changed command outcomes in chat message to return string

This commit is contained in:
ulysse 2021-04-02 13:08:15 +02:00 committed by Buckaroo Banzai
parent 83a63c1335
commit 0c0e7548c1

182
init.lua

@ -189,24 +189,23 @@ local function handle_command(name, param)
table.insert(params, p) table.insert(params, p)
end end
if params == nil then if params == nil then
minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help.")) return false, S("Unknown subcommand. Run '/help factions' for help.")
end end
local action = params[1] local action = params[1]
if action == "create" then if action == "create" then
local faction_name = params[2] local faction_name = params[2]
local password = params[3] local password = params[3]
if factions.mode_unique_faction and factions.get_player_faction(name) ~= nil then if factions.mode_unique_faction and factions.get_player_faction(name) ~= nil then
minetest.chat_send_player(name, S("You are already in a faction.")) return false, S("You are already in a faction.")
elseif faction_name == nil then elseif faction_name == nil then
minetest.chat_send_player(name, S("Missing faction name.")) return false, S("Missing faction name.")
elseif password == nil then elseif password == nil then
minetest.chat_send_player(name, S("Missing password.")) return false, S("Missing password.")
elseif facts[faction_name] ~= nil then elseif facts[faction_name] ~= nil then
minetest.chat_send_player(name, S("That faction already exists.")) return false, S("That faction already exists.")
else else
factions.register_faction(faction_name, name, password) factions.register_faction(faction_name, name, password)
minetest.chat_send_player(name, S("Registered @1.", faction_name)) return true, S("Registered @1.", faction_name)
return true
end end
elseif action == "disband" then elseif action == "disband" then
local password = nil local password = nil
@ -214,11 +213,9 @@ local function handle_command(name, param)
local own_factions = factions.get_administered_factions(name) local own_factions = factions.get_administered_factions(name)
local number_factions = #own_factions local number_factions = #own_factions
if number_factions == 0 then if number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction.")) return false, S("You are the owner of no faction.")
return false
elseif #params == 1 then elseif #params == 1 then
minetest.chat_send_player(name, S("Missing password.")) return false, S("Missing password.")
return false
elseif #params == 2 and number_factions == 1 then elseif #params == 2 and number_factions == 1 then
password = params[2] password = params[2]
faction_name = own_factions[1] faction_name = own_factions[1]
@ -227,19 +224,18 @@ local function handle_command(name, param)
password = params[2] password = params[2]
end end
if password == nil then if password == nil then
minetest.chat_send_player(name, S("Missing password.")) return false, S("Missing password.")
elseif faction_name == nil then elseif faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))) return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif not facts[faction_name] then elseif not facts[faction_name] then
minetest.chat_send_player(name, S("This faction doesn't exists.")) return false, S("This faction doesn't exists.")
elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")) return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
elseif password ~= factions.get_password(faction_name) then elseif password ~= factions.get_password(faction_name) then
minetest.chat_send_player(name, S("Permission denied: Wrong password.")) return false, S("Permission denied: Wrong password.")
else else
factions.disband_faction(faction_name) factions.disband_faction(faction_name)
minetest.chat_send_player(name, S("Disbanded @1.", faction_name)) return true, S("Disbanded @1.", faction_name)
return true
end end
elseif action == "list" then elseif action == "list" then
local faction_list = {} local faction_list = {}
@ -247,26 +243,23 @@ local function handle_command(name, param)
table.insert(faction_list, k) table.insert(faction_list, k)
end end
if #faction_list ~= 0 then if #faction_list ~= 0 then
minetest.chat_send_player(name, S("Factions (@1): @2.", #faction_list, table.concat(faction_list, ", "))) return true, S("Factions (@1): @2.", #faction_list, table.concat(faction_list, ", "))
else else
minetest.chat_send_player(name, S("There are no factions yet.")) return true, S("There are no factions yet.")
end end
return true
elseif action == "info" then elseif action == "info" then
local faction_name = params[2] local faction_name = params[2]
if faction_name == nil then if faction_name == nil then
local player_factions = factions.get_player_factions(name) local player_factions = factions.get_player_factions(name)
if not player_factions then if not player_factions then
minetest.chat_send_player(name, S("no faction found")) return true, S("no faction found")
return false
elseif #player_factions == 1 then elseif #player_factions == 1 then
faction_name = player_factions[1] faction_name = player_factions[1]
else else
minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", "))) return false, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", "))
return false
end end
elseif facts[faction_name] == nil then elseif facts[faction_name] == nil then
minetest.chat_send_player(name, S("This faction doesn't exists.")) return false, S("This faction doesn't exists.")
