mtimer/system/formspecs/formspec_creation.lua

177 lines
6.2 KiB
Lua

-- # vim: nowrap
--
-- Set Vim to no-wrapping mode because of some lines not fitting within the 80
-- characters width limit due to overall readability of the code.
-- Localise needed functions
local m = mtimer
local S = m.translator
local esc = minetest.formspec_escape
local line = mtimer.get_table_line
-- Formspecs are loaded and shown by individual functions. The function name
-- correlates with the formspec to show. All of the names are self-explanatory
-- and within the functions no logic is used.
--
-- The Main menu is a bit more complex and is generated seperately.
--
-- @see mtimer.show_formspec
-- @see mtimer.get_times
-- @see ./system/on_receive_fields.lua
-- @see ./system/chat_command.lua
-- @see ./system/formspec/main_menu.lua
-- @see https://dev.minetest.net/formspec
mtimer.dialog.set_visibility = function (player_name)
local player = minetest.get_player_by_name(player_name)
local visible = player:get_meta():get_string(m.meta.visible.key)
local status = visible == 'true' and S('visible') or S('invisible')
mtimer.show_formspec('mtimer:set_visibility', {
title = S('Visibility'),
show_to = player_name,
formspec = {
mtimer.get_icon_button('set_visible', {
width = 4,
label = S('Make visible')
}),
mtimer.get_icon_button('set_invisible', {
width = 4,
label = S('Make invisible'),
container = { left = 4.25 }
}),
'label[0,1.25;'..S('The timer is currently @1.', status)..']'
}
})
end
mtimer.dialog.ingame_time_format = function (player_name)
local time_data = mtimer.get_times(player_name).ingame_time
mtimer.show_formspec('mtimer:ingame_time_format', {
title = S('Ingame Time Format'),
show_to = player_name,
formspec = {
'field_close_on_enter[format;false]',
'field[0,0;+contentWidth,0.5;format;;'..esc(time_data.format)..']',
'container[0,1.5]',
line(0, '', S('Variable'), S('Current Value')),
line(1, '-'),
line(2, S('Hours (24h)'), '{24h}', time_data.hours_24),
line(3, S('Hours (12h)'), '{12h}', time_data.hours_12),
line(4, S('Minutes'), '{min}', time_data.minutes),
line(5, S('Ingame Timestamp'), '{its}', time_data.ingame_timestamp),
line(6, '-'),
line(7, S('Current Result'), esc(time_data.formatted), ''),
'container_end[]'
}
})
end
mtimer.dialog.real_world_time_format = function (player_name)
mtimer.dialog.real_time_universal(player_name, {
time_type = 'real_time',
formspec_name = 'mtimer:real_world_time_format',
title = S('Real-World Time Format')
})
end
mtimer.dialog.host_time_format = function (player_name)
mtimer.dialog.real_time_universal(player_name, {
time_type = 'host_time',
formspec_name = 'mtimer:host_time_format',
title = S('Host Time Format')
})
end
mtimer.dialog.session_start_time_format = function (player_name)
mtimer.dialog.real_time_universal(player_name, {
time_type = 'session_start_time',
formspec_name = 'mtimer:session_start_time_format',
title = S('Session Start Time Format')
})
end
mtimer.dialog.session_duration_format = function (player_name)
local time_data = mtimer.get_times(player_name).session_duration
mtimer.show_formspec('mtimer:session_duration_format', {
title = S('Session Duration Format'),
show_to = player_name,
formspec = {
'field_close_on_enter[format;false]',
'field[0,0;+contentWidth,0.5;format;;'..esc(time_data.format)..']',
'container[0,1.5]',
line(0, '', S('Variable'), S('Current Value')),
line(1, '-'),
line(2, S('Days'), '{days}', time_data.days),
line(3, S('Hours'), '{hours}', time_data.hours),
line(4, S('Minutes'), '{minutes}', time_data.minutes),
line(5, S('Seconds'), '{seconds}', time_data.seconds),
line(6, '-'),
line(7, S('Current Result'), esc(time_data.formatted), ''),
'container_end[]'
}
})
end
mtimer.dialog.hud_element_size = function (player_name)
local player = minetest.get_player_by_name(player_name)
local size = player:get_meta():get_string(m.meta.hud_element_size.key)
local information = table.concat({
S('If set to 1 the HUD element is unscaled.'),
S('All values larger than 1 scale the element up.'),
S('Clicking the +/- button changes the size by 1.')
}, '\n')
mtimer.show_formspec('mtimer:hud_element_size', {
title = S('HUD Element Size'),
show_to = player_name,
formspec = {
'field_close_on_enter[hud_element_size;false]',
'button[0,0;0.5,0.5;substract;'..S('-')..']',
'field[0.75,0;0.75,0.5;hud_element_size;;'..size..']',
'button[1.75,0;0.5,0.5;add;'..S('+')..']',
'label[0.025,1;'..information..']',
}
})
end
mtimer.dialog.timer_format = function (player_name)
local td = mtimer.get_timer_data(player_name)
mtimer.show_formspec('mtimer:timer_format', {
title = S('Timer Format'),
show_to = player_name,
height = 6,
width = 11,
formspec = {
'textarea[0,0;6,2.5;format;;'..esc(td.format)..']',
'container[0,3.4]',
line(0, '', S('Variable'), S('Current Value')),
line(1, '-'),
line(2, S('Real-World Date'), '{rd}', esc(td.real_world_date)),
line(3, S('In-Game Time'), '{it}', esc(td.ingame_time)),
line(4, S('Session Start Time'),'{st}', esc(td.session_start_time)),
line(5, S('Session Duration'), '{sd}', esc(td.session_duration)),
line(6, S('Host Time'), '{ht}', esc(td.host_time)),
line(7, S('Custom Timer'), '{ct}', esc(td.custom_timer)),
'container_end[]',
'container[6.25,0]',
mtimer.get_icon_button('apply', { label = S('Apply') }),
'container_end[]'
}
})
end