From 5dcc5cb30564b539207bc1007d3e8fb392edfa76 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sun, 22 Dec 2013 17:16:31 -0500 Subject: [PATCH] Allow changing screwdriver mode when pointing at a protected node --- mods/screwdriver/init.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/screwdriver/init.lua b/mods/screwdriver/init.lua index 74547ae..6f99aa5 100644 --- a/mods/screwdriver/init.lua +++ b/mods/screwdriver/init.lua @@ -60,16 +60,16 @@ local function screwdriver_handler(itemstack, user, pointed_thing) return end local pos = pointed_thing.under - if minetest.is_protected(pos, user:get_player_name()) then - minetest.record_protection_violation(pos, user:get_player_name()) - return - end local keys = user:get_player_control() local player_name = user:get_player_name() local mode = tonumber(itemstack:get_metadata()) if not mode or keys["sneak"] == true then return screwdriver_setmode(user, itemstack) end + if minetest.is_protected(pos, user:get_player_name()) then + minetest.record_protection_violation(pos, user:get_player_name()) + return + end local node = minetest.get_node(pos) local node_name = node.name local ndef = minetest.registered_nodes[node.name]