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https://github.com/mt-mods/playerfactions.git
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info: cleanup
- whitespace linebreaks for easier reading and consistancy - update helptext signiture (also for disband) to reflect actual requirements and standard - loop members into table for consistant and easier to read code
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parent
f02f6d56e6
commit
9a646d213e
25
init.lua
25
init.lua
@ -242,8 +242,8 @@ local function handle_command(name, param)
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elseif not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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elseif not is_admin and name ~= factions.get_owner(faction_name) then
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return false, S("Permission denied: You are not the owner of that faction, " ..
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"and don't have the @1 privilege.", factions.priv)
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return false, S("Permission denied: You are not the owner of that faction,"
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.. " and don't have the @1 privilege.", factions.priv)
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elseif not is_admin and factions.valid_password(faction_name, password) then
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return false, S("Permission denied: Wrong password.")
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else
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@ -279,19 +279,18 @@ local function handle_command(name, param)
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if facts[faction_name] == nil then
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return false, S("Faction @1 doesn't exist.", faction_name)
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else
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local fmembers = ""
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local fmembers = {}
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if table.getn(facts[faction_name].members) > factions.max_members_list then
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fmembers = S("The faction has more than @1 members, the members list can't be shown.", factions.max_members_list)
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table.insert(fmembers, S("The faction has more than @1 members,"
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.. " the members list can't be shown.", factions.max_members_list))
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else
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for play,_ in pairs(facts[faction_name].members) do
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if fmembers == "" then
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fmembers = play
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else
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fmembers = fmembers..", "..play
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end
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for play in pairs(facts[faction_name].members) do
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table.insert(fmembers, play)
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end
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end
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local summary = S("Name: @1\nOwner: @2\nMembers: @3", faction_name, factions.get_owner(faction_name), fmembers)
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local summary = S("Name: @1\nOwner: @2\nMembers: @3",
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faction_name, factions.get_owner(faction_name),
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table.concat(fmembers, ", "))
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return true, summary
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end
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elseif action == "player_info" then
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@ -530,14 +529,14 @@ end
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minetest.register_chatcommand("factions", {
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params = "create <faction> <password>: "..S("Create a new faction").."\n"
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.."list: "..S("List available factions").."\n"
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.."info <faction>: "..S("See information about a faction").."\n"
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.."info [<faction>]: "..S("See information about a faction").."\n"
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.."player_info <player>: "..S("See information about a player").."\n"
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.."join <faction> <password>: "..S("Join an existing faction").."\n"
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.."leave [faction]: "..S("Leave your faction").."\n"
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.."kick <player> [faction]: "..S("Kick someone from your faction or from the given faction").."\n"
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.."disband <password> [faction]: "..S("Disband your faction or the given faction").."\n"
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.."passwd <password> [faction]: "..S("Change your faction's password or the password of the given faction").."\n"
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.."chown <player> <password> [faction]: "..S("Transfer ownership of your faction").."\n"
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.."disband <password> [<faction>]: "..S("Disband your faction or the given faction").."\n"
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.."invite <player> <faction>: "..S("Add player to a faction, you need @1 priv", factions.priv).."\n",
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description = "",
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