wrap formspec generation into custom function

implements https://gitlab.com/4w/mtimer/issues/5
This commit is contained in:
Dirk Sohler 2019-03-08 22:25:00 +01:00
parent 06b4bfa77e
commit 4f80098fe6
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GPG Key ID: B9751241BD7D4E1A
3 changed files with 293 additions and 271 deletions

@ -1,3 +1,10 @@
-- # vim: nowrap
--
-- Set Vim to no-wrapping mode because of some lines not fitting within the 80
-- characters width limit due to overall readability of the code.
-- Localise needed functions
local m = mtimer local m = mtimer
local S = m.translator local S = m.translator
local build_frame = m.build_frame local build_frame = m.build_frame
@ -8,7 +15,7 @@ local fe = minetest.formspec_escape
-- correlates with the formspec to show. All of the names are self-explanatory -- correlates with the formspec to show. All of the names are self-explanatory
-- and within the functions no logic is used. -- and within the functions no logic is used.
-- --
-- @see mtimer.build_frame -- @see mtimer.show_formspec
-- @see mtimer.get_times -- @see mtimer.get_times
-- @see ./system/on_receive_fields.lua -- @see ./system/on_receive_fields.lua
-- @see ./system/chat_command.lua -- @see ./system/chat_command.lua
@ -16,71 +23,74 @@ local fe = minetest.formspec_escape
mtimer.dialog.main_menu = function (player_name) mtimer.dialog.main_menu = function (player_name)
minetest.show_formspec(player_name, 'mtimer:main_menu', [[ mtimer.show_formspec('mtimer:main_menu', {
size[9.5,5.75] title = S('mTimer'),
width = 9.5,
label[0,-0.125;]]..S('mTimer')..[[] height = 6.125,
box[0,0.35;9.25,0.02;#ffffff] prefix = '',
add_buttons = false,
container[0,0.5] show_to = player_name,
label[0,0;]]..S('Visuals')..[[] formspec = {
button[0,0.5;3,1;set_visibility;]]..S('Visibility')..[[] 'container[0,0]',
button[0,1.5;3,1;set_position;]]..S('Position')..[[] 'label[0,0;'..S('Visuals')..']',
button[0,2.5;3,1;set_color;]]..S('Color')..[[] 'button[0,0.5;3,1;set_visibility;'..S('Visibility')..']',
container_end[] 'button[0,1.5;3,1;set_position;'..S('Position')..']',
'button[0,2.5;3,1;set_color;'..S('Color')..']',
container[3.25,0.5] 'container_end[]',
label[0,0;]]..S('Time Representation')..[[] 'container[3.25,0]',
button[0,0.5;3,1;ingame_time_format;]]..S('Ingame Time Format')..[[] 'label[0,0;'..S('Time Representation')..']',
button[0,1.5;3,1;real_world_time_format;]]..S('Real-World Time Format')..[[] 'button[0,0.5;3,1;ingame_time_format;'..S('Ingame Time Format')..']',
button[0,2.5;3,1;session_start_time_format;]]..S('Session Start Time Format')..[[] 'button[0,1.5;3,1;real_world_time_format;'..S('Real-World Time Format')..']',
button[0,3.5;3,1;session_duration_format;]]..S('Session Duration Format')..[[] 'button[0,2.5;3,1;session_start_time_format;'..S('Session Start Time Format')..']',
container_end[] 'button[0,3.5;3,1;session_duration_format;'..S('Session Duration Format')..']',
'container_end[]',
container[6.5,0.5] 'container[6.5,0]',
label[0,0;]]..S('Timer Configuration')..[[] 'label[0,0;'..S('Timer Configuration')..']',
button[0,0.5;3,1;timer_format;]]..S('Timer Format')..[[] 'button[0,0.5;3,1;timer_format;'..S('Timer Format')..']',
button[0,1.5;3,1;timezone_offset;]]..S('Timezone Offset')..[[] 'button[0,1.5;3,1;timezone_offset;'..S('Timezone Offset')..']',
container_end[] 'container_end[]',
'container[0,4.55]',
container[0,5] 'box[0,0;+linewidth,0.02;#ffffff]',
box[0,0;9.25,0.02;#ffffff] 'button[4.5,0.225;2.5,1;reset_everything;'..S('Reset Everything')..']',
button[4.5,0.125;2.5,1;reset_everything;]]..S('Reset Everything')..[[] 'button_exit[7,0.225;2.5,1;exit;'..S('Exit')..']',
button_exit[7,0.125;2.5,1;exit;]]..S('Exit')..[[] 'container_end[]'
container_end[] }
]]) })
end end
mtimer.dialog.set_visibility = function (player_name) mtimer.dialog.set_visibility = function (player_name)
minetest.show_formspec(player_name, 'mtimer:set_visibility', mtimer.show_formspec('mtimer:set_visibility', {
build_frame(6, 2.25, S('Visibility'))..[[ title = S('Visibility'),
button[0,0.5;3,1;visible;]]..S('Visible')..[[] show_to = player_name,
button[3,0.5;3,1;invisible;]]..S('Invisible')..[[] formspec = {
]]) 'button[0,0;3,1;visible;'..S('Visible')..']',
'button[3,0;3,1;invisible;'..S('Invisible')..']'
