Add inventory images for poles, chains, stair light, hanging bulb.
@ -6,12 +6,16 @@ minetest.register_craftitem("morelights:bulb", {
|
|||||||
morelights.register_variants({
|
morelights.register_variants({
|
||||||
{name = "morelights:pole_d", description = "Metal Pole (dark)",
|
{name = "morelights:pole_d", description = "Metal Pole (dark)",
|
||||||
tiles = {"morelights_metal_dark_32.png"},
|
tiles = {"morelights_metal_dark_32.png"},
|
||||||
|
inventory_image = "morelights_pole_d_inv.png",
|
||||||
|
wield_image = "morelights_pole_d_inv.png",
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
||||||
"morelights:pole_ceiling_d")
|
"morelights:pole_ceiling_d")
|
||||||
end},
|
end},
|
||||||
{name = "morelights:pole_l", description = "Metal Pole (light)",
|
{name = "morelights:pole_l", description = "Metal Pole (light)",
|
||||||
tiles = {"morelights_metal_light_32.png"},
|
tiles = {"morelights_metal_light_32.png"},
|
||||||
|
inventory_image = "morelights_pole_l_inv.png",
|
||||||
|
wield_image = "morelights_pole_l_inv.png",
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
||||||
"morelights:pole_ceiling_l")
|
"morelights:pole_ceiling_l")
|
||||||
@ -66,12 +70,16 @@ morelights.register_variants({
|
|||||||
morelights.register_variants({
|
morelights.register_variants({
|
||||||
{name = "morelights:chain_d", description = "Metal Chain (dark)",
|
{name = "morelights:chain_d", description = "Metal Chain (dark)",
|
||||||
tiles = {"morelights_metal_dark_32.png"},
|
tiles = {"morelights_metal_dark_32.png"},
|
||||||
|
inventory_image = "morelights_chain_d_inv.png",
|
||||||
|
wield_image = "morelights_chain_d_inv.png",
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
||||||
"morelights:chain_ceiling_d")
|
"morelights:chain_ceiling_d")
|
||||||
end},
|
end},
|
||||||
{name = "morelights:chain_l", description = "Metal Chain (light)",
|
{name = "morelights:chain_l", description = "Metal Chain (light)",
|
||||||
tiles = {"morelights_metal_light_32.png"},
|
tiles = {"morelights_metal_light_32.png"},
|
||||||
|
inventory_image = "morelights_chain_l_inv.png",
|
||||||
|
wield_image = "morelights_chain_l_inv.png",
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
|
||||||
"morelights:chain_ceiling_l")
|
"morelights:chain_ceiling_l")
|
||||||
|
BIN
morelights/textures/morelights_chain_d_inv.png
Normal file
After Width: | Height: | Size: 276 B |
BIN
morelights/textures/morelights_chain_l_inv.png
Normal file
After Width: | Height: | Size: 274 B |
BIN
morelights/textures/morelights_pole_d_inv.png
Normal file
After Width: | Height: | Size: 248 B |
BIN
morelights/textures/morelights_pole_l_inv.png
Normal file
After Width: | Height: | Size: 272 B |
@ -50,6 +50,8 @@ minetest.register_node("morelights_extras:stairlight", {
|
|||||||
tiles = {"morelights_metal_dark.png"},
|
tiles = {"morelights_metal_dark.png"},
|
||||||
overlay_tiles = {"", "morelights_extras_stairlight.png",
|
overlay_tiles = {"", "morelights_extras_stairlight.png",
|
||||||
"", "", "morelights_extras_stairlight.png"},
|
"", "", "morelights_extras_stairlight.png"},
|
||||||
|
inventory_image = "morelights_extras_stairlight_inv.png",
|
||||||
|
wield_image = "morelights_extras_stairlight_inv.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
light_source = 10,
|
light_source = 10,
|
||||||
|
BIN
morelights_extras/textures/morelights_extras_stairlight_inv.png
Normal file
After Width: | Height: | Size: 296 B |
@ -36,6 +36,8 @@ minetest.register_node("morelights_vintage:chain_b", {
|
|||||||
fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
|
fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
|
||||||
},
|
},
|
||||||
tiles = {"morelights_vintage_brass_32.png"},
|
tiles = {"morelights_vintage_brass_32.png"},
|
||||||
|
inventory_image = "morelights_vintage_chain_b_inv.png",
|
||||||
|
wield_image = "morelights_vintage_chain_b_inv.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3, mounted_ceiling = 1},
|
groups = {cracky = 3, oddly_breakable_by_hand = 3, mounted_ceiling = 1},
|
||||||
sounds = default.node_sound_metal_defaults(),
|
sounds = default.node_sound_metal_defaults(),
|
||||||
@ -181,6 +183,8 @@ minetest.register_node("morelights_vintage:hangingbulb", {
|
|||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh = "morelights_vintage_hangingbulb.obj",
|
mesh = "morelights_vintage_hangingbulb.obj",
|
||||||
tiles = {"morelights_vintage_hangingbulb.png^[lowpart:50:morelights_metal_dark_32.png"},
|
tiles = {"morelights_vintage_hangingbulb.png^[lowpart:50:morelights_metal_dark_32.png"},
|
||||||
|
inventory_image = "morelights_vintage_hangingbulb_inv.png",
|
||||||
|
wield_image = "morelights_vintage_hangingbulb_inv.png",
|
||||||
use_texture_alpha = true,
|
use_texture_alpha = true,
|
||||||
collision_box = {
|
collision_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
|
BIN
morelights_vintage/textures/morelights_vintage_chain_b_inv.png
Normal file
After Width: | Height: | Size: 271 B |
After Width: | Height: | Size: 306 B |