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set_equal_tables(true)
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local table_keys = {}
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for key, value in pairs(table) do
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local other_value = other_equal_table[key]
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if not _equals(value, other_value) then
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if type(key) == "table" then
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table_keys[key] = value
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else
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return set_equal_tables(false)
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end
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end
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end
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for other_key, other_value in pairs(other_equal_table) do
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if type(other_key) == "table" then
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local found = false
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for table_key, value in pairs(table_keys) do
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if _equals(table_key, other_key) and _equals(value, other_value) then
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table_keys[table_key] = nil
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found = true
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-- Breaking is fine as per transitivity
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break
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end
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end
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if not found then
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return set_equal_tables(false)
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end
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else
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if table[other_key] == nil then
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return set_equal_tables(false)
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end
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end
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end
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return true
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end
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return _equals(table, other_table)
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end
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--+ Table equality check: content has to be equal, relations between tables as well
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--+ The only difference may be in the memory addresses ("identities") of the (sub)tables
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--+ Performance may suffer if the tables contain table keys
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--+ equals(table, copy(table)) is true
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--> equality (same tables after table reference substitution) of circular tables if `table` and `other_table` are tables
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--> `table == other_table` else
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function equals_references(table, other_table)
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local function _equals(table, other_table, equal_refs)
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if equal_refs[table] then
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return equal_refs[table] == other_table
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end
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local is_equal = table == other_table
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-- this check could be omitted if table key equality is being checked
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if type(table) ~= "table" or type(other_table) ~= "table" then
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return is_equal
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end
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if is_equal then
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equal_refs[table] = other_table
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return true
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end
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-- Premise: table = other table
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equal_refs[table] = other_table
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local table_keys = {}
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for key, value in pairs(table) do
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if type(key) == "table" then
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table_keys[key] = value
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else
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local other_value = other_table[key]
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if not _equals(value, other_value, equal_refs) then
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return false
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end
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end
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end
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local other_table_keys = {}
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for other_key, other_value in pairs(other_table) do
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if type(other_key) == "table" then
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other_table_keys[other_key] = other_value
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elseif table[other_key] == nil then
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return false
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end
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end
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local function _next(current_key, equal_refs, available_keys)
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local key, value = next(table_keys, current_key)
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if key == nil then
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return true
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end
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for other_key, other_value in pairs(other_table_keys) do
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local copy_equal_refs = shallowcopy(equal_refs)
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if _equals(key, other_key, copy_equal_refs) and _equals(value, other_value, copy_equal_refs) then
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local copy_available_keys = shallowcopy(available_keys)
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copy_available_keys[other_key] = nil
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if _next(key, copy_equal_refs, copy_available_keys) then
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return true
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end
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end
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end
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return false
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end
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return _next(nil, equal_refs, other_table_keys)
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end
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return _equals(table, other_table, {})
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end
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function shallowcopy(table)
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local copy = {}
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for key, value in pairs(table) do
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copy[key] = value
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end
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return copy
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end
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function deepcopy_noncircular(table)
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local function _copy(value)
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if type(value) == "table" then
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return deepcopy_noncircular(value)
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end
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return value
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end
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local copy = {}
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for key, value in pairs(table) do
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copy[_copy(key)] = _copy(value)
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end
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return copy
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end
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function deepcopy(table)
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local copies = {}
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local function _deepcopy(table)
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if copies[table] then
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return copies[table]
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end
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local copy = {}
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copies[table] = copy
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local function _copy(value)
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if type(value) == "table" then
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if copies[value] then
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return copies[value]
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end
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return _deepcopy(value)
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end
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return value
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end
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for key, value in pairs(table) do
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copy[_copy(key)] = _copy(value)
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end
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return copy
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end
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return _deepcopy(table)
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end
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tablecopy = deepcopy
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copy = deepcopy
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function count(table)
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local count = 0
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for _ in pairs(table) do
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count = count + 1
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end
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return count
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end
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function is_empty(table)
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return next(table) == nil
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end
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function foreach(table, func)
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for k, v in pairs(table) do
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func(k, v)
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end
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end
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function foreach_value(table, func)
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for _, v in pairs(table) do
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func(v)
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end
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end
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function call(table, ...)
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for _, func in pairs(table) do
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func(...)
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end
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end
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function icall(table, ...)
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for _, func in ipairs(table) do
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func(...)