}
})
end end
mtimer.dialog.set_position = function (player_name) mtimer.dialog.set_position = function (player_name)
minetest.show_formspec(player_name, 'mtimer:set_position', mtimer.show_formspec('mtimer:set_position', {
build_frame(8, 6.2, S('Position'))..[[ title = S('Position'),
height = 5,
image_button[0,0.5;8,4.5 ;mtimer_positions_orientation.png;pos_xx;;;false] content_offset = 0.1,
show_to = player_name,
image_button[0,0.5;2.67,1.5;mtimer_transparent.png;pos_tl;;;false] formspec = {
image_button[2.67,0.5;2.67,1.5;mtimer_transparent.png;pos_tc;;;false] 'image_button[0,0;8,4.5 ;mtimer_positions_orientation.png;pos_xx;;;false]',
image_button[5.34,0.5;2.67,1.5;mtimer_transparent.png;pos_tr;;;false] 'image_button[0,0;2.67,1.5;mtimer_transparent.png;pos_tl;;;false]', -- TL
'image_button[2.67,0;2.67,1.5;mtimer_transparent.png;pos_tc;;;false]', -- TC
image_button[0,2;2.67,1.5;mtimer_transparent.png;pos_ml;;;false] 'image_button[5.34,0;2.67,1.5;mtimer_transparent.png;pos_tr;;;false]', -- TR
image_button[2.67,2;2.67,1.5;mtimer_transparent.png;pos_mc;;;false] 'image_button[0,1.5;2.67,1.5;mtimer_transparent.png;pos_ml;;;false]', -- ML
image_button[5.34,2;2.67,1.5;mtimer_transparent.png;pos_mr;;;false] 'image_button[2.67,1.5;2.67,1.5;mtimer_transparent.png;pos_mc;;;false]', -- MC
'image_button[5.34,1.5;2.67,1.5;mtimer_transparent.png;pos_mr;;;false]', -- MR
image_button[0,3.5;2.67,1.5;mtimer_transparent.png;pos_bl;;;false] 'image_button[0,3;2.67,1.5;mtimer_transparent.png;pos_bl;;;false]', -- BL
image_button[2.67,3.5;2.67,1.5;mtimer_transparent.png;pos_bc;;;false] 'image_button[2.67,3;2.67,1.5;mtimer_transparent.png;pos_bc;;;false]', -- BC
image_button[5.34,3.5;2.67,1.5;mtimer_transparent.png;pos_br;;;false] 'image_button[5.34,3;2.67,1.5;mtimer_transparent.png;pos_br;;;false]', -- BR
'label[0,4.5;'..S('Click the position you want to place the timer at.')..']'
label[0,5;]]..S('Click the position you want to place the timer at.')..[[] }
]]) })
end end
@ -95,13 +105,17 @@ mtimer.dialog.set_color = function (player_name)
minetest.colorize('#729fcf', 'bb') minetest.colorize('#729fcf', 'bb')
}) })
minetest.show_formspec(player_name, 'mtimer:set_color', mtimer.show_formspec('mtimer:set_color', {
build_frame(6, 2.7, S('Color'))..[[ title = S('Color'),
field_close_on_enter[color;false] show_to = player_name,
field[0.25,0.75;3,1;color;;]]..color..[[] content_offset = 0.275,
box[3,0.55;0.65,0.65;]]..color..[[ff] formspec = {
label[-0.05,1.45;]]..S('Use `@1` format only!', hexcolor)..[[] 'field_close_on_enter[color;false]',
]]) 'field[0.3,0;3,1;color;;'..color..']',
'box[3,-0.2;0.65,0.65;'..color..'ff]',
'label[0.025,0.60;'..S('Use `@1` format only!', hexcolor)..']'
