Doors: place sound when placing a door.

Due to door items being the thing that's placed, we need to
explicitly play a sound when placing a door.

Fixes #1363
This commit is contained in:
Auke Kok 2017-04-28 21:09:07 -07:00 committed by Auke Kok
parent 67b13a5942
commit 4ec0fd974b

@ -332,6 +332,8 @@ function doors.register(name, def)
itemstack:take_item()
end
minetest.sound_play(def.sounds.place, {pos = pos})
on_place_node(pos, minetest.get_node(pos),
placer, node, itemstack, pointed_thing)