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https://github.com/mt-mods/playerfactions.git
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leave: cleanup
- update help text to standard syntax - remove unnecessary param count checks - simplify leave_faction() argument checking
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parent
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12
init.lua
12
init.lua
@ -183,7 +183,7 @@ function factions.join_faction(fname, player)
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end
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function factions.leave_faction(fname, player_name)
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if facts[fname] == nil or not minetest.player_exists(player_name) then
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if not (facts[fname] and minetest.player_exists(player_name)) then
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return false
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end
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facts[fname].members[player_name] = nil
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@ -346,10 +346,10 @@ local function handle_command(name, param)
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elseif action == "leave" then
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local player_factions = factions.get_player_factions(name)
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local number_factions = player_factions and table.getn(player_factions) or 0
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local faction_name = nil
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local faction_name = params[2]
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if number_factions == 0 then
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return false, S("You are not in a faction.")
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elseif #params == 1 then
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elseif not faction_name then
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if number_factions == 1 then
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faction_name = player_factions[1]
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else
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@ -358,10 +358,8 @@ local function handle_command(name, param)
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table.concat(player_factions, ", ")
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)
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end
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elseif #params >= 1 and facts[params[2]] ~= nil then
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faction_name = params[2]
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end
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if faction_name == nil then
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if not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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elseif factions.get_owner(faction_name) == name then
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return false, S("You cannot leave your own faction, change owner or disband it.")
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@ -523,10 +521,10 @@ minetest.register_chatcommand("factions", {
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.."info [<faction>]: "..S("See information about a faction").."\n"
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.."player_info [<player>]: "..S("See information about a player").."\n"
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.."join <faction> <password>: "..S("Join an existing faction").."\n"
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.."leave [faction]: "..S("Leave your faction").."\n"
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.."kick <player> [faction]: "..S("Kick someone from your faction or from the given faction").."\n"
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.."passwd <password> [faction]: "..S("Change your faction's password or the password of the given faction").."\n"
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.."chown <player> <password> [faction]: "..S("Transfer ownership of your faction").."\n"
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.."leave [<faction>]: "..S("Leave your faction").."\n"
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.."disband <password> [<faction>]: "..S("Disband your faction or the given faction").."\n"
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.."invite <player> <faction>: "..S("Add player to a faction, you need @1 priv", factions.priv).."\n",
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