changed command outcomes in chat message to return string

This commit is contained in:
ulysse 2021-04-02 13:08:15 +02:00 committed by Buckaroo Banzai
parent 83a63c1335
commit 0c0e7548c1

182
init.lua

@ -189,24 +189,23 @@ local function handle_command(name, param)
table.insert(params, p)
end
if params == nil then
minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help."))
return false, S("Unknown subcommand. Run '/help factions' for help.")
end
local action = params[1]
if action == "create" then
local faction_name = params[2]
local password = params[3]
if factions.mode_unique_faction and factions.get_player_faction(name) ~= nil then
minetest.chat_send_player(name, S("You are already in a faction."))
return false, S("You are already in a faction.")
elseif faction_name == nil then
minetest.chat_send_player(name, S("Missing faction name."))
return false, S("Missing faction name.")
elseif password == nil then
minetest.chat_send_player(name, S("Missing password."))
return false, S("Missing password.")
elseif facts[faction_name] ~= nil then
minetest.chat_send_player(name, S("That faction already exists."))
return false, S("That faction already exists.")
else
factions.register_faction(faction_name, name, password)
minetest.chat_send_player(name, S("Registered @1.", faction_name))
return true
return true, S("Registered @1.", faction_name)
end
elseif action == "disband" then
local password = nil
@ -214,11 +213,9 @@ local function handle_command(name, param)
local own_factions = factions.get_administered_factions(name)
local number_factions = #own_factions
if number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction."))
return false
return false, S("You are the owner of no faction.")
elseif #params == 1 then
minetest.chat_send_player(name, S("Missing password."))
return false
return false, S("Missing password.")
elseif #params == 2 and number_factions == 1 then
password = params[2]
faction_name = own_factions[1]
@ -227,19 +224,18 @@ local function handle_command(name, param)
password = params[2]
end
if password == nil then
minetest.chat_send_player(name, S("Missing password."))
return false, S("Missing password.")
elseif faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif not facts[faction_name] then
minetest.chat_send_player(name, S("This faction doesn't exists."))
return false, S("This faction doesn't exists.")
elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
elseif password ~= factions.get_password(faction_name) then
minetest.chat_send_player(name, S("Permission denied: Wrong password."))
return false, S("Permission denied: Wrong password.")
else
factions.disband_faction(faction_name)
minetest.chat_send_player(name, S("Disbanded @1.", faction_name))
return true
return true, S("Disbanded @1.", faction_name)
end
elseif action == "list" then
local faction_list = {}
@ -247,26 +243,23 @@ local function handle_command(name, param)
table.insert(faction_list, k)
end
if #faction_list ~= 0 then
minetest.chat_send_player(name, S("Factions (@1): @2.", #faction_list, table.concat(faction_list, ", ")))
return true, S("Factions (@1): @2.", #faction_list, table.concat(faction_list, ", "))
else
minetest.chat_send_player(name, S("There are no factions yet."))
return true, S("There are no factions yet.")
end
return true
elseif action == "info" then
local faction_name = params[2]
if faction_name == nil then
local player_factions = factions.get_player_factions(name)
if not player_factions then
minetest.chat_send_player(name, S("no faction found"))
return false
return true, S("no faction found")
elseif #player_factions == 1 then
faction_name = player_factions[1]
else
minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", ")))
return false
return false, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", "))
end
elseif facts[faction_name] == nil then
minetest.chat_send_player(name, S("This faction doesn't exists."))
return false, S("This faction doesn't exists.")
else
local fmembers = ""
if table.getn(facts[faction_name].members) > factions.max_members_list then
@ -280,21 +273,20 @@ local function handle_command(name, param)
end
end
end
minetest.chat_send_player(name, S("Name: @1\nOwner: @2\nMembers: @3", faction_name, factions.get_owner(faction_name), fmembers))
local summary = S("Name: @1\nOwner: @2\nMembers: @3", faction_name, factions.get_owner(faction_name), fmembers)
if factions.get_owner(faction_name) == name or minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Password: @1", factions.get_password(faction_name)))
summary = summary .. "\n" .. S("Password: @1", factions.get_password(faction_name))
end
return true, summary
end
elseif action == "player_info" then
local player_name = params[2]
if not player_name then
minetest.chat_send_player(name, S("The player name is nil or empty."))
return false
return false, S("The player name is nil or empty.")
