mirror of
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Port from intllib to builting MT5 client-side translation system
- Add french translations
This commit is contained in:
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@ -32,7 +32,7 @@ This command can only be used by players with the playerfactions_admin privilege
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## Translations
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As mentioned below, this mod has support for `intllib`! If you know English and another language, please submit a translation! It would be greatly appreciated, and your name will be added to the acknowledgements at the bottom of this page. Thanks!
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If you know English and another language, please submit a translation! It would be greatly appreciated, and your name will be added to the acknowledgements at the bottom of this page. Thanks!
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## Mod integration
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@ -41,10 +41,6 @@ The following mods have optional support for `playerfactions`:
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- `areas`: Protect faction territory using areas. [link](https://github.com/minetest-mods/areas)
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- `protector`: Allow faction to be added as a member to protection blocks. [link](https://notabug.org/TenPlus1/protector)
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Additionally, `playerfactions` can optionally depend on the following mods:
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- `intllib`: Provide localizations for different languages
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### Using `playerfactions` in your own mod
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I strongly recommend reading through the `init.lua` file; the functions at the top give you a pretty good idea of how to use it, but just in case you're short on time I'll list the most important functions below.
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118
init.lua
118
init.lua
@ -1,7 +1,7 @@
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minetest.register_privilege("playerfactions_admin", {description = "Allow the use of all playerfactions commands",give_to_singleplayer = false})
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-- Load support for intllib.
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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-- Translation support
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local S = minetest.get_translator("playerfactions")
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minetest.register_privilege("playerfactions_admin", {description = S("Allow the use of all playerfactions commands"), give_to_singleplayer = false})
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-- Data
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factions = {}
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@ -157,23 +157,23 @@ local function handle_command(name, param)
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table.insert(params, p)
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end
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if params == nil then
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minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help"))
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minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help."))
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end
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local action = params[1]
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if action == "create" then
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local faction_name = params[2]
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local password = params[3]
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if factions.mode_unique_faction and factions.get_player_faction(name) ~= nil then
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minetest.chat_send_player(name, S("You are already in a faction"))
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minetest.chat_send_player(name, S("You are already in a faction."))
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elseif faction_name == nil then
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minetest.chat_send_player(name, S("Missing faction name"))
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minetest.chat_send_player(name, S("Missing faction name."))
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elseif password == nil then
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minetest.chat_send_player(name, S("Missing password"))
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minetest.chat_send_player(name, S("Missing password."))
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elseif facts[faction_name] ~= nil then
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minetest.chat_send_player(name, S("That faction already exists"))
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minetest.chat_send_player(name, S("That faction already exists."))
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else
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factions.register_faction(faction_name, name, password)
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minetest.chat_send_player(name, S("Registered @1", faction_name))
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minetest.chat_send_player(name, S("Registered @1.", faction_name))
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return true
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end
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elseif action == "disband" then
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@ -182,10 +182,10 @@ local function handle_command(name, param)
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local own_factions = factions.get_administered_factions(name)
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local number_factions = #own_factions
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if number_factions == 0 then
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minetest.chat_send_player(name, S("You are the owner of no faction"))
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minetest.chat_send_player(name, S("You are the owner of no faction."))
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return false
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elseif #params == 1 then
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minetest.chat_send_player(name, S("Missing password"))
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minetest.chat_send_player(name, S("Missing password."))
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return false
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elseif #params == 2 and number_factions == 1 then
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password = params[2]
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@ -195,18 +195,18 @@ local function handle_command(name, param)
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password = params[2]
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end
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if password == nil then
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minetest.chat_send_player(name, S("Missing password"))
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minetest.chat_send_player(name, S("Missing password."))
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elseif faction_name == nil then
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them : @1", table.concat(own_factions, ", ")))
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
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elseif not facts[faction_name] then
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minetest.chat_send_player(name, S("This faction doesn't exists"))
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minetest.chat_send_player(name, S("This faction doesn't exists."))
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elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then
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minetest.chat_send_player(name, S("“Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
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minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
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elseif password ~= factions.get_password(faction_name) then
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minetest.chat_send_player(name, S("Permission denied: Wrong password"))
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minetest.chat_send_player(name, S("Permission denied: Wrong password."))
