mirror of
https://github.com/random-geek/morelights.git
synced 2024-09-17 18:28:31 +02:00
294 lines
8.6 KiB
Lua
294 lines
8.6 KiB
Lua
minetest.register_craftitem("morelights_vintage:brass_ingot", {
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description = "Brass Ingot",
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inventory_image = "default_steel_ingot.png^[multiply:#FFCE69"
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})
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minetest.register_node("morelights_vintage:chain_b", {
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description = "Brass Chain",
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drawtype = "mesh",
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mesh = "morelights_chain.obj",
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collision_box = {
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type = "fixed",
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fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
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},
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tiles = {"morelights_vintage_brass_32.png"},
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paramtype = "light",
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groups = {cracky = 3, oddly_breakable_by_hand = 3, mounted_ceiling = 1},
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sounds = default.node_sound_metal_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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return morelights.on_place_hanging(itemstack, placer, pointed_thing,
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"morelights_vintage:chain_ceiling_b")
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end,
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})
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minetest.register_node("morelights_vintage:chain_ceiling_b", {
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drawtype = "mesh",
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mesh = "morelights_chain_ceiling.obj",
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collision_box = {
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type = "fixed",
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fixed = {{-3/16, 7/16, -3/16, 3/16, 8/16, 3/16},
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{-1/16, -8/16, -1/16, 1/16, 7/16, 1/16}}
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},
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selection_box = {
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type = "fixed",
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fixed = {{-3/16, 7/16, -3/16, 3/16, 8/16, 3/16},
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{-1/16, -8/16, -1/16, 1/16, 7/16, 1/16}}
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},
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tiles = {"morelights_vintage_brass_32.png"},
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drop = "morelights_vintage:chain_b",
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paramtype = "light",
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groups = {cracky = 3, oddly_breakable_by_hand = 3,
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not_in_creative_inventory = 1, mounted_ceiling = 1},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("morelights_vintage:block", {
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description = "Vintage Light Block",
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tiles = {"morelights_vintage_block.png"},
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paramtype = "light",
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light_source = LIGHT_MAX,
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groups = {cracky = 2, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("morelights_vintage:smallblock", {
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description = "Vintage Light Block (small)",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-1/4, -1/2, -1/4, 1/4, 0, 1/4}
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},
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tiles = {"morelights_vintage_block.png", "morelights_vintage_block.png",
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"[combine:16x16:0,4=morelights_vintage_block.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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return morelights.rotate_and_place(itemstack, placer, pointed_thing)
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end,
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})
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minetest.register_node("morelights_vintage:lantern_f", {
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description = "Vintage Lantern (floor, wall, or ceiling)",
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drawtype = "mesh",
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mesh = "morelights_vintage_lantern_f.obj",
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tiles = {"morelights_vintage_lantern.png", "morelights_metal_dark_32.png"},
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collision_box = {
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type = "fixed",
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fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
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},
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selection_box = {
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type = "fixed",
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fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
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},
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paramtype = "light",
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local wdir = minetest.dir_to_wallmounted(
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vector.subtract(pointed_thing.under, pointed_thing.above))
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local fakestack = itemstack
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if wdir == 0 then
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fakestack:set_name("morelights_vintage:lantern_c")
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elseif wdir == 1 then
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fakestack:set_name("morelights_vintage:lantern_f")
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else
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fakestack:set_name("morelights_vintage:lantern_w")
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end
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itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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itemstack:set_name("morelights_vintage:lantern_f")
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return itemstack
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end,
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})
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minetest.register_node("morelights_vintage:lantern_c", {
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drawtype = "mesh",
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mesh = "morelights_vintage_lantern_c.obj",
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tiles = {"morelights_vintage_lantern.png", "morelights_metal_dark_32.png"},
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collision_box = {
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type = "fixed",
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fixed = {-3/16, -1/16, -3/16, 3/16, 1/2, 3/16}
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},
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selection_box = {
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type = "fixed",
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fixed = {-3/16, 0, -3/16, 3/16, 1/2, 3/16}
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},
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paramtype = "light",
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3,
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not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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drop = "morelights_vintage:lantern_f",
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})
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minetest.register_node("morelights_vintage:lantern_w", {
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drawtype = "mesh",
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mesh = "morelights_vintage_lantern_w.obj",