end
local player_factions = factions.get_player_factions(player_name)
if not player_factions then
minetest.chat_send_player(name, S("This player doesn't exists or is in no faction"))
return false
return false, S("This player doesn't exists or is in no faction")
else
local str_owner = ""
local str_member = ""
@ -305,10 +297,10 @@ local function handle_command(name, param)
str_member = str_member..", "..v
end
end
minetest.chat_send_player(name, S("@1 is in the following factions: @2.", player_name, str_member))
local summary = S("@1 is in the following factions: @2.", player_name, str_member)
local owned_factions = factions.get_owned_factions(player_name)
if not owned_factions then
minetest.chat_send_player(name, S("This player is the owner of no faction."))
summary = summary.. "\n" .. S("This player is the owner of no faction.")
else
for _,v in ipairs(owned_factions) do
if str_owner == "" then
@ -317,30 +309,29 @@ local function handle_command(name, param)
str_owner = str_owner..", "..v
end
end
minetest.chat_send_player(name, S("This player is the owner of the following factions: @1.", str_owner))
summary = summary .. "\n" .. S("This player is the owner of the following factions: @1.", str_owner)
end
if minetest.get_player_privs(player_name).playerfactions_admin then
minetest.chat_send_player(name, S("@1 has the playerfactions_admin privilege so they can admin every faction.", player_name))
summary = summary .. "\n" .. S("@1 has the playerfactions_admin privilege so they can admin every faction.", player_name)
end
return true, summary
end
elseif action == "join" then
local faction_name = params[2]
local password = params[3]
if factions.get_player_faction(name) ~= nil and factions.mode_unique_faction then
minetest.chat_send_player(name, S("You are already in a faction."))
return false, S("You are already in a faction.")
elseif not faction_name then
minetest.chat_send_player(name, S("Missing faction name."))
return false, S("Missing faction name.")
elseif facts[faction_name] == nil then
minetest.chat_send_player(name, S("The faction @1 doesn't exist.", faction_name))
return false, S("The faction @1 doesn't exist.", faction_name)
elseif factions.get_password(faction_name) ~= password then
minetest.chat_send_player(name, S("Permission denied: Wrong password."))
return false, S("Permission denied: Wrong password.")
else
if factions.join_faction(faction_name, name) then
minetest.chat_send_player(name, S("Joined @1.", faction_name))
return true
return true, S("Joined @1.", faction_name)
else
minetest.chat_send_player(name, S("Error on joining."))
return false
return false, S("Error on joining.")
end
end
elseif action == "leave" then
@ -348,29 +339,25 @@ local function handle_command(name, param)
local number_factions = table.getn(player_factions)
local faction_name = nil
if number_factions == 0 then
minetest.chat_send_player(name, S("You are not in a faction."))
return false
return false, S("You are not in a faction.")
elseif #params == 1 then
if number_factions == 1 then
if number_factions == 1 then
faction_name = player_factions[1]
else
minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", ")))
return false
return false, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", "))
end
elseif #params >= 1 and facts[params[2]] ~= nil then
faction_name = params[2]
end
if faction_name == nil then
minetest.chat_send_player(name, S("The given faction doesn't exists."))
return false, S("The given faction doesn't exists.")
elseif factions.get_owner(faction_name) == name then
minetest.chat_send_player(name, S("You cannot leave your own faction, change owner or disband it."))
return false, S("You cannot leave your own faction, change owner or disband it.")
else
if factions.leave_faction(faction_name, name) then
minetest.chat_send_player(name, S("Left @1.", faction_name))
return true
return true, S("Left @1.", faction_name)
else
minetest.chat_send_player(name, S("Error on leaving faction."))
return false
return false, S("Error on leaving faction.")
end
end
elseif action == "kick" then
@ -379,8 +366,7 @@ local function handle_command(name, param)
local own_factions = factions.get_administered_factions(name)
local number_factions = table.getn(own_factions)
if number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command."))
return false
return false, S("You are the owner of no faction, you can't use this command.")
elseif #params == 2 and number_factions == 1 then
target = params[2]
faction_name = own_factions[1]
@ -389,22 +375,20 @@ local function handle_command(name, param)
target = params[2]
end
if faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif target == nil then
minetest.chat_send_player(name, S("Missing player name."))
return false, S("Missing player name.")
elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
elseif not facts[faction_name].members[target] then
minetest.chat_send_player(name, S("This player is not in the specified faction."))
return false, S("This player is not in the specified faction.")
elseif target == factions.get_owner(faction_name) then
minetest.chat_send_player(name, S("You cannot kick the owner of a faction, use '/factions chown <player> [faction]' to change the ownership."))
return false, S("You cannot kick the owner of a faction, use '/factions chown <player> [faction]' to change the ownership.")
