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paramat 6ff66f3940 Player model: Remove vertical stretch of body and limbs, remove cape
Previously, body and limbs were stretched vertically by 1.125, creating
rectangular pixels on side faces. Head was unstretched.
Remove stretch of body and limbs, leaving the head unchanged.
No other change would excessively shorten the model, so also scale up
the model slightly, by * 1.05, such that the reduction factor for height is
equal to the increasing factor for width. This minimises the changes to
height and width.

Remove cape support.

Update the collisionbox to match.

Add missing license.txt.
2017-11-03 16:25:54 +00:00
models Player model: Remove vertical stretch of body and limbs, remove cape 2017-11-03 16:25:54 +00:00
sounds Separate player code into new mod 2017-08-01 03:57:29 +01:00
textures Separate player code into new mod 2017-08-01 03:57:29 +01:00
api.lua Player API: Integrate settable player step height 2017-08-09 11:27:37 +01:00
init.lua Player model: Remove vertical stretch of body and limbs, remove cape 2017-11-03 16:25:54 +00:00
license.txt Player model: Remove vertical stretch of body and limbs, remove cape 2017-11-03 16:25:54 +00:00
README.txt Player model: Remove vertical stretch of body and limbs, remove cape 2017-11-03 16:25:54 +00:00

Minetest Game mod: player_api
=============================
See license.txt for license information.

Provides an API to allow multiple mods to set player models and textures.
Also sets the default model, texture, and player flags.

Authors of source code
----------------------
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
Various Minetest developers and contributors (LGPL 2.1)

Authors of media (textures and models)
--------------------------------------

stujones11 (CC BY-SA 3.0):
  character.* -- Derived from a model by MirceaKitsune (CC BY-SA 3.0)

Jordach (CC BY-SA 3.0):
  character.png