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end
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end
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function foreach_key(table, func)
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for key, _ in pairs(table) do
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func(key)
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end
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end
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function map(table, func)
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for key, value in pairs(table) do
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table[key] = func(value)
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end
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return table
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end
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function map_keys(table, func)
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local new_tab = {}
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for key, value in pairs(table) do
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new_tab[func(key)] = value
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end
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return new_tab
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end
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function process(tab, func)
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local results = {}
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for key, value in pairs(tab) do
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table.insert(results, func(key,value))
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end
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return results
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end
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function call(funcs, ...)
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for _, func in ipairs(funcs) do
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func(...)
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end
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end
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function find(list, value)
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for index, other_value in pairs(list) do
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if value == other_value then
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return index
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end
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end
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return
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end
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contains = find
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function to_add(table, after_additions)
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local additions = {}
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for key, value in pairs(after_additions) do
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if table[key] ~= value then
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additions[key] = value
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end
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end
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return additions
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end
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difference = to_add
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function deep_to_add(table, after_additions)
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local additions = {}
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for key, value in pairs(after_additions) do
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if type(table[key]) == "table" and type(value) == "table" then
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additions[key] = deep_to_add(table[key], value)
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elseif table[key] ~= value then
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additions[key] = value
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end
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end
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return additions
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end
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function add_all(table, additions)
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for key, value in pairs(additions) do
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table[key] = value
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end
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return table
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end
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function deep_add_all(table, additions)
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for key, value in pairs(additions) do
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if type(table[key]) == "table" and type(value) == "table" then
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deep_add_all(table[key], value)
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else
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table[key] = value
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end
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end
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return table
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end
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function complete(table, completions)
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for key, value in pairs(completions) do
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if table[key] == nil then
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table[key] = value
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end
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end
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return table
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end
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function deepcomplete(table, completions)
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for key, value in pairs(completions) do
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if table[key] == nil then
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table[key] = value
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elseif type(table[key]) == "table" and type(value) == "table" then
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deepcomplete(table[key], value)
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end
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end
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return table
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end
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function merge_tables(table, other_table)
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return add_all(copy(table), other_table)
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end
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union = merge_tables
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function intersection(table, other_table)
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local result = {}
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for key, value in pairs(table) do
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if other_table[key] then
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result[key] = value
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end
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end
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return result
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end
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function append(table, other_table)
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local length = #table
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for index, value in ipairs(other_table) do
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table[length + index] = value
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end
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return table
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end
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function keys(table)
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local keys = {}
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for key, _ in pairs(table) do
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keys[#keys + 1] = key
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end
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return keys
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end
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function values(table)
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local values = {}
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for _, value in pairs(table) do
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values[#values + 1] = value
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end
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return values
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end
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function flip(table)
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local flipped = {}
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for key, value in pairs(table) do
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flipped[value] = key
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end
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return flipped
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end
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function set(table)
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local flipped = {}
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for _, value in pairs(table) do
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flipped[value] = true
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end
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return flipped
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end
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function unique(table)
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return keys(set(table))
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end
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function rpairs(table)
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local index = #table
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return function()
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if index >= 1 then
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local value = table[index]
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index = index - 1
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if value ~= nil then
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return index + 1, value
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end
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end
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end
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end
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function best_value(table, is_better_func)
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local best = next(table)
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if best == nil then
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return
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end
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local candidate = best
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while true do
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candidate = next(table, candidate)
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if candidate == nil then
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return best
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end
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if is_better_func(candidate, best) then
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best = candidate
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end
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end
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error()
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end
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function min(table)
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return best_value(table, function(value, other_value) return value < other_value end)
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end
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function max(table)
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return best_value(table, function(value, other_value) return value > other_value end)
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end
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function default_comparator(value, other_value)
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if value == other_value then
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return 0
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end
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if value > other_value then
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return 1
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end
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return -1
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end
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--> index if element found
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--> -index for insertion if not found
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function binary_search_comparator(comparator)
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return function(list, value)
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local min, max = 1, #list
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while min <= max do
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local pivot = min + math.floor((max - min) / 2)
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local element = list[pivot]
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local compared = comparator(value, element)
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if compared == 0 then
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return pivot
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elseif compared > 0 then
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min = pivot + 1
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else
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max = pivot - 1
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end
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end
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return -min
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end
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end
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binary_search = binary_search_comparator(default_comparator)
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function reverse(table)
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local l = #table + 1
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for index = 1, math.floor(#table / 2) do
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table[l - index], table[index] = table[index], table[l - index]
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end
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return table
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end
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function repetition(value, count)
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local table = {}
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for index = 1, count do
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table[index] = value
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end
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return table
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end |