local m = mtimer local S = m.translator mtimer.show_formspec.main_menu = function (player_name) minetest.show_formspec(player_name, 'mtimer:main_menu', [[ size[4,8.25] label[0,-0.125;]]..S('mTimer Configuration')..[[] button[0,0.5;4,1;set_visibility;]]..S('Set Visibility')..[[] button[0,1.5;4,1;set_position;]]..S('Set Position')..[[] button[0,2.5;4,1;set_color;]]..S('Set Color')..[[] button[0,3.5;4,1;timezone_offset;]]..S('Timezone Offset')..[[] button[0,4.5;4,1;ingame_time;]]..S('Ingame Time Representation')..[[] button[0,5.5;4,1;real_time;]]..S('Real World Time Representation')..[[] button[0,6.5;4,1;timer_text;]]..S('Set Timer Text')..[[] button_exit[0,7.5;4,1;exit;]]..S('Exit')..[[] ]]) end mtimer.show_formspec.set_visibility = function (player_name) minetest.show_formspec(player_name, 'mtimer:set_visibility', [[ size[6,2.25] label[0,-0.125;]]..S('mTimer Visibility')..[[] button[0,0.5;2,1;visible;]]..S('Visible')..[[] button[2,0.5;2,1;invisible;]]..S('Invisible')..[[] button[4,0.5;2,1;default;]]..S('Default')..[[] button_exit[0,1.5;3,1;exit;]]..S('Exit')..[[] button[3,1.5;3,1;back;]]..S('Main Menu')..[[] ]]) end mtimer.show_formspec.set_position = function (player_name) minetest.show_formspec(player_name, 'mtimer:set_position', [[ size[8,6.125] label[0,-0.125;]]..S('mTimer Position')..[[] image_button[0,0.5;8,4.5 ;mtimer_positions_orientation.png;pos_xx;;;false] image_button[0,0.5;2.67,1.5;mtimer_transparent.png;pos_tl;;;false] image_button[2.67,0.5;2.67,1.5;mtimer_transparent.png;pos_tc;;;false] image_button[5.34,0.5;2.67,1.5;mtimer_transparent.png;pos_tr;;;false] image_button[0,2;2.67,1.5;mtimer_transparent.png;pos_ml;;;false] image_button[2.67,2;2.67,1.5;mtimer_transparent.png;pos_mc;;;false] image_button[5.34,2;2.67,1.5;mtimer_transparent.png;pos_mr;;;false] image_button[0,3.5;2.67,1.5;mtimer_transparent.png;pos_bl;;;false] image_button[2.67,3.5;2.67,1.5;mtimer_transparent.png;pos_bc;;;false] image_button[5.34,3.5;2.67,1.5;mtimer_transparent.png;pos_br;;;false] label[0,5;]]..S('Click the position you want to place the timer at.')..[[] button_exit[0,5.5;2,1;exit;]]..S('Exit')..[[] button[2,5.5;2,1;back;]]..S('Main Menu')..[[] button[4,5.5;2,1;default;]]..S('Default')..[[] ]]) end mtimer.show_formspec.set_color = function (player_name) local player = minetest.get_player_by_name(player_name) local color = player:get_meta():get_string(m.meta.color.key) local hexcolor = table.concat({ '#', minetest.colorize('#ce5c00', 'rr'), minetest.colorize('#4e9a06', 'gg'), minetest.colorize('#729fcf', 'bb'), 'AA' }) minetest.show_formspec(player_name, 'mtimer:set_color', [[ size[6.85,2.7] label[0,-0.125;]]..S('mTimer Color')..[[] field_close_on_enter[color;false] field[0.25,0.75;3,1;color;;]]..color..[[] box[3,0.55;0.65,0.65;]]..color..[[] button[3.85,0.45;3,1;default;]]..S('Default')..[[] label[-0.05,1.45;]]..S('Use `@1` format only!', hexcolor)..[[] button_exit[-0.05,2;3.45,1;exit;]]..S('Exit')..[[] button[3.44,2;3.4,1;back;]]..S('Main Menu')..[[] ]]) end