else else
local fmembers = "" local fmembers = ""
if table.getn(facts[faction_name].members) > factions.max_members_list then if table.getn(facts[faction_name].members) > factions.max_members_list then
@ -280,21 +273,20 @@ local function handle_command(name, param)
end end
end end
end end
minetest.chat_send_player(name, S("Name: @1\nOwner: @2\nMembers: @3", faction_name, factions.get_owner(faction_name), fmembers)) local summary = S("Name: @1\nOwner: @2\nMembers: @3", faction_name, factions.get_owner(faction_name), fmembers)
if factions.get_owner(faction_name) == name or minetest.get_player_privs(name).playerfactions_admin then if factions.get_owner(faction_name) == name or minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Password: @1", factions.get_password(faction_name))) summary = summary .. "\n" .. S("Password: @1", factions.get_password(faction_name))
end end
return true, summary
end end
elseif action == "player_info" then elseif action == "player_info" then
local player_name = params[2] local player_name = params[2]
if not player_name then if not player_name then
minetest.chat_send_player(name, S("The player name is nil or empty.")) return false, S("The player name is nil or empty.")
return false
end end
local player_factions = factions.get_player_factions(player_name) local player_factions = factions.get_player_factions(player_name)
if not player_factions then if not player_factions then
minetest.chat_send_player(name, S("This player doesn't exists or is in no faction")) return false, S("This player doesn't exists or is in no faction")
return false
else else
local str_owner = "" local str_owner = ""
local str_member = "" local str_member = ""
@ -305,10 +297,10 @@ local function handle_command(name, param)
str_member = str_member..", "..v str_member = str_member..", "..v
end end
end end
minetest.chat_send_player(name, S("@1 is in the following factions: @2.", player_name, str_member)) local summary = S("@1 is in the following factions: @2.", player_name, str_member)
local owned_factions = factions.get_owned_factions(player_name) local owned_factions = factions.get_owned_factions(player_name)
if not owned_factions then if not owned_factions then
minetest.chat_send_player(name, S("This player is the owner of no faction.")) summary = summary.. "\n" .. S("This player is the owner of no faction.")
else else
for _,v in ipairs(owned_factions) do for _,v in ipairs(owned_factions) do
if str_owner == "" then if str_owner == "" then
@ -317,30 +309,29 @@ local function handle_command(name, param)
str_owner = str_owner..", "..v str_owner = str_owner..", "..v
end end
end end
minetest.chat_send_player(name, S("This player is the owner of the following factions: @1.", str_owner)) summary = summary .. "\n" .. S("This player is the owner of the following factions: @1.", str_owner)
end end
if minetest.get_player_privs(player_name).playerfactions_admin then if minetest.get_player_privs(player_name).playerfactions_admin then
minetest.chat_send_player(name, S("@1 has the playerfactions_admin privilege so they can admin every faction.", player_name)) summary = summary .. "\n" .. S("@1 has the playerfactions_admin privilege so they can admin every faction.", player_name)
end end
return true, summary
end end
elseif action == "join" then elseif action == "join" then
local faction_name = params[2] local faction_name = params[2]
local password = params[3] local password = params[3]
if factions.get_player_faction(name) ~= nil and factions.mode_unique_faction then if factions.get_player_faction(name) ~= nil and factions.mode_unique_faction then
minetest.chat_send_player(name, S("You are already in a faction.")) return false, S("You are already in a faction.")
elseif not faction_name then elseif not faction_name then
minetest.chat_send_player(name, S("Missing faction name.")) return false, S("Missing faction name.")
elseif facts[faction_name] == nil then elseif facts[faction_name] == nil then
minetest.chat_send_player(name, S("The faction @1 doesn't exist.", faction_name)) return false, S("The faction @1 doesn't exist.", faction_name)
elseif factions.get_password(faction_name) ~= password then elseif factions.get_password(faction_name) ~= password then
minetest.chat_send_player(name, S("Permission denied: Wrong password.")) return false, S("Permission denied: Wrong password.")
else else
if factions.join_faction(faction_name, name) then if factions.join_faction(faction_name, name) then
minetest.chat_send_player(name, S("Joined @1.", faction_name)) return true, S("Joined @1.", faction_name)
return true
else else
minetest.chat_send_player(name, S("Error on joining.")) return false, S("Error on joining.")
