From de5fc3240ce2da77950b79bd629f1d158b59f66d Mon Sep 17 00:00:00 2001 From: Maksim Date: Mon, 6 Apr 2020 15:22:08 +0200 Subject: [PATCH] Enable player animation when Right Click (#2622) --- api.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/api.lua b/api.lua index 4cb3944..c1e578c 100644 --- a/api.lua +++ b/api.lua @@ -106,7 +106,7 @@ function minetest.calculate_knockback(player, ...) end -- Check each player and apply animations -minetest.register_globalstep(function(dtime) +minetest.register_globalstep(function() for _, player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local model_name = player_model[name] @@ -134,13 +134,13 @@ minetest.register_globalstep(function(dtime) player_anim[name] = nil player_sneak[name] = controls.sneak end - if controls.LMB then + if controls.LMB or controls.RMB then player_set_animation(player, "walk_mine", animation_speed_mod) else player_set_animation(player, "walk", animation_speed_mod) end - elseif controls.LMB then - player_set_animation(player, "mine") + elseif controls.LMB or controls.RMB then + player_set_animation(player, "mine", animation_speed_mod) else player_set_animation(player, "stand", animation_speed_mod) end