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https://github.com/minetest-mods/moreores.git
synced 2024-12-22 22:02:28 +01:00
Improve code style and clarify some parts of the code
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parent
b851252996
commit
54e52ce1ce
182
init.lua
182
init.lua
@ -10,11 +10,6 @@ Licensed under the zlib license. See LICENSE.md for more information.
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moreores = {}
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local default_tin = false
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if minetest.registered_items["default:tin_ingot"] then
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default_tin = true
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end
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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@ -26,37 +21,55 @@ local modpath = minetest.get_modpath("moreores")
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dofile(modpath .. "/_config.txt")
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-- `mg` support:
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-- `mg` mapgen support
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if minetest.get_modpath("mg") then
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dofile(modpath .. "/mg.lua")
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end
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-- Utility functions
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-- =================
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local default_stone_sounds = default.node_sound_stone_defaults()
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local default_metal_sounds = default.node_sound_metal_defaults()
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local function get_recipe(c, name)
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if name == "sword" then
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return {{c}, {c}, {"group:stick"}}
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-- Returns the crafting recipe table for a given material and item.
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local function get_recipe(material, item)
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if item == "sword" then
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return {
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{material},
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{material},
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{"group:stick"},
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}
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end
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if name == "shovel" then
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return {{c}, {"group:stick"}, {"group:stick"}}
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if item == "shovel" then
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return {
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{material},
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{"group:stick"},
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{"group:stick"},
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}
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end
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if name == "axe" then
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return {{c, c}, {c, "group:stick"}, {"", "group:stick"}}
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if item == "axe" then
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return {
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{material, material},
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{material, "group:stick"},
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{"", "group:stick"},
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}
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end
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if name == "pick" then
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return {{c, c, c}, {"", "group:stick", ""}, {"", "group:stick", ""}}
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if item == "pick" then
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return {
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{material, material, material},
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{"", "group:stick", ""},
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{"", "group:stick", ""},
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}
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end
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if name == "block" then
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return {{c, c, c}, {c, c, c}, {c, c, c}}
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if item == "block" then
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return {
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{material, material, material},
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{material, material, material},
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{material, material, material},
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}
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end
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if name == "lockedchest" then
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if item == "lockedchest" then
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return {
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{"group:wood", "group:wood", "group:wood"},
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{"group:wood", c, "group:wood"},
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{"group:wood", material, "group:wood"},
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{"group:wood", "group:wood", "group:wood"},
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}
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end
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@ -77,7 +90,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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tiles = {"default_stone.png^" .. modname .. "_mineral_" .. mineral_name .. ".png"},
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groups = {cracky = 2},
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sounds = default_stone_sounds,
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drop = lump_item
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drop = lump_item,
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})
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end
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@ -85,8 +98,8 @@ local function add_ore(modname, description, mineral_name, oredef)
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local block_item = item_base .. "_block"
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minetest.register_node(block_item, {
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description = S("%s Block"):format(S(description)),
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tiles = { img_base .. "_block.png" },
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groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level= 2},
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tiles = {img_base .. "_block.png"},
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groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2},
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sounds = default_metal_sounds,
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})
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minetest.register_alias(mineral_name.."_block", block_item)
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@ -98,7 +111,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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minetest.register_craft( {
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output = ingot .. " 9",
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recipe = {
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{ block_item }
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{block_item},
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}
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})
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end
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@ -114,7 +127,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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minetest.register_craft({
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type = "cooking",
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output = ingot,
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recipe = lump_item
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recipe = lump_item,
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})
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end
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end
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@ -132,7 +145,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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output = "default:chest_locked",
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recipe = {
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{ingot},
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{"default:chest"}
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{"default:chest"},
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}
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})
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minetest.register_craft( {
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@ -153,7 +166,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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inventory_image = toolimg_base .. tool_name .. ".png",
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tool_capabilities = {
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max_drop_level = 3,
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groupcaps = tooldef
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groupcaps = tooldef,
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},
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sound = {breaks = "default_tool_breaks"},
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}
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@ -210,9 +223,6 @@ local function add_ore(modname, description, mineral_name, oredef)
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end
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end
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-- Add everything:
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local modname = "moreores"
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local oredefs = {
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silver = {
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description = "Silver",
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@ -222,26 +232,26 @@ local oredefs = {
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clust_num_ores = moreores.silver_ore_per_chunk,
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clust_size = moreores.silver_chunk_size,
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y_min = moreores.silver_min_depth,
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y_max = moreores.silver_max_depth
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y_max = moreores.silver_max_depth,
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},
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tools = {
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pick = {
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cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel= 1}
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cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel = 1},
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},
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hoe = {
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uses = 300