}
})
end end
@ -118,52 +132,45 @@ mtimer.dialog.timezone_offset = function (player_name)
S('Local Time: @1', time_data.times.local_time) S('Local Time: @1', time_data.times.local_time)
}, '\n') }, '\n')
minetest.show_formspec(player_name, 'mtimer:timezone_offset', mtimer.show_formspec('mtimer:timezone_offset', {
build_frame(7, 3.125, S('Timezone Offset'))..[[ title = S('Timezone Offset'),
field_close_on_enter[offset;false] show_to = player_name,
field[0.25,0.75;3,1;offset;;]]..time_data.times.offset..[[] content_offset = 0.275,
label[3,0.425;]]..format_information..[[] formspec = {
label[0,1.45;]]..time_information..[[] 'field_close_on_enter[offset;false]',
]]) 'field[0.3,0;3,1;offset;;'..time_data.times.offset..']',
'label[3,-0.3;'..format_information..']',
'label[0,0.55;'..time_information..']'
}
})
end end
mtimer.dialog.ingame_time_format = function (player_name) mtimer.dialog.ingame_time_format = function (player_name)
local time_data = mtimer.get_times(player_name).ingame_time local time_data = mtimer.get_times(player_name).ingame_time
minetest.show_formspec(player_name, 'mtimer:ingame_time_format', mtimer.show_formspec('mtimer:ingame_time_format', {
build_frame(7, 4.9, S('Ingame Time Format'))..[[ title = S('Ingame Time Format'),
field_close_on_enter[format;false] height = 3.5,
field[0.25,0.75;7,1;format;;]]..fe(time_data.format)..[[] show_to = player_name,
container[0,1.425] content_offset = 0.275,
formspec = {
label[2.8,0;]]..S('Variable')..[[] 'field_close_on_enter[format;false]',
label[4.25,0;]]..S('Current value')..[[] 'field[0.3,0;+width,1;format;;'..fe(time_data.format)..']',
'container[0,0.65]',
box[0,0.45;6.75,0.02;#ffffff] 'label[2.8,0;'..S('Variable')..']',
'label[4.25,0;'..S('Current value')..']',
label[0,0.5;]]..S('Hours (24h)')..[[] 'box[0,0.45;+linewidth,0.02;#ffffff]',
label[2.8,0.5;{24h}] 'label[0,0.5;'..S('Hours (24h)')..'] label[2.8,0.5;{24h}] label[4.25,0.5;'..time_data.hours_24..']',
label[4.25,0.5;]]..time_data.hours_24..[[] 'label[0,0.9;'..S('Hours (12h)')..'] label[2.8,0.9;{12h}] label[4.25,0.9;'..time_data.hours_12..']',
'label[0,1.3;'..S('Minutes')..'] label[2.8,1.3;{min}] label[4.25,1.3;'..time_data.minutes..']',
label[0,0.9;]]..S('Hours (12h)')..[[] 'label[0,1.7;'..S('Ingame Timestamp')..'] label[2.8,1.7;{its}] label[4.25,1.7;'..time_data.ingame_timestamp..']',
label[2.8,0.9;{12h}] 'box[0,2.2;+linewidth,0.02;#ffffff]',
label[4.25,0.9;]]..time_data.hours_12..[[] 'label[0,2.25;'..S('Current Result')..']',
'label[2.8,2.25;'..fe(time_data.formatted)..']',
label[0,1.3;]]..S('Minutes')..[[] 'container_end[]'
label[2.8,1.3;{min}] }
label[4.25,1.3;]]..time_data.minutes..[[] })
label[0,1.7;]]..S('Ingame Timestamp')..[[]
label[2.8,1.7;{its}]
label[4.25,1.7;]]..time_data.ingame_timestamp..[[]
box[0,2.2;6.75,0.02;#ffffff]
label[0,2.25;]]..S('Current Result')..[[]
label[2.8,2.25;]]..fe(time_data.formatted)..[[]
container_end[]
]])
end end
@ -188,78 +195,52 @@ end
mtimer.dialog.session_duration_format = function (player_name) mtimer.dialog.session_duration_format = function (player_name)
local time_data = mtimer.get_times(player_name).session_duration local time_data = mtimer.get_times(player_name).session_duration
minetest.show_formspec(player_name, 'mtimer:session_duration_format', mtimer.show_formspec('mtimer:session_duration_format', {
build_frame(7, 5, S('Session Duration Format'))..[[ title = S('Session Duration Format'),
field_close_on_enter[format;false] show_to = player_name,
field[0.25,0.75;7,1;format;;]]..fe(time_data.format)..[[] height = 3.425,
content_offset = 0.275,
container[0,1.425] formspec = {
