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https://gitlab.com/4w/mtimer.git
synced 2024-11-28 02:03:46 +01:00
make title dynamic and adapt to new style
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18efcb0307
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@ -1,10 +1,3 @@
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-- # vim: nowrap
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--
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-- Set Vim to no-wrapping mode because of some lines not fitting within the 80
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-- characters width limit due to overall readability of the code.
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-- Localise needed functions
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local m = mtimer
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local S = m.translator
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local esc = minetest.formspec_escape
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@ -24,7 +17,7 @@ local esc = minetest.formspec_escape
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-- definition = {
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-- label = 'My Cool Button label' or '',
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-- width = 5, or 3,
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-- image_size = 1, or 0,5,
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-- image_size = 1, or 0.5,
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-- container = { left = 1, top = 1} or pos_container
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-- exit_button = true or false
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-- }
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@ -34,7 +27,7 @@ local esc = minetest.formspec_escape
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-- top left corner of the formspec if not contained in another container.
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--
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-- pos_container = {
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-- left = 0
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-- left = 0,
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-- top = 0
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-- }
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--
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@ -68,7 +61,7 @@ mtimer.get_icon_button = function (id, definition)
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}, ' '):gsub('%+%w+', {
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['+containerLeft'] = c_left,
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['+containerTop'] = c_top,
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['+buttonType'] = def.exit_button == true and 'button_exit' or 'button',
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['+buttonType'] = def.exit_button==true and 'button_exit' or 'button',
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['+buttonWidth'] = b_width,
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['+buttonHeight'] = b_height,
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['+buttonPadding'] = b_padding,
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@ -91,14 +84,16 @@ end
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-- the `def` table. The following table is an example.
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--
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-- {
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-- title = 'Nice Title' -- Automatically prefixed for orientation
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-- prefix = '[Blarb] ' -- Optional title prefix
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-- width = 8, -- Optional width of the content container
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-- height = 3, -- Optional height of the content container
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-- show_to = 'Playername' -- Name of the player to show the formspec to
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-- add_buttons = false -- Optionally hide buttons
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-- content_offset = 0 -- Optionally Offset content height position
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-- formspec = {} -- Table with formspec definition
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-- title = 'Nice Title' -- Automatically prefixed for orientation
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-- prefix = '[Blarb] ' -- Optional title prefix
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-- width = 8, -- Optional width of the content container
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-- height = 3, -- Optional height of the content container
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-- show_to = 'Playername', -- Name of the player to show the formspec to
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-- hide_buttons = true, -- Optionally hide buttons
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-- hide_title = true, -- Optionally hide title
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-- icon_size = 0.5, -- Optionally set title icon size
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-- content_offset = 0, -- Optionally Offset content height position
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-- formspec = {} -- Table with formspec definition
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-- }
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--
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-- When set the title is prefixed with the prefix value. If omitted “[mTimer] ”
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@ -106,15 +101,15 @@ end
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-- strings can be used here. The Title and prefix are “formspec-safe” so
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-- strings that are formspec elements can be used to show them literal.
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--
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-- The default buttons can be hidden by adding `add_buttons = false` to the
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-- The default buttons can be hidden by adding `hide_buttons = true` to the
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-- definition table. If omitted the buttons are shown. When not shown the
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-- formspec size will be reduced by the amout of units the buttons would
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-- have taken place.
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-- have taken place. Same for the title with `hide_title = true`.
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--
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-- Some formspec elements do not properly start at 0,0 even if set so. The
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-- `content_offset` attribute offsets the content vertically by the given
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-- amount of units. Formspec height and button positions are fixed according
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-- to the given value.
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-- amount of units. Formspec height and button positions are adapted to the
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-- given value.
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--
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-- The table entries for `formspec` are the usual formspec elements that
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-- define what a formspec looks like. You can write all definition in one entry
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@ -124,10 +119,9 @@ end
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-- you can easily start at 0,0 for your definition. The function automatically
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-- places everything in relation to the formspec frame and default buttons.
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--
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-- The minimum formspec width and height are 9 units in width and 4 units in
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-- The minimum formspec width and height are 10 units in width and 5 units in
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-- height. So `width` and `height` can be omitted when all of your content fits
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-- into the default size. The resulting formspec is a minimum of 9 units wide
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-- and 5.85 units high (1.85 units are added for the title and the buttons).