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uses = 300,
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},
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shovel = {
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1}
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel = 1},
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},
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axe = {
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1}
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel = 1},
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel = 1}
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},
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sword = {
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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choppy = {times = {[3] = 0.80}, uses = 100, maxlevel= 0}
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
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snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
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choppy = {times = {[3] = 0.80}, uses = 100, maxlevel = 0},
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},
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},
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full_punch_interval = 1.0,
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@ -255,34 +265,47 @@ local oredefs = {
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clust_num_ores = moreores.mithril_ore_per_chunk,
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clust_size = moreores.mithril_chunk_size,
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y_min = moreores.mithril_min_depth,
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y_max = moreores.mithril_max_depth
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y_max = moreores.mithril_max_depth,
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},
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tools = {
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pick = {
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cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 2}
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cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel = 2}
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},
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hoe = {
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uses = 1000
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uses = 1000,
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},
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shovel = {
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 2}
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel = 2},
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},
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axe = {
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 2},
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1}
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel = 2},
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel = 1}
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},
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sword = {
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 2},
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snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 2},
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
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}
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel = 2},
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snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel = 2},
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel = 0},
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},
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},
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full_punch_interval = 0.45,
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damage_groups = {fleshy = 9},
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}
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}
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if not default_tin then
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-- If tin is available in the `default` mod, don't register More Ores' variant of tin
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local default_tin
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if minetest.registered_items["default:tin_ingot"] then
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default_tin = true
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else
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default_tin = false
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end
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if default_tin then
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minetest.register_alias("moreores:mineral_tin", "default:stone_with_tin")
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minetest.register_alias("moreores:tin_lump", "default:tin_lump")
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minetest.register_alias("moreores:tin_ingot", "default:tin_ingot")
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minetest.register_alias("moreores:tin_block", "default:tinblock")
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else
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oredefs.tin = {
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description = "Tin",
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makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
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@ -291,45 +314,24 @@ if not default_tin then
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clust_num_ores = moreores.tin_ore_per_chunk,
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clust_size = moreores.tin_chunk_size,
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y_min = moreores.tin_min_depth,
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y_max = moreores.tin_max_depth
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y_max = moreores.tin_max_depth,
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},
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tools = {},
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}
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end
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for orename,def in pairs(oredefs) do
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add_ore(modname, def.description, orename, def)
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end
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-- Copper rail (special node):
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minetest.register_craft({
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output = "moreores:copper_rail 24",
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recipe = {
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{"default:copper_ingot", "", "default:copper_ingot"},
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{"default:copper_ingot", "group:stick", "default:copper_ingot"},
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{"default:copper_ingot", "", "default:copper_ingot"}
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}
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})
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if default_tin then
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minetest.register_alias("moreores:mineral_tin", "default:stone_with_tin")
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minetest.register_alias("moreores:tin_lump", "default:tin_lump")
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minetest.register_alias("moreores:tin_ingot", "default:tin_ingot")
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minetest.register_alias("moreores:tin_block", "default:tinblock")
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else
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-- Bronze has some special cases, because it is made from copper and tin:
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minetest.register_craft( {
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-- Bronze has some special cases, because it is made from copper and tin
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minetest.register_craft({
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type = "shapeless",
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output = "default:bronze_ingot 3",
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recipe = {
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"moreores:tin_ingot",
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"default:copper_ingot",
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"default:copper_ingot",
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}
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},
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})
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end
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-- Unique node:
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-- Copper rail (unique node)
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minetest.register_node("moreores:copper_rail", {
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description = S("Copper Rail"),
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drawtype = "raillike",
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@ -346,10 +348,17 @@ minetest.register_node("moreores:copper_rail", {
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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fixed = {
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-1/2,
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-1/2,
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-1/2,
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1/2,
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-1/2 + 1/16,
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1/2,
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},
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},
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sounds = default_metal_sounds,
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groups = {bendy = 2,snappy = 1,dig_immediate = 2,rail= 1, connect_to_raillike = 1},
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groups = {bendy = 2, snappy = 1, dig_immediate = 2, rail = 1, connect_to_raillike = 1},
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mesecons = {
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effector = {
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action_on = function(pos, node)
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@ -363,6 +372,19 @@ minetest.register_node("moreores:copper_rail", {
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},
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})
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minetest.register_craft({
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output = "moreores:copper_rail 24",
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recipe = {
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{"default:copper_ingot", "", "default:copper_ingot"},
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{"default:copper_ingot", "group:stick", "default:copper_ingot"},
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{"default:copper_ingot", "", "default:copper_ingot"},
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},
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})
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for orename, def in pairs(oredefs) do
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-- Register everything
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add_ore("moreores", def.description, orename, def)
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end
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", S("[moreores] loaded."))
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