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else
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factions.disband_faction(faction_name)
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minetest.chat_send_player(name, S("Disbanded @1", faction_name))
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minetest.chat_send_player(name, S("Disbanded @1.", faction_name))
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return true
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end
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elseif action == "list" then
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@ -215,9 +215,9 @@ local function handle_command(name, param)
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table.insert(faction_list, k)
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end
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if #faction_list ~= 0 then
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minetest.chat_send_player(name, "Factions("..#faction_list.."): "..table.concat(faction_list, ", "))
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minetest.chat_send_player(name, S("Factions (@1): @2.", #faction_list, table.concat(faction_list, ", ")))
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else
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minetest.chat_send_player(name, S("There are no factions yet"))
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minetest.chat_send_player(name, S("There are no factions yet."))
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end
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return true
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elseif action == "info" then
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@ -227,15 +227,15 @@ local function handle_command(name, param)
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if #player_factions == 1 then
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faction_name = player_factions[1]
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else
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minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them : @1", table.concat(player_factions, ", ")))
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minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", ")))
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return false
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end
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elseif facts[faction_name] == nil then
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minetest.chat_send_player(name, S("This faction is not registered"))
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minetest.chat_send_player(name, S("This faction doesn't exists."))
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else
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local fmembers = ""
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if table.getn(facts[faction_name].members) > factions.max_members_list then
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fmembers = S("The faction has more than @1 members, the members list can't be shown",factions.max_members_list)
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fmembers = S("The faction has more than @1 members, the members list can't be shown.", factions.max_members_list)
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else
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for play,_ in pairs(facts[faction_name].members) do
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if fmembers == "" then
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@ -254,17 +254,17 @@ local function handle_command(name, param)
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local faction_name = params[2]
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local password = params[3]
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if factions.get_player_faction(name) ~= nil and factions.mode_unique_faction then
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minetest.chat_send_player(name, S("You are already in a faction"))
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minetest.chat_send_player(name, S("You are already in a faction."))
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elseif facts[faction_name] == nil then
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minetest.chat_send_player(name, S("The faction @1 doesn't exist", faction_name))
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minetest.chat_send_player(name, S("The faction @1 doesn't exist.", faction_name))
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elseif factions.get_password(faction_name) ~= password then
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minetest.chat_send_player(name, S("Permission denied: Wrong password."))
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else
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if factions.join_faction(faction_name, name) then
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minetest.chat_send_player(name, S("Joined @1", faction_name))
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minetest.chat_send_player(name, S("Joined @1.", faction_name))
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return true
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else
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minetest.chat_send_player(name, S("Error on joining"))
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minetest.chat_send_player(name, S("Error on joining."))
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return false
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end
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end
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@ -273,28 +273,28 @@ local function handle_command(name, param)
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local number_factions = table.getn(player_factions)
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local faction_name = nil
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if number_factions == 0 then
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minetest.chat_send_player(name, S("You are not in a faction"))
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minetest.chat_send_player(name, S("You are not in a faction."))
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return false
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elseif #params == 1 then
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if number_factions == 1 then
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faction_name = player_factions[1]
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else
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minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them : @1", table.concat(player_factions, ", ")))
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minetest.chat_send_player(name, S("You are in many factions, you have to choose one of them: @1.", table.concat(player_factions, ", ")))
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return false
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end
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elseif #params >= 1 and facts[params[2]] ~= nil then
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faction_name = params[2]
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end
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if faction_name == nil then
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minetest.chat_send_player(name, "The given faction doesn't exists")
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minetest.chat_send_player(name, S("The given faction doesn't exists."))
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elseif factions.get_owner(faction_name) == name then
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minetest.chat_send_player(name, S("You cannot leave your own faction, change owner or disband it."))
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else
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if factions.leave_faction(faction_name, name) then
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minetest.chat_send_player(name, S("Left @1", faction_name))
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minetest.chat_send_player(name, S("Left @1.", faction_name))
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return true
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else
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minetest.chat_send_player(name, S("Error on leaving faction"))
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minetest.chat_send_player(name, S("Error on leaving faction."))
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return false
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end
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end
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@ -304,7 +304,7 @@ local function handle_command(name, param)
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local own_factions = factions.get_administered_factions(name)
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local number_factions = table.getn(own_factions)
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if number_factions == 0 then
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minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command"))
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minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command."))