return false
end end
end end
elseif action == "leave" then elseif action == "leave" then
@ -348,29 +339,25 @@ local function handle_command(name, param)
local number_factions = table.getn(player_factions) local number_factions = table.getn(player_factions)
local faction_name = nil local faction_name = nil
if number_factions == 0 then if number_factions == 0 then
minetest.chat_send_player(name, S("You are not in a faction.")) return false, S("You are not in a faction.")
return false
elseif #params == 1 then elseif #params == 1 then
if number_factions == 1 then if number_factions == 1 then
faction_name = player_factions[1] faction_name = player_factions[1]
else else
minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", "))) return false, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", "))
return false
end end
elseif #params >= 1 and facts[params[2]] ~= nil then elseif #params >= 1 and facts[params[2]] ~= nil then
faction_name = params[2] faction_name = params[2]
end end
if faction_name == nil then if faction_name == nil then
minetest.chat_send_player(name, S("The given faction doesn't exists.")) return false, S("The given faction doesn't exists.")
elseif factions.get_owner(faction_name) == name then elseif factions.get_owner(faction_name) == name then
minetest.chat_send_player(name, S("You cannot leave your own faction, change owner or disband it.")) return false, S("You cannot leave your own faction, change owner or disband it.")
else else
if factions.leave_faction(faction_name, name) then if factions.leave_faction(faction_name, name) then
minetest.chat_send_player(name, S("Left @1.", faction_name)) return true, S("Left @1.", faction_name)
return true
else else
minetest.chat_send_player(name, S("Error on leaving faction.")) return false, S("Error on leaving faction.")
return false
end end
end end
elseif action == "kick" then elseif action == "kick" then
@ -379,8 +366,7 @@ local function handle_command(name, param)
local own_factions = factions.get_administered_factions(name) local own_factions = factions.get_administered_factions(name)
local number_factions = table.getn(own_factions) local number_factions = table.getn(own_factions)
if number_factions == 0 then if number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command.")) return false, S("You are the owner of no faction, you can't use this command.")
return false
elseif #params == 2 and number_factions == 1 then elseif #params == 2 and number_factions == 1 then
target = params[2] target = params[2]
faction_name = own_factions[1] faction_name = own_factions[1]
@ -389,22 +375,20 @@ local function handle_command(name, param)
target = params[2] target = params[2]
end end
if faction_name == nil then if faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))) return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif target == nil then elseif target == nil then
minetest.chat_send_player(name, S("Missing player name.")) return false, S("Missing player name.")
elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")) return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
elseif not facts[faction_name].members[target] then elseif not facts[faction_name].members[target] then
minetest.chat_send_player(name, S("This player is not in the specified faction.")) return false, S("This player is not in the specified faction.")
elseif target == factions.get_owner(faction_name) then elseif target == factions.get_owner(faction_name) then
minetest.chat_send_player(name, S("You cannot kick the owner of a faction, use '/factions chown <player> [faction]' to change the ownership.")) return false, S("You cannot kick the owner of a faction, use '/factions chown <player> [faction]' to change the ownership.")
else else
if factions.leave_faction(faction_name, target) then if factions.leave_faction(faction_name, target) then
minetest.chat_send_player(name, S("Kicked @1 from faction.", target)) return true, S("Kicked @1 from faction.", target)
return true
else else
minetest.chat_send_player(name, S("Error kicking @1 from faction.", target)) return false, S("Error kicking @1 from faction.", target)
return false
end end
end end
elseif action == "passwd" then elseif action == "passwd" then
@ -413,11 +397,9 @@ local function handle_command(name, param)
local own_factions = factions.get_administered_factions(name) local own_factions = factions.get_administered_factions(name)
local number_factions = table.getn(own_factions) local number_factions = table.getn(own_factions)
if #params == 1 then if #params == 1 then
minetest.chat_send_player(name, S("Missing password.")) return false, S("Missing password.")
return false
elseif number_factions == 0 then elseif number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command.")) return false, S("You are the owner of no faction, you can't use this command.")
return false
elseif #params == 2 and number_factions == 1 then elseif #params == 2 and number_factions == 1 then
password = params[2] password = params[2]
faction_name = own_factions[1] faction_name = own_factions[1]
@ -426,18 +408,16 @@ local function handle_command(name, param)
password = params[2] password = params[2]
end end
if faction_name == nil then if faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))) return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif password == nil then elseif password == nil then
minetest.chat_send_player(name, S("Missing password.")) return false, S("Missing password.")
elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")) return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
else else
if factions.set_password(faction_name, password) then if factions.set_password(faction_name, password) then
minetest.chat_send_player(name, S("Password has been updated.")) return true, S("Password has been updated.")
