-
4f32fd253c
Fix ItemStack method call for keys.
Auke Kok
2016-11-27 14:05:28 -0800
-
0196c4793a
Carts: Make rails 'is ground content = false'
paramat
2016-11-28 01:17:15 +0000
-
fa17fe31d6
Creative: Re-implement constant hand dig times, add comment
paramat
2016-11-27 23:52:28 +0000
-
788ae97ba1
Carts: Take creative mode into account
Diego Martínez
2016-11-27 03:02:38 -0300
-
1a6ad498d7
Carts: Increase performance overall
SmallJoker
2016-11-26 09:48:24 +0100
-
2effe40dc5
Carts: Improve readme file
SmallJoker
2016-11-26 09:20:09 +0100
-
81f8c8aef8
Carts: Move entity definition to seperate file
SmallJoker
2016-11-26 09:09:35 +0100
-
9bbe7f99da
Carts: Increase power rail acceleration to help climbs
paramat
2016-11-25 02:04:12 +0000
-
d42ae715b8
Sfinv: Add sfinv to allow tabs to be added to the inventory
rubenwardy
2016-07-04 19:19:39 +0100
-
e837621537
Farming/fire: Add tool break sounds
paramat
2016-11-25 02:24:46 +0000
-
fd87b04f3c
Default: Several improvements of character model
Rogier
2016-11-17 09:09:48 +0100
-
e4b1c93512
Keys: Allow easy sharing of access without commands
Auke Kok
2015-12-26 11:16:49 -0800
-
b0ae488277
Use travis' container-based infrastructure (#1314)
sfan5
2016-11-24 07:00:35 +0100
-
0bd2efcfc1
Merge 'torches' mod as default:torch.
Auke Kok
2016-10-11 21:05:10 -0700
-
09a229b412
Update 'nodeupdate()' to 'check_for_falling()' API
paramat
2016-11-22 04:45:31 +0000
-
208c9f4901
Make smoke puff sound mono
Auke Kok
2016-11-21 18:25:41 -0800
-
55ab3a117d
Farming: Add forgotten colon
Thomas--S
2016-11-20 19:21:57 +0100
-
ec95f47021
Default: Add water footstep sounds
paramat
2016-11-17 02:41:38 +0000
-
1e691c4429
Carts: Merge boost_cart as "carts" mod
Auke Kok
2016-10-08 14:14:10 -0700
-
75caa9167c
Fix whitespace errors to silence luacheck.
Auke Kok
2016-11-19 19:24:37 -0800
-
47efa2f558
Textures: Revert many back to RGBA to fix visual bug
paramat
2016-11-19 23:21:40 +0000
-
2c122052d4
Boats: Use player yaw on place, align player yaw with boat on enter
pilino1234
2016-11-15 22:08:12 +0100
-
c3f3406e8e
Default: Add 'group:cools_lava' for lavacooling by snowblock and ice
paramat
2016-11-10 04:04:20 +0000
-
68192a17e9
Default: Add tool breaking sounds
Auke Kok
2016-01-22 22:04:38 -0800
-
022d22ceca
Creative: Fix missing item bug caused by 'start_i' value
tenplus1
2016-11-11 12:09:11 +0000
-
af3c91862c
Convert many textures to indexed color
Auke Kok
2016-11-07 11:26:28 -0800
-
7fbf25d6ca
Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf)
sfan5
2016-11-06 21:36:36 +0100
-
f8bc1e1714
Nyancat: Make nyancat and rainbow light sources
paramat
2016-11-10 03:52:03 +0000
-
ddea6c431e
Default: Make snowblock change 'dirt with grass' below
paramat
2016-11-08 17:30:58 +0000
-
614e9cfe8d
Default: Make snow walkable again
paramat
2016-11-08 16:38:26 +0000
-
6e00ddee2a
Default, vessels: Darken shelf empty slot icons
Wuzzy
2016-11-06 15:54:55 +0100
-
3109f38b3c
Sethome: Don't auto-grant home priv to singleplayer
Wuzzy
2016-11-06 00:49:25 +0100
-
5868274b00
Creative: Fix crash when turning on creative in-game
Rui
2016-11-05 11:58:13 +0900
-
c824d69182
Fire / tnt: Make flint-and-steel use node on_ignite functions
Fernando Carmona Varo