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return false
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elseif #params == 2 and number_factions == 1 then
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target = params[2]
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@ -314,21 +314,21 @@ local function handle_command(name, param)
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target = params[2]
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end
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if faction_name == nil then
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them : @1", table.concat(own_factions, ", ")))
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
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elseif target == nil then
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minetest.chat_send_player(name, S("Missing player name"))
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minetest.chat_send_player(name, S("Missing player name."))
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elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then
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minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
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elseif not facts[faction_name].members[target] then
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minetest.chat_send_player(name, S("This player is not in the specified faction"))
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minetest.chat_send_player(name, S("This player is not in the specified faction."))
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elseif target == factions.get_owner(faction_name) then
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minetest.chat_send_player(name, S("You cannot kick the owner of a faction, use '/factions chown <player> [faction]' to change the ownership."))
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else
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if factions.leave_faction(faction_name, target) then
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minetest.chat_send_player(name, S("Kicked @1 from faction", target))
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minetest.chat_send_player(name, S("Kicked @1 from faction.", target))
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return true
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else
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minetest.chat_send_player(name, S("Error kicking @1 from faction", target))
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minetest.chat_send_player(name, S("Error kicking @1 from faction.", target))
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return false
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end
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end
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@ -338,10 +338,10 @@ local function handle_command(name, param)
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local own_factions = factions.get_administered_factions(name)
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local number_factions = table.getn(own_factions)
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if #params == 1 then
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minetest.chat_send_player(name, S("Missing password"))
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minetest.chat_send_player(name, S("Missing password."))
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return false
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elseif number_factions == 0 then
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minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command"))
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minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command."))
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return false
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elseif #params == 2 and number_factions == 1 then
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password = params[2]
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@ -351,9 +351,9 @@ local function handle_command(name, param)
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password = params[2]
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end
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if faction_name == nil then
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them : @1", table.concat(own_factions, ", ")))
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
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elseif password == nil then
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minetest.chat_send_player(name, S("Missing password"))
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minetest.chat_send_player(name, S("Missing password."))
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elseif factions.get_owner(faction_name) ~= name and not minetest.get_player_privs(name).playerfactions_admin then
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minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
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else
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@ -373,14 +373,14 @@ local function handle_command(name, param)
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local password = nil
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if #params < 3 then
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if params[2] ~= nil and minetest.player_exists(params[2]) then
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minetest.chat_send_player(name,"Missing password")
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minetest.chat_send_player(name, S("Missing password."))
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return false
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else
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minetest.chat_send_player(name,"Missing player name")
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minetest.chat_send_player(name, S("Missing player name."))
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return false
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end
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elseif number_factions == 0 then
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minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command"))
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minetest.chat_send_player(name, S("You are the owner of no faction, you can't use this command."))
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return false
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elseif number_factions == 1 and #params == 3 then
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faction_name = own_factions[1]
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@ -392,20 +392,20 @@ local function handle_command(name, param)
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password = params[3]
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end
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if faction_name == nil then
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them : @1", table.concat(own_factions, ", ")))
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minetest.chat_send_player(name, S("You are the owner of many factions, you have to choose one of them: @1.", table.concat(own_factions, ", ")))
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elseif target == nil then
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minetest.chat_send_player(name, S("Missing player name"))
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minetest.chat_send_player(name, S("Missing player name."))
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elseif password == nil then
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minetest.chat_send_player(name, S("Missing password"))
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minetest.chat_send_player(name, S("Missing password."))
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elseif name ~= factions.get_owner(faction_name) and not minetest.get_player_privs(name).playerfactions_admin then
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minetest.chat_send_player(name, S("Permission denied: You are not the owner of this faction, and don't have the playerfactions_admin privilege."))
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elseif not facts[faction_name].members[target] then
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minetest.chat_send_player(name, S("@1 isn't in your faction", target))
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minetest.chat_send_player(name, S("@1 isn't in your faction.", target))
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elseif password ~= factions.get_password(faction_name) then
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minetest.chat_send_player(name, S("Permission denied: Wrong password"))
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minetest.chat_send_player(name, S("Permission denied: Wrong password."))