'field_close_on_enter[format;false]',
label[2.5,0;]]..S('Variable')..[[] 'field[0.3,0;+width,1;format;;'..fe(time_data.format)..']',
label[4,0;]]..S('Current value')..[[] 'container[0,0.65]',
'label[2.5,0;'..S('Variable')..']',
box[0,0.45;6.75,0.02;#ffffff] 'label[4,0;'..S('Current value')..']',
'box[0,0.45;+linewidth,0.02;#ffffff]',
label[0,0.5;]]..S('Days')..[[] 'label[0,0.5;'..S('Days')..'] label[2.5,0.5;{days}] label[4,0.5;'..time_data.days..']',
label[2.5,0.5;{days}] 'label[0,0.9;'..S('Hours')..'] label[2.5,0.9;{hours}] label[4,0.9;'..time_data.hours..']',
label[4,0.5;]]..time_data.days..[[] 'label[0,1.3;'..S('Minutes')..'] label[2.5,1.3;{minutes}] label[4,1.3;'..time_data.minutes..']',
'label[0,1.7;'..S('Seconds')..'] label[2.5,1.7;{seconds}] label[4,1.7;'..time_data.seconds..']',
label[0,0.9;]]..S('Hours')..[[] 'box[0,2.2;+linewidth,0.02;#ffffff]',
label[2.5,0.9;{hours}] 'label[0,2.25;'..S('Current Result')..']',
label[4,0.9;]]..time_data.hours..[[] 'label[2.5,2.25;'..fe(time_data.formatted)..']',
'container_end[]'
label[0,1.3;]]..S('Minutes')..[[] }
label[2.5,1.3;{minutes}] })
label[4,1.3;]]..time_data.minutes..[[]
label[0,1.7;]]..S('Seconds')..[[]
label[2.5,1.7;{seconds}]
label[4,1.7;]]..time_data.seconds..[[]
box[0,2.2;6.75,0.02;#ffffff]
label[0,2.25;]]..S('Current Result')..[[]
label[2.5,2.25;]]..fe(time_data.formatted)..[[]
container_end[]
]])
end end
mtimer.dialog.timer_format = function (player_name) mtimer.dialog.timer_format = function (player_name)
local timer_data = mtimer.get_timer_data(player_name) local timer_data = mtimer.get_timer_data(player_name)
minetest.show_formspec(player_name, 'mtimer:timer_format',
build_frame(9, 5.8, S('Timer Format'))..[[
textarea[0.25,0.5;6,2.5;format;;]]..fe(timer_data.format)..[[]
container[0,2.785] mtimer.show_formspec('mtimer:timer_format', {
title = S('Timer Format'),
label[2.5,0;]]..S('Variable')..[[] show_to = player_name,
label[4,0;]]..S('Current value')..[[] height = 4.41,
formspec = {
box[0,0.45;8.75,0.02;#ffffff] 'textarea[0.3,0;6,2.5;format;;'..fe(timer_data.format)..']',
'container[0,2.18]',
label[0,0.5;]]..S('Real-World Date')..[[] 'label[2.5,0;'..S('Variable')..']',
label[2.5,0.5;{rd}] 'label[4,0;'..S('Current value')..']',
label[4,0.5;]]..fe(timer_data.real_world_date)..[[] 'box[0,0.45;+linewidth,0.02;#ffffff]',
'label[0,0.5;'..S('Real-World Date')..'] label[2.5,0.5;{rd}] label[4,0.5;'..fe(timer_data.real_world_date)..']',
label[0,0.9;]]..S('In-Game Time')..[[] 'label[0,0.9;'..S('In-Game Time')..'] label[2.5,0.9;{it}] label[4,0.9;'..fe(timer_data.ingame_time)..']',
label[2.5,0.9;{it}] 'label[0,1.3;'..S('Session Start Time')..'] label[2.5,1.3;{st}] label[4,1.3;'..fe(timer_data.session_start_time)..']',
label[4,0.9;]]..fe(timer_data.ingame_time)..[[] 'label[0,1.7;'..S('Session Duration')..'] label[2.5,1.7;{sd}] label[4,1.7;'..fe(timer_data.session_duration)..']',
'container_end[]',
label[0,1.3;]]..S('Session Start Time')..[[] 'container[6,0]',
label[2.5,1.3;{st}] 'button[0,-0.05;2,1;apply;'..S('Apply')..']',
label[4,1.3;]]..fe(timer_data.session_start_time)..[[] 'container_end[]'
}
label[0,1.7;]]..S('Session Duration')..[[] })
label[2.5,1.7;{sd}]
label[4,1.7;]]..fe(timer_data.session_duration)..[[]
container_end[]
container[6,0.45]
button[0,0;3,1;apply;]]..S('Apply')..[[]
container_end[]
]])
end end

@ -4,38 +4,111 @@ local S = m.translator
-- Build the formspec frame -- Build the formspec frame
-- --
-- With this function the size and title of a formspec are set. It also adds -- This function builds and displays a formspec based on the input.