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tiles = {"morelights_vintage_lantern.png", "morelights_metal_dark_32.png"},
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collision_box = {
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type = "fixed",
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fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}
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},
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selection_box = {
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type = "wallmounted",
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wall_bottom = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16},
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wall_side = {-1/4, -5/16, -3/16, 1/8, 3/16, 3/16},
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wall_top = {-3/16, -1/8, -5/16, 3/16, 1/4, 3/16}
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3,
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not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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drop = "morelights_vintage:lantern_f",
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})
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minetest.register_node("morelights_vintage:hangingbulb", {
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description = "Vintage Hanging Light Bulb",
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drawtype = "mesh",
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mesh = "morelights_vintage_hangingbulb.obj",
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tiles = {"morelights_vintage_hangingbulb.png^[lowpart:50:morelights_metal_dark_32.png"},
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use_texture_alpha = true,
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collision_box = {
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type = "fixed",
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fixed = {-1/8, -1/8, -1/8, 1/8, 1/2, 1/8}
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/8, -1/8, -1/8, 1/8, 1/2, 1/8}
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},
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paramtype = "light",
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light_source = 10,
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groups = {cracky = 2, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("morelights_vintage:oillamp", {
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description = "Vintage Oil Lamp",
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drawtype = "mesh",
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mesh = "morelights_vintage_oillamp.obj",
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tiles = {{name = "morelights_vintage_oil_flame.png",
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animation = {type = "sheet_2d", frames_w = 16, frames_h = 1, frame_length = 0.3}},
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"morelights_vintage_oillamp.png",
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"morelights_vintage_brass_32.png"},
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collision_box = {
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type = "fixed",
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fixed = {-1/8, -1/2, -1/8, 1/8, 1/4, 1/8}
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/8, -1/2, -1/8, 1/8, 1/4, 1/8}
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},
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paramtype = "light",
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light_source = 8,
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groups = {cracky = 2, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("morelights_vintage:chandelier", {
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description = "Vintage Chandelier",
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drawtype = "mesh",
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mesh = "morelights_vintage_chandelier.obj",
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tiles = {"morelights_vintage_chandelier.png",
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"morelights_vintage_brass_32.png^[multiply:#DFDFDF"},
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collision_box = {
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type = "fixed",
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fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8}
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},
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selection_box = {
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type = "fixed",
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fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8}
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},
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paramtype = "light",
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light_source = 10,
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groups = {cracky = 2, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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})
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--
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-- Craft recipes
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--
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minetest.register_craft({
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output = "morelights_vintage:brass_ingot 2",
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type = "shapeless",
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recipe = {
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"default:copper_ingot", "default:tin_ingot"
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:chain_b",
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recipe = {
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{"", "morelights_vintage:brass_ingot", ""},
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{"", "", ""},
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{"", "morelights_vintage:brass_ingot", ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:block",
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recipe = {
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{"", "default:junglewood", ""},
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{morelights.glass, "morelights:bulb", morelights.glass},
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{"", "default:junglewood", ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:smallblock",
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recipe = {
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{"", morelights.glass, ""},
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{"default:junglewood", "morelights:bulb", "default:junglewood"}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:lantern_f",
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recipe = {
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{"", "default:steel_ingot", ""},
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{morelights.glass, "morelights:bulb", morelights.glass},
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{"default:stick", "default:steel_ingot", "default:stick"}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:hangingbulb",
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recipe = {
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{"", "default:steel_ingot", ""},
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{"", "default:copper_ingot", ""},
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{"", "morelights:bulb", ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:oillamp",
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recipe = {
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{"", "default:glass", ""},
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{"farming:cotton", "morelights_vintage:brass_ingot", ""},
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{"", "default:glass", ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:chandelier",
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recipe = {
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{"", "morelights_vintage:brass_ingot", ""},
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{"morelights:bulb", "morelights_vintage:brass_ingot", "morelights:bulb"},
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{"default:steel_ingot", "morelights_vintage:brass_ingot", "default:steel_ingot"}
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}
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})
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