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-- into the default size.
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--
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-- All formspec table entries can contain the following variables. Variables
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-- start with a plus sign (+) and are read until any character that is not
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@ -135,59 +129,96 @@ end
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--
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-- Variable Name Value Type
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-- --------------------------------------------------------------------------
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-- +title formspec’s title
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-- +width width of the formspec
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-- +height height of the formspec
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-- +contentWidth optimal width for the content
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-- +contentPosition content container vertical position (+offset)
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-- +buttons default buttons vertical position
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-- +width Width of the formspec
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-- +height Height of the formspec
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-- +iconSize Size of the title icon
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-- +labelPositionLeft Position of the title label from left side
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-- +labelPositionTop Position of the title label from top
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-- +linePosition Position of the title separator line
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-- +titleText The text of the title label (the dialog title)
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-- +titleIcon The icon that is used in the dialog title
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-- +contentPosition Position of the actual content of the dialog
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-- +buttonsPosition The position where the buttons are
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--
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-- @param id The ID of the formspec
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-- @param def The definition table as described
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-- @return string the constructed “frame”
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mtimer.show_formspec = function (id, def)
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local add_buttons = def.add_buttons == true or def.add_buttons == nil
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local title_text = def.title or ''
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local title_prefix = def.prefix or '[mTimer] '
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local content_offset = def.content_offset or 0
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local width = (def.width or 0) <= 10 and 10 or def.width
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local height = (def.height or 0) <= 4 and 5.85 or def.height + 1.85
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local prefix = def.prefix or '[mTimer] '
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local height = ((def.height or 0) <= 4 and 5 or def.height)+content_offset
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local icon_size = def.icon_size or 0.5
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local line_position = 0
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local buttons = ''
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local title = ''
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-- Calculate height
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if not add_buttons then height = height - 1.85 end
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height = height + content_offset
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-- Set up title
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if def.hide_title ~= true then
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line_position = icon_size + 0.25
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content_offset = content_offset + line_position + (icon_size / 2) + 0.1
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height = height + content_offset + (icon_size / 2)
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title = table.concat({
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'container[0.25,0.25]',
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' image[0,0;+iconSize,+iconSize;+titleIcon]',
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' label[+labelPositionLeft,+labelPositionTop;+titleText]',
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' box[0,+linePosition;+contentWidth,0.04;#ffffff]',
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'container_end[]'
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}, ' ')
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end
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-- Set up buttons
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local buttons = not add_buttons and '' or table.concat({
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'container[0.25,+buttons]',
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' box[0,0;+contentWidth,0.04;#ffffff]',
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mtimer.get_icon_button('main_menu', { label = S('Main Menu'), width = 2.5, container = { top = 0.25 } }),
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' container[+contentWidth,0.25]',
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mtimer.get_icon_button('exit', { label = S('Exit'), exit_button = true, width = 2.5, container = { left = -2.5 } }),
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mtimer.get_icon_button('default', { label = S('Default'), width = 2.5, container = { left = -5.25 } }),
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' container_end[]',
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'container_end[]'
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}, ' ')
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if def.hide_buttons ~= true then
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height = height + 1
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buttons = table.concat({
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'container[0.25,+buttonsPosition]',
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'box[0,0;+contentWidth,0.04;#ffffff]',
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mtimer.get_icon_button('main_menu', {
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label = S('Main Menu'),
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width = 2.5, container = { top = 0.25 }
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}),
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'container[+contentWidth,0.25]',
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mtimer.get_icon_button('exit', {
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label = S('Exit'),
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exit_button = true,
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width = 2.5,
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container = { left = -2.5 }
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}),
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mtimer.get_icon_button('default', {
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label = S('Default'),
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width = 2.5,
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container = { left = -5.25 }
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}),
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'container_end[]', -- right side buttons
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'container_end[]' -- buttons
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}, ' ')
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end
