Split vintage lantern texture into background and foreground.

This commit is contained in:
David Hurka 2021-09-18 13:36:30 +02:00
parent d0278433c6
commit a95219159f
4 changed files with 3 additions and 3 deletions

@ -116,7 +116,7 @@ minetest.register_node("morelights_vintage:lantern_f", {
drawtype = "mesh",
mesh = "morelights_vintage_lantern_f.obj",
tiles = {
"morelights_vintage_lantern.png",
"morelights_vintage_lantern_background.png^morelights_vintage_lantern_foreground.png",
"morelights_metal_dark_32.png"
},
use_texture_alpha = "opaque",
@ -159,7 +159,7 @@ minetest.register_node("morelights_vintage:lantern_c", {
drawtype = "mesh",
mesh = "morelights_vintage_lantern_c.obj",
tiles = {
"morelights_vintage_lantern.png",
"morelights_vintage_lantern_background.png^morelights_vintage_lantern_foreground.png",
"morelights_metal_dark_32.png"
},
use_texture_alpha = "opaque",
@ -185,7 +185,7 @@ minetest.register_node("morelights_vintage:lantern_w", {
drawtype = "mesh",
mesh = "morelights_vintage_lantern_w.obj",
tiles = {
"morelights_vintage_lantern.png",
"morelights_vintage_lantern_background.png^morelights_vintage_lantern_foreground.png",
"morelights_metal_dark_32.png"
},
use_texture_alpha = "clip",

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