Add obsidian
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@ -93,6 +93,11 @@ PilzAdam (WTFPL):
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default_jungleleaves.png
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default_junglesapling.png
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default_junglewood.png
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default_obsidian_glass.png
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default_obsidian_shard.png
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jojoa1997 (WTFPL):
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default_obsidian.png
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Glass breaking sounds (CC BY 3.0):
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1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
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@ -516,6 +516,21 @@ minetest.register_craft({
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}
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})
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minetest.register_craft({
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output = 'default:obsidian_shard 9',
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recipe = {
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{'default:obsidian'}
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}
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})
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minetest.register_craft({
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output = 'default:obsidian',
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recipe = {
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{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
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{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
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{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
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}
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})
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--
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-- Crafting (tool repair)
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--
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@ -534,6 +549,12 @@ minetest.register_craft({
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recipe = "group:sand",
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:obsidian_glass",
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recipe = "default:obsidian_shard",
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:stone",
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@ -1641,6 +1662,26 @@ minetest.register_node("default:mese", {
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})
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minetest.register_alias("default:mese_block", "default:mese")
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minetest.register_node("default:obsidian_glass", {
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description = "Obsidian Glass",
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drawtype = "glasslike",
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tiles = {"default_obsidian_glass.png"},
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is_ground_content = true,
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paramtype = "light",
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sunlight_propagates = true,
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sounds = default.node_sound_glass_defaults(),
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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})
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minetest.register_node("default:obsidian", {
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description = "Obsidian",
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tiles = {"default_obsidian.png"},
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is_ground_content = true,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky=1,level=2},
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})
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minetest.register_node("default:nyancat", {
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description = "Nyan Cat",
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tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
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@ -1769,6 +1810,11 @@ minetest.register_craftitem("default:scorched_stuff", {
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inventory_image = "default_scorched_stuff.png",
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})
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minetest.register_craftitem("default:obsidian_shard", {
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description = "Obsidian Shard",
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inventory_image = "default_obsidian_shard.png",
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})
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-- Support old code
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function default.spawn_falling_node(p, nodename)
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spawn_falling_node(p, nodename)
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@ -1814,11 +1860,11 @@ minetest.register_on_punchnode(on_punchnode)
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--
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default.cool_lava_source = function(pos)
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minetest.env:set_node(pos, {name="default:stone"})
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minetest.env:set_node(pos, {name="default:obsidian"})
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end
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default.cool_lava_flowing = function(pos)
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minetest.env:set_node(pos, {name="default:cobble"})
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minetest.env:set_node(pos, {name="default:stone"})
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end
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minetest.register_abm({
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BIN
mods/default/textures/default_obsidian.png
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mods/default/textures/default_obsidian.png
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After Width: | Height: | Size: 322 B |
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mods/default/textures/default_obsidian_glass.png
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mods/default/textures/default_obsidian_glass.png
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After Width: | Height: | Size: 431 B |
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mods/default/textures/default_obsidian_shard.png
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mods/default/textures/default_obsidian_shard.png
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After Width: | Height: | Size: 242 B |
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