-- the default buttons to the formspec. All calculations for the buttons are
-- done automatically but directly correlate to the size of the formspec.
-- --
-- All formspecs are by minimum 6 units wide and 2 units high to allow enough -- The `name` is the usual formspec name (for example `mymod:my_formspec`) and
-- space for the buttons and the button texts. -- has to be provided as a simple string all other parameters are provided via
-- the `def` table. The following table is an example.
-- --
-- @param width The width of the formspec in formspec units -- {
-- @param height The height of the formspec in formspec units -- title = 'Nice Title' -- Automatically prefixed for orientation
-- @param title The title for the formspec (a label shown on the formspec) -- prefix = '[Blarb] ' -- Optional title prefix
-- width = 8, -- Optional width of the content container
-- height = 3, -- Optional height of the content container
-- show_to = 'Playername' -- Name of the player to show the formspec to
-- add_buttons = false -- Optionally hide buttons
-- content_offset = 0 -- Optionally Offset content height position
-- formspec = {} -- Table with formspec definition
-- }
--
-- When set the title is prefixed with the prefix value. If omitted “[mTimer] ”
-- is used. The example creates “[Blarb] Nice Title” as title. Translated
-- strings can be used here. The Title and prefix are “formspec-safe” so
-- strings that are formspec elements can be used to show them literal.
--
-- The default buttons can be hidden by adding `add_buttons = false` to the
-- definition table. If omitted the buttons are shown. When not shown the
-- formspec size will be reduced by the amout of units the buttons would
-- have taken place.
--
-- Some formspec elements do nbot properly start at 0,0 even if set so. The
-- `content_offset` attribute offsets the content vertically by the given
-- amount of units. Formspec height and button positions are fixed according
-- to the given value.
--
-- The table entries for `formspec` are the usual formspec elements that
-- define what a formspec looks like. You can write all definition in one entry
-- or split the definition into multiple entries.
--
-- The definition defines the CONTENT of the formspec not the whole formspec so
-- you can easily start at 0,0 for your definition. The function automatically
-- places everything in relation to the formspec frame and default buttons.
--
-- The minimum formspec width and height are 8 units in width and 3 units in
-- height. So `width` and `height` can be omitted when all of your content fits
-- into the default size. The resulting formspec is a minimum of 8 units wide
-- and 4.6 units high (1.6 units are added for the title and the buttons).
--
-- All formspec table entries can contain the following variables. Variables
-- start with a plus sign (+) and are read until any character that is not
-- a letter. Some variables are useless, some can be used quite well.