2016-10-24 22:24:49 +0200
-
c7e2d59461
Default: Add 'acacia leaves simple' texture
paramat
2016-11-02 17:58:06 +0000
-
631f7f46c7
sethome.get: Copy a return value
Rui
2016-11-05 11:17:05 +0900
-
178db04526
Default, flowers: Improve plant selection boxes
paramat
2016-11-05 05:58:12 +0000
-
23ba2d3a0c
Add and edit fuel registrations
cx384
2016-10-30 11:29:58 +0100
-
7fee589e03
Tnt: Flammable TNT and gunpowder that activates when burnt
Fernando Carmona Varo
2016-10-27 20:16:15 +0200
-
5b2a896180
Bucket: Allow buckets to trigger the on_punch of entities and nodes
Fernando Carmona Varo
2016-09-11 09:55:33 +0200
-
56d6eaed85
Xpanes: Use opaque texture for top+bottom of iron bar (#1357)
Wuzzy
2016-10-31 22:20:26 +0100
-
d92034e3f7
Add fuel slot to furnace listring
Wuzzy
2016-10-27 18:40:13 +0200
-
0acd9a2ccb
Add icon overlay to shelf inventory slots
Wuzzy
2016-10-27 19:42:47 +0200
-
02a82c9d7a
Default: Remove unnecessary leaf 'visual scale'
paramat
2016-10-29 13:29:53 +0100
-
89b9c3e69e
Default: Remove 'player falling damage' sound
paramat
2016-10-29 13:12:48 +0100
-
048aaa2616
Default: Add bush stem and leaves nodes
paramat
2016-10-13 00:48:56 +0100
-
581c390591
Default: Remove alpha channel from acacia tree textures
paramat
2016-10-26 07:06:32 +0100
-
138eb71db6
game_api.txt: Add new metal sounds func.
LNJ
2016-10-25 17:42:28 +0200
-
bca0142e7f
Fire: Reduce volume of flint and steel sound
paramat
2016-10-25 03:54:09 +0100
-
41a3345718
Default: Update and set volume of damage sounds
paramat
2016-10-25 03:42:08 +0100
-
3c9d71e6f7
Make flammable: Flowers, grasses and several crafitems
Fernando Carmona Varo
2016-10-24 20:34:00 +0200
-
fbac9be51c
Change many metal nodes to use default metal sounds
Auke Kok
2016-10-19 16:34:22 -0700
-
fa9a34554b
Default: Add metal sound table function and metal sounds
Auke Kok
2016-10-19 16:23:05 -0700
-
f7325d26b6
Fire: Add flint and steel sound
paramat
2016-10-23 06:16:19 +0100
-
9b62d8a504
Default: Add damage and falling damage sounds
paramat
2016-10-21 04:22:00 +0100
-
bcb4426ec7
Default: Destroy flammable items when in fire or lava
Fernando Carmona Varo
2016-09-11 17:24:02 +0200
-
4ea74466e4
Default: Fix 'leaves simple', 'jungleleaves simple' textures
paramat
2016-10-16 01:42:24 +0100
-
3d26b33e5b
Default: Add coral nodes and death ABM
paramat
2016-10-12 01:49:31 +0100
-
7b30c26a45
Bucket: Add optional 'force-renew' bool to registration
paramat
2016-10-09 23:33:07 +0100
-
78311a27a1
Store registered plant on namespace
bas080
2016-05-07 11:50:59 +0200
-
6fdfd2554c
Tnt: Various optimisations
tenplus1
2016-10-05 16:15:49 +0100
-
53179b8d10
Creative: Use element instead of parameter to disable close on enter
rubenwardy
2016-10-08 18:02:14 +0100
-
1906ab84f5
Default/functions: Tune speed of grass spread ABM
paramat
2016-10-05 21:07:05 +0100
-
1799754a8f
Default: Prevent possible nil-crash on invalid book metadata
Tim
2016-10-04 19:49:06 +0200
-
32f7051eb8
Fix sapling placement handling of on_rightclick and CONTENT_IGNORE
Tim
2016-10-04 19:18:45 +0200
-
67fc2247fc
Default: Add 'silver sand' for cold desert biome
paramat
2016-10-04 03:45:49 +0100
-
c0de5646d2
Default: Generalise, optimise and simplify grass spread function