else
if factions.leave_faction(faction_name, target) then
minetest.chat_send_player(name, S("Kicked @1 from faction.", target))
return true
return true, S("Kicked @1 from faction.", target)
else
minetest.chat_send_player(name, S("Error kicking @1 from faction.", target))
return false
return false, S("Error kicking @1 from faction.", target)
end
end
elseif action == "passwd" then
@ -413,11 +397,9 @@ local function handle_command(name, param)
local own_factions = factions.get_administered_factions(name)
local number_factions = table.getn(own_factions)
if #params == 1 then
minetest.chat_send_player(name, S("Missing password."))
return false
return false, S("Missing password.")
elseif number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command."))
return false
return false, S("You are the owner of no faction, you can't use this command.")
elseif #params == 2 and number_factions == 1 then
password = params[2]
faction_name = own_factions[1]
@ -426,18 +408,16 @@ local function handle_command(name, param)
password = params[2]
end
if faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif password == nil then
minetest.chat_send_player(name, S("Missing password."))
return false, S("Missing password.")
elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
else
if factions.set_password(faction_name, password) then
minetest.chat_send_player(name, S("Password has been updated."))
return true
return true, S("Password has been updated.")
else
minetest.chat_send_player(name, S("Failed to change password."))
return false
return false, S("Failed to change password.")
end
end
elseif action == "chown" then
@ -448,15 +428,12 @@ local function handle_command(name, param)
local password = nil
if #params < 3 then
if params[2] ~= nil and minetest.player_exists(params[2]) then
minetest.chat_send_player(name, S("Missing password."))
return false
return false, S("Missing password.")
else
minetest.chat_send_player(name, S("Missing player name."))
return false
return false, S("Missing player name.")
end
elseif number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command."))
return false
return false, S("You are the owner of no faction, you can't use this command.")
elseif number_factions == 1 and #params == 3 then
faction_name = own_factions[1]
target = params[2]
@ -467,56 +444,51 @@ local function handle_command(name, param)
password = params[3]
end
if faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif target == nil then
minetest.chat_send_player(name, S("Missing player name."))
return false, S("Missing player name.")
elseif password == nil then
minetest.chat_send_player(name, S("Missing password."))
return false, S("Missing password.")
elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
elseif not facts[faction_name].members[target] then
minetest.chat_send_player(name, S("@1 isn't in your faction.", target))
return false, S("@1 isn't in your faction.", target)
elseif password ~= factions.get_password(faction_name) then
minetest.chat_send_player(name, S("Permission denied: Wrong password."))
return false, S("Permission denied: Wrong password.")
else
if factions.chown(faction_name, target) then
minetest.chat_send_player(name, S("Ownership has been transferred to @1.", target))
return true
return true, S("Ownership has been transferred to @1.", target)
else
minetest.chat_send_player(name, S("Failed to transfer ownership."))
return false
return false, S("Failed to transfer ownership.")
end
end
elseif action == "invite" then
if not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You can't use this command, playerfactions_admin priv is needed."))
return false, S("Permission denied: You can't use this command, playerfactions_admin priv is needed.")
else
local target = params[2]
local faction_name = params[3]
if not target then
minetest.chat_send_player(name, S("Missing target."))
return false, S("Missing target.")
elseif not faction_name then
minetest.chat_send_player(name, S("Missing faction name."))
return false, S("Missing faction name.")
elseif facts[faction_name] == nil then
minetest.chat_send_player(name, S("The faction @1 doesn't exist.", faction_name))
return false, S("The faction @1 doesn't exist.", faction_name)
elseif not minetest.player_exists(target) then
minetest.chat_send_player(name, S("The player doesn't exist."))
return false, S("The player doesn't exist.")
elseif factions.mode_unique_faction and factions.get_player_faction(target) ~= nil then
minetest.chat_send_player(name, S("The player is already in the faction \"@1\".",factions.get_player_faction(target)))
return false, S("The player is already in the faction \"@1\".",factions.get_player_faction(target))
else
if factions.join_faction(faction_name, target) then
minetest.chat_send_player(name, S("@1 is now a member of the faction @2.", target, faction_name))
return true
return true, S("@1 is now a member of the faction @2.", target, faction_name)
else
minetest.chat_send_player(name, S("Error on adding @1 into @2.", target, faction_name))
return true
return false, S("Error on adding @1 into @2.", target, faction_name)
end
end
end
else
minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help."))
return false, S("Unknown subcommand. Run '/help factions' for help.")
end
return false
end
minetest.register_chatcommand("factions", {