--
-- Variable Name Value Type
-- --------------------------------------------------------------------------
-- +width width of the formspec
-- +height height of the formspec
-- +linewidth optimal width for a box that is used as horizontal line
-- +title formspecs title
-- +content content container vertical position (+offset)
-- +buttons default buttons vertical position
-- +defbutton “Default” buttons horizontal position
-- +mainbutton “Main Menu” buttons horizontal position
-- +exitbutton “Exit” buttons horizontal position
--
-- @param name The name of the formspec
-- @param def The definition table as described
-- @return string the constructed “frame” -- @return string the constructed “frame”
mtimer.build_frame = function (width, height, title) mtimer.show_formspec = function (name, def)
local formspec_frame = [[ local add_buttons = def.add_buttons == true or def.add_buttons == nil
size[+width,+height] label[0,-0.125;+title] local content_offset = def.content_offset or 0
container[0,+position] local width = (def.width or 0) <= 8 and 8 or def.width
button_exit[+exitpos,0;+bwidth,1;exit;]]..S('Exit')..[[] local height = (def.height or 0) <= 3 and 4.6 or def.height + 1.6
button[+mainpos,0;+bwidth,1;main_menu;]]..S('Main Menu')..[[] local prefix = def.prefix or '[mTimer] '
button[+defaultpos,0;+bwidth,1;default;]]..S('Default')..[[] if not add_buttons then height = height - 1.6 end
container_end[]
]]
local width = width < 6 and 6 or width height = height + content_offset
local height = height < 2 and 2 or height
return formspec_frame:gsub('%+%a+', { local buttons = not add_buttons and '' or table.concat({
'container[0,+buttons]',
'box[0,0;+linewidth,0.02;#ffffff]',
'button[+defbutton,0.2;2,1;default;'..S('Default')..']',
'button[+mainbutton,0.2;2,1;main_menu;'..S('Main Menu')..']',
'button_exit[+exitbutton,0.2;2,1;exit;'..S('Exit')..']',
'container_end[]'
}, ' ')
local formspec = table.concat({
'size[+width,+height]',
'label[0,-0.1;+title]',
'box[0,0.5;+linewidth,0.02;#ffffff]',
'container[0,+content]',
table.concat(def.formspec, ' '),
'container_end[]',
buttons
}, ' ')
formspec = formspec:gsub('%+%a+', {
['+width'] = width, ['+width'] = width,
['+height'] = height, ['+height'] = height,
['+title'] = minetest.formspec_escape('[mTimer] '..title), ['+linewidth'] = width-0.215,
['+position'] = height-0.7, ['+title'] = minetest.formspec_escape(prefix..def.title),
['+bwidth'] = width/3, ['+content'] = 0.7 + content_offset,
['+exitpos'] = 0, ['+buttons'] = height-0.8,
['+mainpos'] = width/3, ['+defbutton'] = 0,
['+defaultpos'] = (width/3)*2 ['+mainbutton'] = width-4,
['+exitbutton'] = width-2,
}) })
minetest.show_formspec(def.show_to, name, formspec)
end end

@ -1,3 +1,10 @@
-- # vim: nowrap
--
-- Set Vim to no-wrapping mode because of some lines not fitting within the 80
-- characters width limit due to overall readability of the code.
-- Localise needed functions
local m = mtimer local m = mtimer
local S = m.translator local S = m.translator
local build_frame = m.build_frame local build_frame = m.build_frame
@ -18,77 +25,38 @@ local fe = minetest.formspec_escape
mtimer.dialog.real_time_universal = function (player_name, config) mtimer.dialog.real_time_universal = function (player_name, config)
local time_data = mtimer.get_times(player_name)[config.time_type] local time_data = mtimer.get_times(player_name)[config.time_type]
minetest.show_formspec(player_name, config.formspec_name, mtimer.show_formspec(config.formspec_name, {
build_frame(7, 8.5, config.title)..[[ title = config.title,
field_close_on_enter[format;false] show_to = player_name,
