mirror of
https://github.com/mt-mods/playerfactions.git
synced 2024-11-22 07:13:50 +01:00
refactor handle_command for mtt
It could've been done by only exposing handle_command, but this is cleaner for future maintenance as tasks are well separated.
This commit is contained in:
parent
b6f312b9db
commit
a27dcfd62c
637
init.lua
637
init.lua
@ -193,319 +193,346 @@ function factions.leave_faction(fname, player_name)
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end
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-- Chat commands
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local chat = {}
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if do_mtt then factions.chat = chat end
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function chat.create(name, params, not_admin)
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local faction_name = params[2]
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local password = params[3]
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if not faction_name then
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return false, S("Missing faction name.")
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elseif not password then
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return false, S("Missing password.")
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elseif factions.mode_unique_faction and factions.get_player_factions(name) then
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return false, S("You are already in a faction.")
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elseif facts[faction_name] then
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return false, S("Faction @1 already exists.", faction_name)
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else
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factions.register_faction(faction_name, name, password)
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return true, S("Registered @1.", faction_name)
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end
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end
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function chat.disband(name, params, not_admin)
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local password = params[2]
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if not password then
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return false, S("Missing password.")
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end
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local faction_name = params[3]
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local own_factions = factions.get_administered_factions(name)
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local number_factions = own_factions and table.getn(own_factions) or 0
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if not_admin and number_factions == 0 then
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return false, S("You don't own any factions.")
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elseif not faction_name and number_factions == 1 then
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faction_name = own_factions[1]
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elseif not faction_name then
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return false, S(
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"You are the owner of multiple factions, you have to choose one of them: @1.",
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table.concat(own_factions, ", ")
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)
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end
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if not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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elseif not_admin and name ~= factions.get_owner(faction_name) then
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return false, S("Permission denied: You are not the owner of that faction,"
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.. " and don't have the @1 privilege.", factions.priv)
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elseif not_admin and factions.valid_password(faction_name, password) then
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return false, S("Permission denied: Wrong password.")
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else
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factions.disband_faction(faction_name)
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return true, S("Disbanded @1.", faction_name)
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end
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end
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function chat.list(name, params, not_admin)
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local faction_list = {}
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for k in pairs(facts) do
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table.insert(faction_list, k)
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end
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if table.getn(faction_list) == 0 then
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return true, S("There are no factions yet.")
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else
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return true, S("Factions (@1): @2.",
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table.getn(faction_list), table.concat(faction_list, ", "))
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end
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end
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function chat.info(name, params, not_admin)
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local faction_name = params[2]
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if not faction_name then
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local player_factions = factions.get_player_factions(name)
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if not player_factions then
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return true, S("No factions found.")
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elseif table.getn(player_factions) == 1 then
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faction_name = player_factions[1]
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else
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return false, S(
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"You are in multiple factions, you have to choose one of them: @1.",
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table.concat(player_factions, ", ")
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)
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end
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end
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if not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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else
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local fmembers = {}
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if table.getn(facts[faction_name].members) > factions.max_members_list then
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table.insert(fmembers, S("The faction has more than @1 members,"
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.. " the members list can't be shown.", factions.max_members_list))
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else
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for play in pairs(facts[faction_name].members) do
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table.insert(fmembers, play)
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end
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end
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local summary = S("Name: @1\nOwner: @2\nMembers: @3",
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faction_name, factions.get_owner(faction_name),
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table.concat(fmembers, ", "))
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return true, summary
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end
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end
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function chat.player_info(name, params, not_admin)
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local player_name = params[2] or name
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if not player_name then
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return false, S("Missing player name.")
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end
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local player_factions = factions.get_player_factions(player_name)
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if not player_factions then
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return false, S(
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"Player @1 doesn't exist or isn't in any faction.", player_name)
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else
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local member = {}
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for _, v in ipairs(player_factions) do
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table.insert(member, v)
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end
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local summary = S("@1 is in the following factions: @2.",
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player_name, table.concat(member, ", "))
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local owned_factions = factions.get_owned_factions(player_name)
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if not owned_factions then
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summary = summary .. "\n" .. S(
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"@1 doesn't own any factions.", player_name)
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else
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local owner = {}
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for _, v in ipairs(owned_factions) do
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table.insert(owner, v)
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end
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summary = summary .. "\n" .. S(
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"@1 is the owner of the following factions: @2.",
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player_name, table.concat(owner, ", ")
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)
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end
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if minetest.get_player_privs(player_name)[factions.priv] then
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summary = summary .. "\n" .. S(
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"@1 has the @2 privilege so they can admin every faction.",
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player_name, factions.priv
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)
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end
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return true, summary
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end
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end
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function chat.join(name, params, not_admin)
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local faction_name = params[2]
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local password = params[3]
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if factions.mode_unique_faction and factions.get_player_factions(name) then
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return false, S("You are already in a faction.")
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elseif not faction_name then
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return false, S("Missing faction name.")
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elseif not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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elseif facts[faction_name].members[name] then
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return false, S("You are already in faction @1.", faction_name)
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elseif not factions.valid_password(faction_name, password) then
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return false, S("Permission denied: Wrong password.")
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else
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if factions.join_faction(faction_name, name) then
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return true, S("Joined @1.", faction_name)
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else
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return false, S("Error joining faction.")
