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Use unifieddyes' version of some functions
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@ -1,2 +1,3 @@
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homedecor
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homedecor
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moreblocks
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moreblocks
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unifieddyes
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110
init.lua
110
init.lua
@ -1,77 +1,3 @@
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local function getpaletteidx(color)
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local aliases = {
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["pink"] = "light_red",
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["brown"] = "dark_orange",
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}
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local grayscale = {
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["white"] = 1,
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["light_grey"] = 2,
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["grey"] = 3,
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["dark_grey"] = 4,
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["black"] = 5,
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}
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local hues = {
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["red"] = 1,
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["orange"] = 2,
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["yellow"] = 3,
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["lime"] = 4,
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["green"] = 5,
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["aqua"] = 6,
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["cyan"] = 7,
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["skyblue"] = 8,
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["blue"] = 9,
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["violet"] = 10,
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["magenta"] = 11,
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["redviolet"] = 12,
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}
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local shades = {
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[""] = 1,
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["s50"] = 2,
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["light"] = 3,
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["medium"] = 4,
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["mediums50"] = 5,
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["dark"] = 6,
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["darks50"] = 7,
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}
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if string.sub(color,1,4) == "dye:" then
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color = string.sub(color,5,-1)
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elseif string.sub(color,1,12) == "unifieddyes:" then
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color = string.sub(color,13,-1)
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else
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return
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end
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color = aliases[color] or color
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if grayscale[color] then
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return(grayscale[color])
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end
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local shade = ""
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if string.sub(color,1,6) == "light_" then
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shade = "light"
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color = string.sub(color,7,-1)
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elseif string.sub(color,1,7) == "medium_" then
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shade = "medium"
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color = string.sub(color,8,-1)
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elseif string.sub(color,1,5) == "dark_" then
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shade = "dark"
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color = string.sub(color,6,-1)
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end
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if string.sub(color,-4,-1) == "_s50" then
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shade = shade.."s50"
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color = string.sub(color,1,-5)
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end
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if hues[color] and shades[shade] then
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return(hues[color] * 8 + shades[shade])
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end
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end
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minetest.register_node("plasticbox:plasticbox", {
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minetest.register_node("plasticbox:plasticbox", {
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description = "Plastic Box",
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description = "Plastic Box",
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tiles = {"plasticbox_white.png"},
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tiles = {"plasticbox_white.png"},
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@ -79,39 +5,9 @@ minetest.register_node("plasticbox:plasticbox", {
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groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1},
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groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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paramtype2 = "color",
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paramtype2 = "color",
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palette = "plasticbox_ud_palette.png",
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palette = "unifieddyes_palette.png",
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on_destruct = function(pos)
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on_destruct = unifieddyes.on_destruct,
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local meta = minetest.get_meta(pos)
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on_rightclick = unifieddyes.on_rightclick,
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local prevdye = meta:get_string("dye")
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if minetest.registered_items[prevdye] then
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minetest.add_item(pos,prevdye)
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end
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end,
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on_rightclick = function(pos,node,player,stack)
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local name = player:get_player_name()
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if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
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minetest.record_protection_violation(pos,name)
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return stack
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end
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local name = stack:get_name()
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local paletteidx = getpaletteidx(name)
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if paletteidx then
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local meta = minetest.get_meta(pos)
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local prevdye = meta:get_string("dye")
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if minetest.registered_items[prevdye] then
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local inv = player:get_inventory()
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if inv:room_for_item("main",prevdye) then
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inv:add_item("main",prevdye)
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else
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minetest.add_item(pos,prevdye)
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end
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end
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meta:set_string("dye",name)
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stack:take_item()
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node.param2 = paletteidx
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minetest.swap_node(pos,node)
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end
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end,
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})
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})
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stairsplus:register_all("plasticbox", "plasticbox", "plasticbox:plasticbox", {
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stairsplus:register_all("plasticbox", "plasticbox", "plasticbox:plasticbox", {
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