From c39b9b29debabdd25c57fa2901346acce16be3e0 Mon Sep 17 00:00:00 2001 From: Zefram Date: Sun, 20 Jul 2014 18:22:52 +0100 Subject: [PATCH] Improve message about screwdriver control The message to "hold shift" makes an unwarranted assumption about the user's keybindings. Messages from the server should refer to a key's game function, rather than its extragame identity. --- mods/screwdriver/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/screwdriver/init.lua b/mods/screwdriver/init.lua index c257235..6e56038 100644 --- a/mods/screwdriver/init.lua +++ b/mods/screwdriver/init.lua @@ -20,7 +20,7 @@ local function screwdriver_setmode(user,itemstack) local item = itemstack:to_table() local mode = tonumber(itemstack:get_metadata()) if not mode then - minetest.chat_send_player(player_name, "Hold shift and use to change screwdriwer modes.") + minetest.chat_send_player(player_name, "Use while sneaking to change screwdriwer modes.") mode = 0 end mode = mode + 1