mirror of
https://github.com/random-geek/morelights.git
synced 2024-08-20 04:54:11 +02:00
365 lines
11 KiB
Lua
365 lines
11 KiB
Lua
local S = minetest.get_translator("morelights_vintage")
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-- Register custom brass ingot if a suitable replacement doesn't exist.
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if morelights.craft_items.brass == nil then
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morelights.craft_items.brass = "morelights_vintage:brass_ingot"
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minetest.register_craftitem("morelights_vintage:brass_ingot", {
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description = S("Brass Ingot"),
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inventory_image = "default_steel_ingot.png^[multiply:#FFCE69"
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})
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minetest.register_craft({
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output = "morelights_vintage:brass_ingot 2",
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type = "shapeless",
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recipe = {
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morelights.craft_items.copper,
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morelights.craft_items.tin
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}
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})
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end
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minetest.register_node("morelights_vintage:chain_b", {
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description = S("Brass Chain"),
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drawtype = "mesh",
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mesh = "morelights_chain.obj",
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collision_box = {
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type = "fixed",
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fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
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},
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tiles = {"morelights_vintage_brass_32.png"},
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inventory_image = "morelights_vintage_chain_b_inv.png",
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wield_image = "morelights_vintage_chain_b_inv.png",
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky = 3, oddly_breakable_by_hand = 3, handy = 1,
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mounted_ceiling = 1},
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_mcl_hardness = 0.2,
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sounds = morelights.sounds.metal,
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on_place = function(itemstack, placer, pointed_thing)
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return morelights.on_place_hanging(itemstack, placer, pointed_thing,
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"morelights_vintage:chain_ceiling_b")
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end
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})
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minetest.register_node("morelights_vintage:chain_ceiling_b", {
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drawtype = "mesh",
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mesh = "morelights_chain_ceiling.obj",
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collision_box = {
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type = "fixed",
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fixed = {
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{-3/16, 7/16, -3/16, 3/16, 1/2, 3/16},
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{-1/16, -1/2, -1/16, 1/16, 7/16, 1/16}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-3/16, 7/16, -3/16, 3/16, 1/2, 3/16},
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{-1/16, -1/2, -1/16, 1/16, 7/16, 1/16}
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}
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},
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tiles = {"morelights_vintage_brass_32.png"},
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drop = "morelights_vintage:chain_b",
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky = 3, oddly_breakable_by_hand = 3, handy = 1,
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mounted_ceiling = 1, mounted_ceiling = 1},
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_mcl_hardness = 0.2,
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sounds = morelights.sounds.metal
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})
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minetest.register_node("morelights_vintage:block", {
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description = S("Vintage Light Block"),
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tiles = {"morelights_vintage_block_glass.png^morelights_vintage_block_frame.png"},
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paramtype = "light",
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light_source = minetest.LIGHT_MAX,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
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_mcl_hardness = 0.3,
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sounds = morelights.sounds.glass
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})
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minetest.register_node("morelights_vintage:smallblock", {
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description = S("Vintage Light Block (small)"),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-1/4, -1/2, -1/4, 1/4, 0, 1/4}
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},
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tiles = {
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"morelights_vintage_block_glass.png^morelights_vintage_block_frame.png",
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"morelights_vintage_block_glass.png^morelights_vintage_block_frame.png",
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"[combine:16x16:0,4=" ..
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"(morelights_vintage_block_glass.png^morelights_vintage_block_frame.png)"
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},
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use_texture_alpha = "opaque",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
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_mcl_hardness = 0.2,
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sounds = morelights.sounds.glass,
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on_place = function(itemstack, placer, pointed_thing)
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return morelights.rotate_and_place(itemstack, placer, pointed_thing)
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end
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})
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minetest.register_node("morelights_vintage:lantern_f", {
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description = S("Vintage Lantern (floor, wall, or ceiling)"),
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drawtype = "mesh",
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mesh = "morelights_vintage_lantern_f.obj",
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tiles = {
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"morelights_vintage_lantern_frame.png^morelights_vintage_lantern_glass.png",
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"morelights_metal_dark_32.png"
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},
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use_texture_alpha = "opaque",
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collision_box = {
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type = "fixed",
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fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
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},
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selection_box = {
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type = "fixed",
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fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
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},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
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_mcl_hardness = 0.2,
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sounds = morelights.sounds.glass,
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on_place = function(itemstack, placer, pointed_thing)
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local wdir = minetest.dir_to_wallmounted(
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vector.subtract(pointed_thing.under, pointed_thing.above))
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local fakeStack = ItemStack(itemstack)
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if wdir == 0 then
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fakeStack:set_name("morelights_vintage:lantern_c")
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elseif wdir == 1 then
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fakeStack:set_name("morelights_vintage:lantern_f")
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else
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fakeStack:set_name("morelights_vintage:lantern_w")
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end
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minetest.item_place(fakeStack, placer, pointed_thing, wdir)
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itemstack:set_count(fakeStack:get_count())
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return itemstack
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end
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})
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minetest.register_node("morelights_vintage:lantern_c", {
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drawtype = "mesh",
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mesh = "morelights_vintage_lantern_c.obj",
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tiles = {
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"morelights_vintage_lantern_frame.png^morelights_vintage_lantern_glass.png",
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"morelights_metal_dark_32.png"
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},
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use_texture_alpha = "opaque",
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collision_box = {
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type = "fixed",
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fixed = {-3/16, -1/16, -3/16, 3/16, 1/2, 3/16}
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},
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selection_box = {