paramat
2016-09-22 11:56:15 +0100
-
5e4a6e8ac6
Doors: Remove ability to rotate doors with screwdrivers
paramat
2016-09-28 22:09:50 +0100
-
36a78c87d7
Default/player.lua: Remove outdated comment
DS-Minetest
2016-09-28 20:57:17 +0200
-
0ad3306c79
Farming: Remove unnecessary overriding of groups
tenplus1
2016-09-27 11:12:04 +0100
-
0f6e75bcb5
Add settingtypes.txt for Minetest Game
paramat
2016-09-23 17:55:16 +0100
-
3e05870706
Doors: Trim open fencegate collison box again
paramat
2016-09-22 13:46:12 +0100
-
34c768d394
Default: New snow textures by Gambit
paramat
2016-09-13 03:14:22 +0100
-
b848e35ca5
Stairs: Big simplification of slabs combination
Auke Kok
2016-01-25 13:45:25 +0100
-
0cbb516ae2
Bones: Search for nearby 'air' for fallback bones placement
tenplus1
2016-09-07 10:22:57 +0100
-
54235f3276
Xpanes: Convert to connected nodeboxes
Auke Kok
2016-03-17 00:40:30 -0700
-
992f295880
Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup
paramat
2016-09-08 00:16:16 +0100
-
6171fb43f0
Change WTFPL to MIT (part 3)
paramat
2016-09-07 02:52:57 +0100
-
7d70d25eeb
Licenses: Change WTFPL to MIT (part 2)
paramat
2016-09-05 07:24:18 +0100
-
e9d26e2ee3
Licenses: Change WTFPL to MIT (part 1)
paramat
2016-09-04 06:31:01 +0100
-
f844a4f379
Default: Vary wood burn times according to wood density
paramat
2016-09-01 05:56:21 +0100
-
1d6fbe04cd
Default/furnace: Indicate dst full
Auke Kok
2016-08-26 11:00:49 -0700
-
0664570d22
Creative: Make dig times near-identical for nodes of all levels
paramat
2016-08-23 20:33:37 +0100
-
5e9e3f7e84
Default: Eliminate redundant 'get modpath' calls
Pinky Snow
2016-08-27 18:28:02 -0400
-
995256744a
Default, stairs, doors: Vary wood flammable and choppy group values
paramat
2016-08-27 02:41:31 +0100
-
471d1cf159
Add search on enter press to creative inventory
rubenwardy
2016-08-27 18:07:57 +0100
-
3be2f12beb
Flowers: Add missing aliases for mushrooms from the mushroom mod
Megaf
2016-08-21 21:18:32 +0100
-
cabf80b743
Fire: Use 'enable fire' setting instead of 'disable fire'
paramat
2016-08-15 21:29:52 +0100
-
088385493a
Default: Improve fences inventory/wield images
pithydon
2016-07-30 17:15:42 -0600
-
1b745d401d
Default/trees: Faster 'is snow nearby' function
tenplus1
2016-08-10 14:03:18 +0100
-
2ecbc43a7a
Default: Optimise and simplify leafdecay ABM, remove cache
paramat
2016-08-07 03:54:08 +0100
-
619ac52693
Add labels to ABMs
tenplus1
2016-08-08 10:56:13 +0100
-
61a197ffd8
Changed snow nodebox to 'walkable = false'
DonBatman
2016-08-07 17:23:44 -0700
-
14b99a72a9
Tnt: Limit blown up dropped stacks to stack_max
tenplus1
2016-08-04 10:22:41 +0100
-
76211624ac
Use minetest instead of core namespace, discourage via luacheck
Tim
2016-08-05 14:55:43 +0200
-
b408e9cce6
Let Travis-CI automatically run luacheck on the game
Tim
2016-06-26 17:12:40 +0200
-
20fa037313
Screwdriver: disallow rotation with
on_rotate = false
Tim
2016-08-05 12:14:33 +0200
-
60cf3f85b6
Doors: Allow the screwdriver to rotate doors around y-axis.
Tim
2016-08-02 20:10:57 +0200
-
6c83ea0b48
TNT: Fix bug with huge stacks
tenplus1
2016-08-03 09:10:09 +0100
-
265c40b558
Doors: Trim open fence gate collision box
paramat
2016-08-03 01:35:20 +0100