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-- Build formspec
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local formspec = table.concat({
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'formspec_version[2]',
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'size[+width,+height]',
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'image[0.25,0.2;0.3,0.3;+icon]',
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'label[0.65,0.35;+title]',
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'box[0.25,0.6;+contentWidth,0.04;#ffffff]',
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title,
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'container[0.25,+contentPosition]',
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table.concat(def.formspec, ' '),
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'container_end[]',
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buttons
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}, ' '):gsub('%+%a+', {
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['+width'] = width+0.25,
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['+height'] = height,
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['+contentWidth'] = width-0.25,
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['+title'] = minetest.formspec_escape(prefix..def.title),
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['+icon'] = 'mtimer_'..id:gsub('mtimer:', '')..'.png',
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['+contentPosition'] = 0.9 + content_offset,
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['+buttons'] = height-1.25,
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-- Formspec frame
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['+width'] = width + 0.5,
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['+height'] = height + 0.5,
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['+contentWidth'] = width,
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['+contentPosition'] = content_offset + 0.25,
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['+iconSize'] = icon_size,
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-- Title-related settings
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['+labelPositionLeft'] = icon_size + (icon_size / 4),
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['+labelPositionTop'] = (icon_size / 2),
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['+linePosition'] = line_position,
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['+titleText'] = minetest.formspec_escape(title_prefix..title_text),
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['+titleIcon'] = 'mtimer_'..id:gsub('mtimer:', '')..'.png',
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-- Buttons-related settings
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['+buttonsPosition'] = height - 0.75,
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})
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-- Show formspec to the plauyer
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@ -21,7 +21,7 @@ local esc = minetest.formspec_escape
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-- @param id The button’s ID
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-- @param label The button’s label
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-- @return string The parsed main menu button
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local button = function (column, row, id, label)
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local menu_button = function (column, row, id, label)
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local b_width = 5
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local i_size = 0.5
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@ -53,29 +53,29 @@ end
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-- @see https://dev.minetest.net/formspec
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mtimer.dialog.main_menu = function (player_name)
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mtimer.show_formspec('mtimer:main_menu', {
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title = S('mTimer'),
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width = 16,
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height = 6.9,
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prefix = '',
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add_buttons = false,
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width = 15.75,
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height = 5.75,
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hide_buttons = true,
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hide_title = true,
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show_to = player_name,
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formspec = {
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-- Visuals
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button(1, 1, 'set_visibility', S('Visibility')),
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button(1, 2, 'set_position', S('Position')),
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button(1, 3, 'set_color', S('Color')),
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button(1, 4, 'hud_element_size', S('HUD Element Size')),
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button(1, 5, 'hud_element_offset', S('HUD Element Offset')),
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menu_button(1, 1, 'set_visibility', S('Visibility')),
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menu_button(1, 2, 'set_position', S('Position')),
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menu_button(1, 3, 'set_color', S('Color')),
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menu_button(1, 4, 'hud_element_size', S('HUD Element Size')),
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menu_button(1, 5, 'hud_element_offset', S('HUD Element Offset')),
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-- Time Representation
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button(2, 1, 'ingame_time_format', S('Ingame Time Format')),
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button(2, 2, 'real_world_time_format', S('Real-World Time Format')),
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button(2, 3, 'session_start_time_format', S('Session Start Time Format')),
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button(2, 4, 'session_duration_format', S('Session Duration Format')),
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button(2, 5, 'host_time_format', S('Host Time Format')),
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menu_button(2, 1, 'ingame_time_format', S('Ingame Time Format')),
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menu_button(2, 2, 'real_world_time_format', S('Real-World Time Format')),
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menu_button(2, 3, 'session_start_time_format', S('Session Start Time Format')),
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menu_button(2, 4, 'session_duration_format', S('Session Duration Format')),
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menu_button(2, 5, 'host_time_format', S('Host Time Format')),
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-- Timer configuration
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button(3, 1, 'timer_format', S('Timer Format')),
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button(3, 2, 'timezone_offset', S('Timezone Offset')),
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button(3, 3, 'custom_timer', S('Custom Timer')),
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menu_button(3, 1, 'timer_format', S('Timer Format')),
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menu_button(3, 2, 'timezone_offset', S('Timezone Offset')),
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menu_button(3, 3, 'custom_timer', S('Custom Timer')),
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-- Custom buttons
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'container[0,4.75]',
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' box[0,0;+contentWidth,0.04;#ffffff]',
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' container[+contentWidth,0]',
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