mirror of
https://gitlab.com/4w/mtimer.git
synced 2024-11-24 16:23:44 +01:00
0e281498a3
option was renamed to `scale` instead of `size` because `scale` describes the technical fact better than `size`. Please also see DEVELOPERS message in `hud_element_scale.lua` file if you’re interested in contributing to this project. Addresses https://gitlab.com/4w/mtimer/-/issues/16
183 lines
6.1 KiB
Lua
183 lines
6.1 KiB
Lua
local m = mtimer
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local deserialize = minetest.deserialize
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local cs = minetest.chat_send_player
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local S = m.translator
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-- Calculate HUD positions and offsets
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--
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-- Based on the given named position a table of positional tables is returned
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-- by this helper function. When an invalid named position is provided all
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-- tables only contain 0 values. Valid positions shown in the diagram below.
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--
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-- +--------------------------------+
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-- | tl tc tr |
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-- | |
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-- | |
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-- | ml mc mr |
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-- | |
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-- | |
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-- | bl bc br |
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-- +--------------------------------+
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--
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-- For orientation: `mc` is the center of the screen (where the crosshair is).
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-- `bc` is the location of the hotbar and health bars, etc.
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-- Both are valid positions but should not be used.
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--
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-- Provided offsets will be added or substracted according to the position. In
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-- result the pffset behaves like a border
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--
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-- @param pos A positional string as described
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-- @param poffset An offset table like { x=1, y=1 }
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-- @return table a Table containing the positional tables based on the string
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local get_hud_positions = function (pos, offset)
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local p = { x = 0, y = 0 }
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local a = { x = 0, y = 0 }
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local o = { x = 0, y = 0 }
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if pos == 'tl' then
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p = { x = 0, y = 0 }
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a = { x = 1, y = 1 }
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o = { x = 5 + offset.x, y = 3 + offset.y }
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end
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if pos == 'tc' then
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p = { x = 0.5, y = 0 }
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a = { x = 0, y = 1 }
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o = { x = 0 - offset.x, y = 3 + offset.y }
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end
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if pos == 'tr' then
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p = { x = 1, y = 0 }
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a = { x=-1, y = 1 }
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o = { x = -6 - offset.x, y = 3 + offset.y }
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end
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if pos == 'ml' then
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p = { x = 0, y = 0.5 }
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a = { x = 1, y = 0 }
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o = { x = 5 + offset.x, y = 0 + offset.y }
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end
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if pos == 'mc' then
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p = { x = 0.5,y = 0.5 }
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a = { x = 0, y = 0 }
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o = { x = 0 + offset.x, y = 0 + offset.y }
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end
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if pos == 'mr' then
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p = { x = 1, y = 0.5 }
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a = { x = -1,y = 0 }
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o = { x = -6 - offset.x, y = 0 + offset.y }
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end
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if pos == 'bl' then
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p = { x = 0, y = 1 }
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a = { x = 1, y = -1 }
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o = { x = 5 + offset.x, y = 0 - offset.y }
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end
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if pos == 'bc' then
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p = { x = 0.5, y = 1 }
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a = { x = 0, y = -1 }
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o = { x = 0 + offset.x, y = 0 - offset.y }
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end
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if pos == 'br' then
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p = { x = 1, y = 1 }
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a = { x = -1, y = -1 }
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o = { x = -6 - offset.x, y = 0 - offset.y }
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end
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return { position = p, alignment = a, offset = o }
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end
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-- Update the timer
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--
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-- This function updates the timer for the given player referenced by the
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-- player’s name. The function is called when a formspec update (fields) is
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-- sent to the server and is automatically called by the registered globalstep.
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--
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-- The function sets the needed values based on the player meta data and uses
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-- the `mtimer.get_timer_data` function for the actual data to be shown.
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--
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-- @param player_name Name of the player to update the timer for
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-- @return void
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mtimer.update_timer = function (player_name)
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local player = minetest.get_player_by_name(player_name)
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local meta = player:get_meta()
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local m = m.meta
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local hud_id = meta:get_string('mtimer:hud_id')
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local text = mtimer.get_timer_data(player_name).formatted
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local number = meta:get_string(m.color.key):gsub('#', '0x')
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local scale = meta:get_string(m.hud_element_scale.key)
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local position = meta:get_string(m.position.key)
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local offset = deserialize(meta:get_string(m.hud_element_offset.key))
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local orientation = get_hud_positions(position, offset)
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if meta:get_string(m.visible.key) == 'false' then text = '' end
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player:hud_change(hud_id, 'text', text)
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player:hud_change(hud_id, 'number', number)
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player:hud_change(hud_id, 'position', orientation.position)
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player:hud_change(hud_id, 'alignment', orientation.alignment)
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player:hud_change(hud_id, 'size', {x=scale, y=scale})
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player:hud_change(hud_id, 'offset', orientation.offset)
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end
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-- Update the custom timer
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--
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-- This function handles updates for the custom timer for the player referenced
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-- by the provided `name` parameter. This needs to be a player name string.
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--
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-- The update is performed based on the provided table.
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--
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-- update_parameters = {
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-- action = 'the_action'
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-- }
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--
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-- Currently the only actions are `start`, `stop`, and `restart`.
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--
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-- @param player_name The name of the player to update the custom timer for
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-- @param update_parameters The update parameters table as described
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mtimer.update_custom_timer = function (player_name, update_parameters)
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local up = update_parameters or {}
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local player = minetest.get_player_by_name(player_name)
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local player_meta = player:get_meta()
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local current_timestamp = os.time(os.date('!*t'))
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local ctv_key = m.meta.custom_timer_settings.key
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local ctv = minetest.deserialize(player_meta:get_string(ctv_key))
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-- Start timer if not running
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if up.action == 'start' then
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if ctv.running ~= true then
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ctv.running = true
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ctv.start_timestamp = current_timestamp
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cs(player_name, S('The custom timer was started'))
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else
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cs(player_name, S('The custom timer is already running'))
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end
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end
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-- Stop timer if running
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if up.action == 'stop' then
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if ctv.running ~= false then
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ctv.running = false
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ctv.start_timestamp = 0
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cs(player_name, S('The custom timer was stopped'))
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else
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cs(player_name, S('The custom timer is not running'))
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end
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end
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-- Restart timer
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if up.action == 'restart' then
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if ctv.running == true then
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ctv.start_timestamp = current_timestamp
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cs(player_name, S('The custom timer was restarted'))
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else
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cs(player_name, S('The custom timer is not running'))
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end
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end
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-- Write timer update to player meta data
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player_meta:set_string(ctv_key, minetest.serialize(ctv))
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end
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