return true
else else
minetest.chat_send_player(name, S("Failed to change password.")) return false, S("Failed to change password.")
return false
end end
end end
elseif action == "chown" then elseif action == "chown" then
@ -448,15 +428,12 @@ local function handle_command(name, param)
local password = nil local password = nil
if #params < 3 then if #params < 3 then
if params[2] ~= nil and minetest.player_exists(params[2]) then if params[2] ~= nil and minetest.player_exists(params[2]) then
minetest.chat_send_player(name, S("Missing password.")) return false, S("Missing password.")
return false
else else
minetest.chat_send_player(name, S("Missing player name.")) return false, S("Missing player name.")
return false
end end
elseif number_factions == 0 then elseif number_factions == 0 then
minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command.")) return false, S("You are the owner of no faction, you can't use this command.")
return false
elseif number_factions == 1 and #params == 3 then elseif number_factions == 1 and #params == 3 then
faction_name = own_factions[1] faction_name = own_factions[1]
target = params[2] target = params[2]
@ -467,56 +444,51 @@ local function handle_command(name, param)
password = params[3] password = params[3]
end end
if faction_name == nil then if faction_name == nil then
minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))) return false, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", "))
elseif target == nil then elseif target == nil then
minetest.chat_send_player(name, S("Missing player name.")) return false, S("Missing player name.")
elseif password == nil then elseif password == nil then
minetest.chat_send_player(name, S("Missing password.")) return false, S("Missing password.")
elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")) return false, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege.")
elseif not facts[faction_name].members[target] then elseif not facts[faction_name].members[target] then
minetest.chat_send_player(name, S("@1 isn't in your faction.", target)) return false, S("@1 isn't in your faction.", target)
elseif password ~= factions.get_password(faction_name) then elseif password ~= factions.get_password(faction_name) then
minetest.chat_send_player(name, S("Permission denied: Wrong password.")) return false, S("Permission denied: Wrong password.")
else else
if factions.chown(faction_name, target) then if factions.chown(faction_name, target) then
minetest.chat_send_player(name, S("Ownership has been transferred to @1.", target)) return true, S("Ownership has been transferred to @1.", target)
return true
else else
minetest.chat_send_player(name, S("Failed to transfer ownership.")) return false, S("Failed to transfer ownership.")
return false
end end
end end
elseif action == "invite" then elseif action == "invite" then
if not minetest.get_player_privs(name).playerfactions_admin then if not minetest.get_player_privs(name).playerfactions_admin then
minetest.chat_send_player(name, S("Permission denied: You can't use this command, playerfactions_admin priv is needed.")) return false, S("Permission denied: You can't use this command, playerfactions_admin priv is needed.")
else else
local target = params[2] local target = params[2]
local faction_name = params[3] local faction_name = params[3]
if not target then if not target then
minetest.chat_send_player(name, S("Missing target.")) return false, S("Missing target.")
elseif not faction_name then elseif not faction_name then
minetest.chat_send_player(name, S("Missing faction name.")) return false, S("Missing faction name.")
elseif facts[faction_name] == nil then elseif facts[faction_name] == nil then
minetest.chat_send_player(name, S("The faction @1 doesn't exist.", faction_name)) return false, S("The faction @1 doesn't exist.", faction_name)
elseif not minetest.player_exists(target) then elseif not minetest.player_exists(target) then
minetest.chat_send_player(name, S("The player doesn't exist.")) return false, S("The player doesn't exist.")
elseif factions.mode_unique_faction and factions.get_player_faction(target) ~= nil then elseif factions.mode_unique_faction and factions.get_player_faction(target) ~= nil then
minetest.chat_send_player(name, S("The player is already in the faction \"@1\".",factions.get_player_faction(target))) return false, S("The player is already in the faction \"@1\".",factions.get_player_faction(target))
else else
if factions.join_faction(faction_name, target) then if factions.join_faction(faction_name, target) then
minetest.chat_send_player(name, S("@1 is now a member of the faction @2.", target, faction_name)) return true, S("@1 is now a member of the faction @2.", target, faction_name)
return true
else else
minetest.chat_send_player(name, S("Error on adding @1 into @2.", target, faction_name)) return false, S("Error on adding @1 into @2.", target, faction_name)
return true
end end
end end
end end
else else
minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help.")) return false, S("Unknown subcommand. Run '/help factions' for help.")
end end
return false
end end
minetest.register_chatcommand("factions", { minetest.register_chatcommand("factions", {