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d65c1f11ba
Before all variables and “constants” (configuration variables) were stored in one single global table. Now the players get custom attributes set. This allows player-based displaying of the timer information. This will be done in subsequent commits. Tracking issue: https://github.com/dsohler/mtimer/issues/1 |
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system | ||
depends.txt | ||
description.txt | ||
init.lua | ||
license.txt | ||
screenshot.png | ||
settingtypes.txt |