mirror of
https://gitlab.com/4w/mtimer.git
synced 2024-11-28 10:13:50 +01:00
47 lines
1.6 KiB
Lua
47 lines
1.6 KiB
Lua
local m = mtimer
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-- When a player joins
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--
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-- 1. Check if a hard reset was requested and perform it if it was
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-- 2. Set default values if not set
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-- 3. Set session start timestamp
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-- 4. Set “empty” HUD element and write ID to meta data for later use
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minetest.register_on_joinplayer(function(player)
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local meta = player:get_meta()
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local name = player:get_player_name()
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local re = meta:get_int('mtimer:hard_reset_everything')
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-- Forecefully remove all meta data set in the player object that starts
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-- with `mtimer:` prefix (perform the requested reset everything).
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if re > 0 then
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local message = m.translator('All configuration was reset. Server time of the requested: @1', os.date('%c', re))
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for fname,fvalue in pairs(meta:to_table().fields) do
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if fname:sub(1,7) == 'mtimer:' then
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meta:set_string(fname, '')
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end
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end
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minetest.chat_send_player(name, '[mTimer] '..message)
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end
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-- Set all unset metadata to their defined default values
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for _,def in pairs(m.meta) do
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local current = meta:get_string(def.key)
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if current == '' then meta:set_string(def.key, def.default) end
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end
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-- Always set session start timestamp for using it within the custom timer
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meta:set_string('mtimer:session_start', os.time())
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-- Initially set empty HUD element to store the ID for updates
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meta:set_string('mtimer:hud_id', player:hud_add({
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hud_elem_type = 'text',
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text = '',
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number = '0x000000',
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position = {x=0,y=0},
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alignment = {x=0,y=0},
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size = {x=0,y=0},
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offset = {x=0,y=0}
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}))
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end)
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