mirror of
https://github.com/mt-mods/playerfactions.git
synced 2024-11-29 10:43:50 +01:00
player_info: cleanup
- move depricated log entry to start of get_player_faction(), no point in skipping warning. - simplify get_player_factions() - whitespace linebreaks for easier reading and consistancy - loop members into table for consistant and easier to read code - simplify get_owned_factions() - make player_name param optional, default to caller (still need to check as caller name can be missing) - loop factions into table for consistant and easier to read code (also presumpted faster)
This commit is contained in:
parent
9a646d213e
commit
86ba332441
57
init.lua
57
init.lua
@ -56,11 +56,11 @@ function factions.player_is_in_faction(fname, player_name)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function factions.get_player_faction(name)
|
function factions.get_player_faction(name)
|
||||||
|
minetest.log("warning", "Function factions.get_player_faction() is deprecated in favor of " ..
|
||||||
|
"factions.get_player_factions(). Please check updates of mods depending on playerfactions.")
|
||||||
if not minetest.player_exists(name) then
|
if not minetest.player_exists(name) then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
minetest.log("warning", "Function factions.get_player_faction() is deprecated in favor of " ..
|
|
||||||
"factions.get_player_factions(). Please check updates of mods depending on playerfactions.")
|
|
||||||
for fname, fact in pairs(facts) do
|
for fname, fact in pairs(facts) do
|
||||||
if fact.members[name] then
|
if fact.members[name] then
|
||||||
return fname
|
return fname
|
||||||
@ -73,29 +73,23 @@ function factions.get_player_factions(name)
|
|||||||
if not minetest.player_exists(name) then
|
if not minetest.player_exists(name) then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
local player_factions = nil
|
local player_factions = {}
|
||||||
for fname, fact in pairs(facts) do
|
for fname, fact in pairs(facts) do
|
||||||
if fact.members[name] then
|
if fact.members[name] then
|
||||||
if not player_factions then
|
|
||||||
player_factions = {}
|
|
||||||
end
|
|
||||||
table.insert(player_factions, fname)
|
table.insert(player_factions, fname)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return player_factions
|
return 0 < table.getn(player_factions) and player_factions or false
|
||||||
end
|
end
|
||||||
|
|
||||||
function factions.get_owned_factions(name)
|
function factions.get_owned_factions(name)
|
||||||
local own_factions = nil
|
local own_factions = {}
|
||||||
for fname, fact in pairs(facts) do
|
for fname, fact in pairs(facts) do
|
||||||
if fact.owner == name then
|
if fact.owner == name then
|
||||||
if not own_factions then
|
|
||||||
own_factions = {}
|
|
||||||
end
|
|
||||||
table.insert(own_factions, fname)
|
table.insert(own_factions, fname)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return own_factions
|
return 0 < table.getn(own_factions) and own_factions or false
|
||||||
end
|
end
|
||||||
|
|
||||||
function factions.get_administered_factions(name)
|
function factions.get_administered_factions(name)
|
||||||
@ -294,37 +288,34 @@ local function handle_command(name, param)
|
|||||||
return true, summary
|
return true, summary
|
||||||
end
|
end
|
||||||
elseif action == "player_info" then
|
elseif action == "player_info" then
|
||||||
local player_name = params[2]
|
local player_name = params[2] or name
|
||||||
if not player_name then
|
if not player_name then
|
||||||
return false, S("Missing player name.")
|
return false, S("Missing player name.")
|
||||||
end
|
end
|
||||||
local player_factions = factions.get_player_factions(player_name)
|
local player_factions = factions.get_player_factions(player_name)
|
||||||
if not player_factions then
|
if not player_factions then
|
||||||
return false, S("Player @1 doesn't exist or isn't in any faction.", player_name)
|
return false, S(
|
||||||
|
"Player @1 doesn't exist or isn't in any faction.", player_name)
|
||||||
else
|
else
|
||||||
local str_owner = ""
|
local member = {}
|
||||||
local str_member = ""
|
for _, v in ipairs(player_factions) do
|
||||||
for _,v in ipairs(player_factions) do
|
table.insert(member, v)
|
||||||
if str_member == "" then
|
|
||||||
str_member = str_member..v
|
|
||||||
else
|
|
||||||
str_member = str_member..", "..v
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
local summary = S("@1 is in the following factions: @2.", player_name, str_member)
|
local summary = S("@1 is in the following factions: @2.",
|
||||||
|
player_name, table.concat(member, ", "))
|
||||||
local owned_factions = factions.get_owned_factions(player_name)
|
local owned_factions = factions.get_owned_factions(player_name)
|
||||||
if not owned_factions then
|
if not owned_factions then
|
||||||
summary = summary.. "\n" .. S("@1 doesn't own any factions.", player_name)
|
summary = summary .. "\n" .. S(
|
||||||
|
"@1 doesn't own any factions.", player_name)
|
||||||
else
|
else
|
||||||
for _,v in ipairs(owned_factions) do
|
local owner = {}
|
||||||
if str_owner == "" then
|
for _, v in ipairs(owned_factions) do
|
||||||
str_owner = str_owner..v
|
table.insert(owner, v)
|
||||||
else
|
|
||||||
str_owner = str_owner..", "..v
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
summary = summary .. "\n" .. S("@1 is the owner of the following factions: @2.",
|
summary = summary .. "\n" .. S(
|
||||||
player_name, str_owner)
|
"@1 is the owner of the following factions: @2.",
|
||||||
|
player_name, table.concat(owner, ", ")
|
||||||
|
)
|
||||||
end
|
end
|
||||||
if minetest.get_player_privs(player_name)[factions.priv] then
|
if minetest.get_player_privs(player_name)[factions.priv] then
|
||||||
summary = summary .. "\n" .. S(
|
summary = summary .. "\n" .. S(
|
||||||
@ -530,7 +521,7 @@ minetest.register_chatcommand("factions", {
|
|||||||
params = "create <faction> <password>: "..S("Create a new faction").."\n"
|
params = "create <faction> <password>: "..S("Create a new faction").."\n"
|
||||||
.."list: "..S("List available factions").."\n"
|
.."list: "..S("List available factions").."\n"
|
||||||
.."info [<faction>]: "..S("See information about a faction").."\n"
|
.."info [<faction>]: "..S("See information about a faction").."\n"
|
||||||
.."player_info <player>: "..S("See information about a player").."\n"
|
.."player_info [<player>]: "..S("See information about a player").."\n"
|
||||||
.."join <faction> <password>: "..S("Join an existing faction").."\n"
|
.."join <faction> <password>: "..S("Join an existing faction").."\n"
|
||||||
.."leave [faction]: "..S("Leave your faction").."\n"
|
.."leave [faction]: "..S("Leave your faction").."\n"
|
||||||
.."kick <player> [faction]: "..S("Kick someone from your faction or from the given faction").."\n"
|
.."kick <player> [faction]: "..S("Kick someone from your faction or from the given faction").."\n"
|
||||||
|
Loading…
Reference in New Issue
Block a user