Novatux
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aaa6c260cd
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Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here
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2015-05-12 21:03:02 +02:00 |
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Novatux
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81259e9fcc
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De-duplicate code in doors mod in make_on_blast
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2015-05-12 20:55:46 +02:00 |
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Novatux
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4bd1094619
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Fix problems with TNT
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2015-05-12 16:53:04 +02:00 |
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Wuzzy
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8bc8dd64c5
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Make TNT respect on_blast, implement on_blast for some nodes
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
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2015-05-12 16:32:52 +02:00 |
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paramat
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ab4485f824
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Default/mapgen: Add mapgen aliases for sandstone brick and sandstone brick stair, to enable sandstone dungeons
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2015-05-12 16:23:09 +02:00 |
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paramat
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fa1b4d0d44
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Default/nodes: Increase meselamp light level to light_max (14)
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2015-05-11 22:50:44 +01:00 |
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paramat
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055157d084
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Default/mapgen: Make register function selection compatible with future mapgens
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2015-05-11 05:37:04 +01:00 |
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HybridDog
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fe3c5a7090
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allow overriding papyrus and cactus grow functions
dont grow cactus on a lying one
use minetest.get_node 2 times less
do a bit what ShadowNinja wrote
add comment
return true if the plant is set
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2015-04-27 01:09:32 +01:00 |
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paramat
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d0070f2b1a
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Default/mapgen: Add dry shrub to mgv6 tundra
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2015-04-23 06:28:49 +01:00 |
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paramat
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c570f9f494
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Default/mapgen: Add alias for river water source
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2015-04-19 04:00:46 +01:00 |
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paramat
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f8c8047a52
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Default: Add river_water nodes
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2015-04-19 02:27:06 +01:00 |
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paramat
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fe7a982343
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Default/nodes: Make water, lava and ice is_ground_content = false
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2015-04-06 01:43:17 +01:00 |
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paramat
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87468eb6fc
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Default/mapgen: Fix missing num_spawn_by = 1 line for papyrus
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2015-04-05 01:37:14 +01:00 |
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paramat
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4a7a51a46e
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Default/mapgen.lua: Remove ores absheight flags. Add aliases for mgv6 snow biomes
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2015-03-30 00:21:47 +01:00 |
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Rui
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9c15ebccab
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Add max_hear_distance for fire
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2015-03-29 21:35:03 +02:00 |
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MT-Modder
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525f467057
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Slow down fire spread a bit
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2015-03-29 21:25:46 +02:00 |
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BlockMen
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820a97e397
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Add Meselamps
- Mese glows
- Glass + Mese = Meselamp
- New mese mineral texture
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2015-03-29 21:17:53 +02:00 |
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jp
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3f2e35e827
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Add vessels shelf
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2015-03-29 21:00:32 +02:00 |
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paramat
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ccb4b925ed
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default/mapgen.lua: Register mgv6 decorations
Organise and cleanup code
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2015-03-27 00:29:44 +00:00 |
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paramat
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21c874ab52
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flowers/mapgen.lua: Remove unnecessary double quotation marks
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2015-03-25 22:03:53 +00:00 |
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paramat
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8a8712e4a3
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flowers/mapgen.lua: Register flower decorations for mgv6
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2015-03-25 21:28:15 +00:00 |
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jp@localhost.localdomain
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9eb9502209
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Optimize boat model
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2015-03-21 17:28:36 +01:00 |
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paramat
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a192f9fc78
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default/mapgen.lua: Update biomes for new biome API
Register blob ores in mgv6 to replace addDirtGravelBlobs
Combine ores and blobs functions
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2015-03-17 07:46:45 +00:00 |
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ShadowNinja
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794a436d86
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Fix bucket code indentation
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2015-03-07 21:26:55 -05:00 |
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BlockMen
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41837e6193
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Fix beds respawn settings check
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2015-03-06 19:29:16 +01:00 |
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kilbith
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86e0e4b2bf
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Remove undeclared writing variable
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2015-03-06 11:49:22 +01:00 |
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BlockMen
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2a6050e552
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Add option to disable bed respawn, better recipe for fancy bed
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2015-03-06 10:46:05 +01:00 |
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ThatGraemeGuy
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e604d8d7f3
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Remove dupe aliases (fixes #438)
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2015-02-28 22:49:32 +01:00 |
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Calinou
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5a2aab855f
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Make some tools dig faster
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2015-02-28 22:44:31 +01:00 |
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jp
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f86ac2fdff
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Optimize textures and model (use *.b3d instead *.x)
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2015-02-28 22:33:19 +01:00 |
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tenplus1
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df35360372
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Make empty buckets stackable
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2015-02-28 22:15:46 +01:00 |
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MT-Modder
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3e912f7b85
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Add reverse recipes for hoes
- Adds material for crafting (keeps def.recipe compatibility)
- Fix two typos in api documentation
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2015-02-28 22:05:07 +01:00 |
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BlockMen
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ea7b04a712
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Use only red and white wool for beds
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2015-02-24 21:55:14 +01:00 |
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BlockMen
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edb02e9d33
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Add beds
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2015-02-24 20:59:04 +01:00 |
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paramat
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3b526a7276
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mapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7
Create register ores function. Select and order functions per mapgen
Use blob ore for clay. Update ore height_min/max to y_min/max
Tune flower amount
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2015-02-22 01:34:35 +00:00 |
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Jeija
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03c00a831d
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Clean up trapdoors code and make them more flexible, so custom trapdoors
can be registered by other mods
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2015-02-14 00:48:28 +01:00 |
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Craig Davison
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a9137e8c21
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Fix typo in survival formspec & create legacy file
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2015-02-12 22:18:22 +01:00 |
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Tim
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75ea7e3160
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Bones mod fixes
1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
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2015-02-12 22:10:15 +01:00 |
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Xanthin
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047ecea3a2
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Make trapdoor better visible when held in the hand
Screenshots at: https://github.com/minetest/minetest_game/issues/411
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2015-02-12 16:51:32 +01:00 |
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jeanpatrick.guerrero@gmail.com
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5518c277f3
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Textures Update
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2015-01-25 10:48:42 +01:00 |
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Xanthin
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4468015cbe
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Fix typo for obsidian glass door texture
I think that was just a typo?
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2015-01-24 20:40:08 +01:00 |
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MT-Modder
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0755a8fa05
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Mossycobble fixes
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2015-01-24 20:36:37 +01:00 |
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jeanpatrick.guerrero@gmail.com
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5d8b2442ce
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Add straw
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2015-01-17 16:30:31 +01:00 |
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Craig Davison
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6157982787
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Follow naming convention of textures and sounds in doors
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2015-01-17 16:05:23 +01:00 |
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Craig Davison
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07dcae7258
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Add fancy inventory for bones
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2015-01-17 16:05:19 +01:00 |
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PilzAdam
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3689bdad75
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Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names
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2015-01-10 15:47:30 +01:00 |
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PilzAdam
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4ce47528e1
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Clarify comment in default:grass_1
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2015-01-10 15:47:30 +01:00 |
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PilzAdam
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2edfb55c29
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Restructure default/nodes.lua
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2015-01-10 15:47:30 +01:00 |
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PilzAdam
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d1e715ebac
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Add tree growing functions to game_api.txt
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2015-01-10 15:47:30 +01:00 |
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PilzAdam
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c654c9fd11
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Remove weird constants in default
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2015-01-10 15:47:30 +01:00 |
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