field[0.25,0.75;7,1;format;;]]..fe(time_data.format)..[[] height = 7,
container[0,1.425] content_offset = 0.275,
formspec = {
label[2.8,0;]]..S('Variable')..[[] 'field_close_on_enter[format;false]',
label[4.6,0;]]..S('Current value')..[[] 'field[0.3,0;+width,1;format;;'..fe(time_data.format)..']',
'container[0,0.65]',
box[0,0.45;6.75,0.02;#ffffff] 'label[2.8,0;'..S('Variable')..']',
'label[4.6,0;'..S('Current value')..']',
label[0,0.5;]]..S('Hours (24h)')..[[] 'box[0,0.45;+linewidth,0.02;#ffffff]',
label[2.8,0.5;{24h}] 'label[0,0.5;'..S('Hours (24h)')..'] label[2.8,0.5;{24h}] label[4.6,0.5;'..time_data.variables.hours_24..']',
label[4.6,0.5;]]..time_data.variables.hours_24..[[] 'label[0,0.9;'..S('Hours (12h)')..'] label[2.8,0.9;{12h}] label[4.6,0.9;'..time_data.variables.hours_12..']',
'label[0,1.3;'..S('Minutes')..'] label[2.8,1.3;{min}] label[4.6,1.3;'..time_data.variables.minutes..']',
label[0,0.9;]]..S('Hours (12h)')..[[] 'label[0,1.7;'..S('Seconds')..'] label[2.8,1.7;{sec}] label[4.6,1.7;'..time_data.variables.seconds..']',
label[2.8,0.9;{12h}] 'box[0,2.18;+linewidth,0.02;#ffffff]',
label[4.6,0.9;]]..time_data.variables.hours_12..[[] 'label[0,2.2;'..S('Day Name')..'] label[2.8,2.2;{dname}] label[4.6,2.2;'..time_data.variables.dayname..']',
'label[0,2.6;'..S('Month Name')..'] label[2.8,2.6;{mname}] label[4.6,2.6;'..time_data.variables.monthname..']',
label[0,1.3;]]..S('Minutes')..[[] 'box[0,3.05;+linewidth,0.02;#ffffff]',
label[2.8,1.3;{min}] 'label[0,3.1;'..S('Year')..'] label[2.8,3.1;{year}] label[4.6,3.1;'..time_data.variables.year..']',
label[4.6,1.3;]]..time_data.variables.minutes..[[] 'label[0,3.5;'..S('Month')..'] label[2.8,3.5;{month}] label[4.6,3.5;'..time_data.variables.month..']',
'label[0,3.9;'..S('Day')..'] label[2.8,3.9;{day}] label[4.6,3.9;'..time_data.variables.day..']',
label[0,1.7;]]..S('Seconds')..[[] 'box[0,4.4;+linewidth,0.02;#ffffff]',
label[2.8,1.7;{sec}] 'label[0,4.45;'..S('ISO 8601 Date')..'] label[2.8,4.45;{isodate}] label[4.6,4.45;'..time_data.variables.iso8601_date..']',
label[4.6,1.7;]]..time_data.variables.seconds..[[] 'label[0,4.85;'..S('ISO 8601 Time')..'] label[2.8,4.85;{isotime}] label[4.6,4.85;'..time_data.variables.iso8601_time..']',
'label[0,5.25;'..S('Timestamp')..'] label[2.8,5.25;{timestamp}] label[4.6,5.25;'..time_data.variables.timestamp..']',
box[0,2.18;6.75,0.02;#ffffff] 'box[0,5.75;+linewidth,0.02;#ffffff]',
'label[0,5.8;'..S('Current Result')..']',
label[0,2.2;]]..S('Day Name')..[[] 'label[2.8,5.8;'..fe(time_data.formatted)..']',
label[2.8,2.2;{dname}] 'container_end[]'
label[4.6,2.2;]]..time_data.variables.dayname..[[] }
})
label[0,2.6;]]..S('Month Name')..[[]
label[2.8,2.6;{mname}]
label[4.6,2.6;]]..time_data.variables.monthname..[[]
box[0,3.05;6.75,0.02;#ffffff]
label[0,3.1;]]..S('Year')..[[]
label[2.8,3.1;{year}]
label[4.6,3.1;]]..time_data.variables.year..[[]
label[0,3.5;]]..S('Month')..[[]
label[2.8,3.5;{month}]
label[4.6,3.5;]]..time_data.variables.month..[[]
label[0,3.9;]]..S('Day')..[[]
label[2.8,3.9;{day}]
label[4.6,3.9;]]..time_data.variables.day..[[]
box[0,4.4;6.75,0.02;#ffffff]
label[0,4.45;]]..S('ISO 8601 Date')..[[]
label[2.8,4.45;{isodate}]
label[4.6,4.45;]]..time_data.variables.iso8601_date..[[]
label[0,4.85;]]..S('ISO 8601 Time')..[[]
label[2.8,4.85;{isotime}]
label[4.6,4.85;]]..time_data.variables.iso8601_time..[[]
label[0,5.25;]]..S('Timestamp')..[[]
label[2.8,5.25;{timestamp}]
label[4.6,5.25;]]..time_data.variables.timestamp..[[]
box[0,5.75;6.75,0.02;#ffffff]
label[0,5.8;]]..S('Current Result')..[[]
label[2.8,5.8;]]..fe(time_data.formatted)..[[]
container_end[]
]])
end end