diff --git a/api.lua b/api.lua index c79aedc..e309b08 100644 --- a/api.lua +++ b/api.lua @@ -45,8 +45,9 @@ function player_api.set_model(player, model_name) textures = player_textures[name] or model.textures, visual = "mesh", visual_size = model.visual_size or {x = 1, y = 1}, - collisionbox = model.collisionbox or {-0.3, 0.0, -0.3, 0.3, 1.77, 0.3}, + collisionbox = model.collisionbox or {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3}, stepheight = model.stepheight or 0.6, + eye_height = model.eye_height or 1.47, }) player_api.set_animation(player, "stand") else @@ -55,6 +56,7 @@ function player_api.set_model(player, model_name) visual = "upright_sprite", collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3}, stepheight = 0.6, + eye_height = 1.625, }) end player_model[name] = model_name diff --git a/init.lua b/init.lua index 86ea340..7a1f353 100644 --- a/init.lua +++ b/init.lua @@ -15,6 +15,7 @@ player_api.register_model("character.b3d", { }, collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3}, stepheight = 0.6, + eye_height = 1.47, }) -- Update appearance when the player joins