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type = "fixed",
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fixed = {-3/16, 0, -3/16, 3/16, 1/2, 3/16}
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},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1,
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not_in_creative_inventory = 1},
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_mcl_hardness = 0.2,
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sounds = morelights.sounds.glass,
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drop = "morelights_vintage:lantern_f"
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})
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minetest.register_node("morelights_vintage:lantern_w", {
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drawtype = "mesh",
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mesh = "morelights_vintage_lantern_w.obj",
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tiles = {
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"morelights_vintage_lantern_frame.png^morelights_vintage_lantern_glass.png",
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"morelights_metal_dark_32.png"
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},
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use_texture_alpha = "clip",
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collision_box = {
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type = "fixed",
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fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}
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},
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selection_box = {
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type = "fixed",
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fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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light_source = 12,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1,
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not_in_creative_inventory = 1},
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_mcl_hardness = 0.2,
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sounds = morelights.sounds.glass,
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drop = "morelights_vintage:lantern_f"
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})
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minetest.register_node("morelights_vintage:hangingbulb", {
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description = S("Vintage Hanging Light Bulb"),
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drawtype = "mesh",
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mesh = "morelights_vintage_hangingbulb.obj",
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tiles = {
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"morelights_vintage_hangingbulb.png" ..
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"^[lowpart:50:morelights_metal_dark_32.png"
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},
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inventory_image = "morelights_vintage_hangingbulb_inv.png",
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wield_image = "morelights_vintage_hangingbulb_inv.png",
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use_texture_alpha = "blend",
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collision_box = {
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type = "fixed",
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fixed = {-1/8, -1/8, -1/8, 1/8, 1/2, 1/8}
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/8, -1/8, -1/8, 1/8, 1/2, 1/8}
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},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 10,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
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_mcl_hardness = 0.15,
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sounds = morelights.sounds.glass
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})
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minetest.register_node("morelights_vintage:oillamp", {
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description = S("Vintage Oil Lamp"),
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drawtype = "mesh",
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mesh = "morelights_vintage_oillamp.obj",
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tiles = {
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{
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name = "morelights_vintage_oil_flame.png",
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animation = {
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type = "sheet_2d",
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frames_w = 16,
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frames_h = 1,
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frame_length = 0.3
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}
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},
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"morelights_vintage_oillamp.png",
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"morelights_vintage_brass_32.png"
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},
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use_texture_alpha = "clip",
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collision_box = {
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type = "fixed",
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fixed = {-1/8, -1/2, -1/8, 1/8, 1/4, 1/8}
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/8, -1/2, -1/8, 1/8, 1/4, 1/8}
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},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 8,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
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_mcl_hardness = 0.2,
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sounds = morelights.sounds.glass
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})
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minetest.register_node("morelights_vintage:chandelier", {
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description = S("Vintage Chandelier"),
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drawtype = "mesh",
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mesh = "morelights_vintage_chandelier.obj",
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tiles = {
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"morelights_vintage_chandelier.png",
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"morelights_vintage_brass_32.png^[multiply:#DFDFDF"
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},
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use_texture_alpha = "clip",
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collision_box = {
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type = "fixed",
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fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8}
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},
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selection_box = {
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type = "fixed",
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fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8}
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},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 10,
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groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
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_mcl_hardness = 0.3,
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sounds = morelights.sounds.glass
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})
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--
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-- Craft recipes
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--
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local a = morelights.craft_items
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minetest.register_craft({
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output = "morelights_vintage:chain_b",
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recipe = {
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{"", a.brass, ""},
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{"", "", ""},
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{"", a.brass, ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:block",
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recipe = {
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{"", a.wood_dark, ""},
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{a.glass_pane, "morelights:bulb", a.glass_pane},
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{"", a.wood_dark, ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:smallblock",
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recipe = {
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{"", a.glass_pane, ""},
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{a.wood_dark, "morelights:bulb", a.wood_dark}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:lantern_f",
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recipe = {
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{"", a.steel, ""},
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{a.glass_pane, "morelights:bulb", a.glass_pane},
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{a.stick, a.steel, a.stick}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:hangingbulb",
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recipe = {
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{"", a.steel, ""},
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{"", a.copper, ""},
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{"", "morelights:bulb", ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:oillamp",
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recipe = {
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{"", a.glass, ""},
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{"", a.string, ""},
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{"", a.brass, ""}
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}
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})
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minetest.register_craft({
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output = "morelights_vintage:chandelier",
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recipe = {
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{"", a.brass, ""},
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{"morelights:bulb", a.brass, "morelights:bulb"},
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{a.steel, a.brass, a.steel}
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}
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})
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