local S = minetest.get_translator("pipeworks") -- Random variables pipeworks.expect_infinite_stacks = true if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then pipeworks.expect_infinite_stacks = false end pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}} pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0}, {x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0}, {x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0}, {x=0, y=1, z=0}, {x=0, y=-1, z=0}} pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}} pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1] if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"} pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"} pipeworks.button_base = "image_button[0,4.3;1,0.6" pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]" -- Helper functions function pipeworks.fix_image_names(table, replacement) local outtable={} for i in ipairs(table) do outtable[i]=string.gsub(table[i], "_XXXXX", replacement) end return outtable end local function overlay_tube_texture(texture) -- The texture appears the first time to be colorized as the opaque background. return ("(%s)^[noalpha^[colorize:#dadada^(%s)"):format(texture, texture) end function pipeworks.make_tube_tile(tile) if pipeworks.use_real_entities then return tile elseif type(tile) == "string" then return overlay_tube_texture(tile) else tile = table.copy(tile) if tile.color then -- Won't work 100% of the time, but good enough. tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color) tile.color = nil end tile.name = overlay_tube_texture(tile.name) tile.backface_culling = nil -- The texture is opaque return tile end end function pipeworks.add_node_box(t, b) if not t or not b then return end for i in ipairs(b) do table.insert(t, b[i]) end end function pipeworks.may_configure(pos, player) local name = player:get_player_name() local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") if owner ~= "" and owner == name then -- wielders and filters return true end return not minetest.is_protected(pos, name) end function pipeworks.replace_name(tbl,tr,name) local ntbl={} for key,i in pairs(tbl) do if type(i)=="string" then ntbl[key]=string.gsub(i,tr,name) elseif type(i)=="table" then ntbl[key]=pipeworks.replace_name(i,tr,name) else ntbl[key]=i end end return ntbl end ----------------------- -- Facedir functions -- ----------------------- function pipeworks.facedir_to_top_dir(facedir) return ({[0] = {x = 0, y = 1, z = 0}, {x = 0, y = 0, z = 1}, {x = 0, y = 0, z = -1}, {x = 1, y = 0, z = 0}, {x = -1, y = 0, z = 0}, {x = 0, y = -1, z = 0}}) [math.floor(facedir / 4)] end function pipeworks.facedir_to_right_dir(facedir) return vector.cross( pipeworks.facedir_to_top_dir(facedir), minetest.facedir_to_dir(facedir) ) end local directions = {} pipeworks.directions = directions function directions.side_to_dir(side) return ({[0] = vector.new(), vector.new( 0, 1, 0), vector.new( 0, -1, 0), vector.new( 1, 0, 0), vector.new(-1, 0, 0), vector.new( 0, 0, 1), vector.new( 0, 0, -1) })[side] end function directions.dir_to_side(dir) local c = vector.dot(dir, vector.new(1, 2, 3)) + 4 return ({6, 2, 4, 0, 3, 1, 5})[c] end --------------------- -- Table functions -- --------------------- function pipeworks.table_contains(tbl, element) for _, elt in pairs(tbl) do if elt == element then return true end end return false end function pipeworks.table_extend(tbl, tbl2) local oldlength = #tbl for i = 1,#tbl2 do tbl[oldlength + i] = tbl2[i] end end function pipeworks.table_recursive_replace(tbl, pattern, replace_with) if type(tbl) == "table" then local tbl2 = {} for key, value in pairs(tbl) do tbl2[key] = pipeworks.table_recursive_replace(value, pattern, replace_with) end return tbl2 elseif type(tbl) == "string" then return tbl:gsub(pattern, replace_with) else return tbl end end ------------------------ -- Formspec functions -- ------------------------ local fs_helpers = {} pipeworks.fs_helpers = fs_helpers function fs_helpers.on_receive_fields(pos, fields) local meta = minetest.get_meta(pos) for field in pairs(fields) do if field:match("^fs_helpers_cycling:") then local l = field:split(":") local new_value = tonumber(l[2]) local meta_name = l[3] meta:set_int(meta_name, new_value) end end end function fs_helpers.cycling_button(meta, base, meta_name, values) local current_value = meta:get_int(meta_name) local new_value = (current_value + 1) % (#values) local val = values[current_value + 1] local text local texture_name = nil local addopts = nil --when we get a table, we know the caller wants an image_button if type(val) == "table" then text = val["text"] texture_name = val["texture"] addopts = val["addopts"] else text = val end local field = "fs_helpers_cycling:"..new_value..":"..meta_name return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]" end function fs_helpers.get_inv(y) local fs = {} if minetest.get_modpath("i3") then local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22 local inv_y = (y + 0.4) or 6.9 local size, spacing = 1, 0.1 local hotbar_len = i3.settings.hotbar_len or (i3.settings.legacy_inventory and 8 or 9) local inv_size = i3.settings.inv_size or (hotbar_len * 4) table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]") for i = 0, hotbar_len - 1 do table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]") end table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]") table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]") table.insert(fs, "style_type[box;colors=#666]") for i=0, 2 do for j=0, hotbar_len - 1 do table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]") end end table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]") table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]") elseif minetest.get_modpath("mcl_formspec") then local inv_x = 0.22 local inv_y = (y + 0.4) or 6.9 local size, spacing = 1, 0.1 local hotbar_len = 9 local inv_size = hotbar_len * 4 table.insert(fs, "style_type[box;colors=#77777710,#77777710,#777,#777]") for i = 0, hotbar_len - 1 do table.insert(fs, "box["..(i * size + inv_x + (i * spacing))..","..inv_y..";"..size..","..size..";]") end table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]") table.insert(fs, "list[current_player;main;"..inv_x..","..inv_y..";"..hotbar_len..",1;]") table.insert(fs, "style_type[box;colors=#666]") for i=0, 2 do for j=0, hotbar_len - 1 do table.insert(fs, "box["..0.2+(j*0.1)+(j*size)..","..(inv_y+size+spacing+0.05)+(i*0.1)+(i*size)..";"..size..","..size..";]") end end table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]") table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]") else table.insert(fs, "list[current_player;main;0.22,"..y..";8,4;]") end return table.concat(fs, "") end function fs_helpers.get_prepends(size) local prepend = {} if minetest.get_modpath("i3") then prepend = { "no_prepend[]", "bgcolor[black;neither]", "background9[0,0;"..size..";i3_bg_full.png;false;10]", "style_type[button;border=false;bgimg=[combine:16x16^[noalpha^[colorize:#6b6b6b]", "listcolors[#0000;#ffffff20]" } end return table.concat(prepend, "") end --------- -- Env -- --------- function pipeworks.load_position(pos) if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end if minetest.get_node_or_nil(pos) then return end local vm = minetest.get_voxel_manip() vm:read_from_map(pos, pos) end -- Kept for compatibility with old mods pipeworks.create_fake_player = fakelib.create_player