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else
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if factions.chown(faction_name, target) then
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minetest.chat_send_player(name, S("Ownership has been transferred to @1", target))
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minetest.chat_send_player(name, S("Ownership has been transferred to @1.", target))
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return true
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else
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minetest.chat_send_player(name, S("Failed to transfer ownership."))
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@ -414,19 +414,19 @@ local function handle_command(name, param)
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end
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elseif action == "invite" then
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if not minetest.get_player_privs(name).playerfactions_admin then
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minetest.chat_send_player(name, "Permission denied: You can't use this command, playerfactions_admin priv is needed.")
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minetest.chat_send_player(name, S("Permission denied: You can't use this command, playerfactions_admin priv is needed."))
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else
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local target = params[2]
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local faction_name = params[3]
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if facts[faction_name] == nil then
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minetest.chat_send_player(name, "The faction doesn't exist")
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minetest.chat_send_player(name, S("The faction @1 doesn't exist.", faction_name))
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elseif not minetest.player_exists(target) then
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minetest.chat_send_player(name, "The player doesn't exist")
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minetest.chat_send_player(name, S("The player doesn't exist."))
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elseif factions.mode_unique_faction and factions.get_player_faction(target) ~= nil then
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minetest.chat_send_player(name, S("The player is already in the faction \"@1\"",factions.get_player_faction(target)))
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minetest.chat_send_player(name, S("The player is already in the faction \"@1\".",factions.get_player_faction(target)))
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else
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if factions.join_faction(faction_name, target) then
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minetest.chat_send_player(name, S("@1 is now a member of the faction @2", target, faction_name))
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minetest.chat_send_player(name, S("@1 is now a member of the faction @2.", target, faction_name))
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return true
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else
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minetest.chat_send_player(name, S("Error on adding @1 into @2.", target, faction_name))
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@ -435,7 +435,7 @@ local function handle_command(name, param)
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end
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end
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else
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minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help"))
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minetest.chat_send_player(name, S("Unknown subcommand. Run '/help factions' for help."))
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end
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return false
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end
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@ -449,8 +449,8 @@ minetest.register_chatcommand("factions", {
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.."kick <player> [faction]: "..S("Kick someone from your faction or from the given faction").."\n"
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.."disband <password> [faction]: "..S("Disband your faction or the given faction").."\n"
|
||||
.."passwd <password> [faction]: "..S("Change your faction's password or the password of the given faction").."\n"
|
||||
.."chown <player> [faction]:"..S("Transfer ownership of your faction").."\n"
|
||||
.."invite <player> <faction>:"..S("Add player to a faction, you need factionsplayer_admin privs").."\n",
|
||||
.."chown <player> [faction]: "..S("Transfer ownership of your faction").."\n"
|
||||
.."invite <player> <faction>: "..S("Add player to a faction, you need factionsplayer_admin privs").."\n",
|
||||
|
||||
description = "",
|
||||
privs = {},
|
||||
|
45
intllib.lua
45
intllib.lua
@ -1,45 +0,0 @@
|
||||
|
||||
-- Fallback functions for when `intllib` is not installed.
|
||||
-- Code released under Unlicense <http://unlicense.org>.
|
||||
|
||||
-- Get the latest version of this file at:
|
||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||
|
||||
local function format(str, ...)
|
||||
local args = { ... }
|
||||
local function repl(escape, open, num, close)
|
||||
if escape == "" then
|
||||
local replacement = tostring(args[tonumber(num)])
|
||||
if open == "" then
|
||||
replacement = replacement..close
|
||||
end
|
||||
return replacement
|
||||
else
|
||||
return "@"..open..num..close
|
||||
end
|
||||
end
|
||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
gettext, ngettext = intllib.make_gettext_pair()
|
||||
else
|
||||
-- Old method using text files.
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
||||
return format(msgid, ...)
|
||||
end
|
||||
|
||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||
return format(n==1 and msgid or msgid_plural, ...)
|
||||
end
|
||||
|
||||
return gettext, ngettext
|
2
mod.conf
2
mod.conf
@ -1,2 +1,2 @@
|
||||
name = playerfactions
|
||||
optional_depends = intllib
|
||||
min_minetest_version = 5.0.0
|
||||
|
Loading…
Reference in New Issue
Block a user