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end
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end
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end
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function chat.leave(name, params, not_admin)
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local player_factions = factions.get_player_factions(name)
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local number_factions = player_factions and table.getn(player_factions) or 0
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local faction_name = params[2]
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if number_factions == 0 then
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return false, S("You are not in a faction.")
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elseif not faction_name then
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if number_factions == 1 then
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faction_name = player_factions[1]
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else
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return false, S(
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"You are in multiple factions, you have to choose one of them: @1.",
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table.concat(player_factions, ", ")
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)
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end
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end
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if not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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elseif factions.get_owner(faction_name) == name then
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return false, S("You cannot leave your own faction, change owner or disband it.")
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elseif not facts[faction_name].members[name] then
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return false, S("You aren't part of faction @1.", faction_name)
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else
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if factions.leave_faction(faction_name, name) then
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return true, S("Left @1.", faction_name)
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else
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return false, S("Error leaving faction.")
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end
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end
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end
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function chat.kick(name, params, not_admin)
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local target = params[2]
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if not target then
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return false, S("Missing player name.")
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end
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local faction_name = params[3]
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local own_factions = factions.get_administered_factions(name)
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local number_factions = own_factions and table.getn(own_factions) or 0
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if number_factions == 0 then
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return false, S("You don't own any factions, you can't use this command.")
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elseif not faction_name and number_factions == 1 then
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faction_name = own_factions[1]
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elseif not faction_name then
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return false, S(
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"You are the owner of multiple factions, you have to choose one of them: @1.",
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table.concat(own_factions, ", ")
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)
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end
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if not_admin and factions.get_owner(faction_name) ~= name then
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return false, S("Permission denied: You are not the owner of that faction, "
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.. "and don't have the @1 privilege.", factions.priv)
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elseif not facts[faction_name].members[target] then
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return false, S("@1 is not in the specified faction.", target)
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elseif target == factions.get_owner(faction_name) then
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return false, S("You cannot kick the owner of a faction, "
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.. "use '/factions chown <player> <password> [<faction>]' "
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.. "to change the ownership.")
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else
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if factions.leave_faction(faction_name, target) then
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return true, S("Kicked @1 from faction.", target)
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else
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return false, S("Error kicking @1 from faction.", target)
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end
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end
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end
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function chat.passwd(name, params, not_admin)
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local password = params[2]
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if not password then
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return false, S("Missing password.")
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end
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local faction_name = params[3]
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local own_factions = factions.get_administered_factions(name)
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local number_factions = own_factions and table.getn(own_factions) or 0
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if number_factions == 0 then
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return false, S("You don't own any factions, you can't use this command.")
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elseif not faction_name and number_factions == 1 then
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faction_name = own_factions[1]
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elseif not faction_name then
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return false, S(
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"You are the owner of multiple factions, you have to choose one of them: @1.",
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table.concat(own_factions, ", ")
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)
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end
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if not_admin and factions.get_owner(faction_name) ~= name then
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return false, S("Permission denied: You are not the owner of that faction, "
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.. "and don't have the @1 privilege.", factions.priv)
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else
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if factions.set_password(faction_name, password) then
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return true, S("Password has been updated.")
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else
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return false, S("Failed to change password.")
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end
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end
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end
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function chat.chown(name, params, not_admin)
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local target = params[2]
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local password = params[3]
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local faction_name = params[4]
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if not target then
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return false, S("Missing player name.")
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elseif not password then
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return false, S("Missing password.")
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end
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local own_factions = factions.get_administered_factions(name)
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local number_factions = own_factions and table.getn(own_factions) or 0
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if number_factions == 0 then
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return false, S("You don't own any factions, you can't use this command.")
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elseif not faction_name and number_factions == 1 then
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faction_name = own_factions[1]
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elseif not faction_name then
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return false, S(
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"You are the owner of multiple factions, you have to choose one of them: @1.",
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table.concat(own_factions, ", ")
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)
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end
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if not_admin and name ~= factions.get_owner(faction_name) then
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return false, S("Permission denied: You are not the owner of that faction, "
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.. "and don't have the @1 privilege.", factions.priv)
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elseif not facts[faction_name].members[target] then
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return false, S("@1 isn't in faction @2.", target, faction_name)
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elseif not_admin and not factions.valid_password(faction_name, password) then
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return false, S("Permission denied: Wrong password.")
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else
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if factions.chown(faction_name, target) then
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return true, S("Ownership has been transferred to @1.", target)
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else
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return false, S("Failed to transfer ownership.")
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end
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end
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end
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function chat.invite(name, params, not_admin)
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if not_admin then
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return false, S(
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"Permission denied: You can't use this command, @1 priv is needed.",
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factions.priv
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)
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end
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local target = params[2]
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local faction_name = params[3]
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if not target then
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return false, S("Missing player name.")
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elseif not faction_name then
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return false, S("Missing faction name.")
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elseif not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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elseif not minetest.player_exists(target) then
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return false, S("Player @1 doesn't exist.", target)
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end
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local player_factions = factions.get_player_factions(target)
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if player_factions and facts[faction_name].members[target] then
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return false, S("Player @1 is already in faction @2.",
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target, faction_name)
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elseif player_factions and factions.mode_unique_faction then
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return false, S("Player @1 is already in faction @2.",
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target, player_factions[1])
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else
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if factions.join_faction(faction_name, target) then
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return true, S("@1 is now a member of faction @2.", target, faction_name)
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else
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return false, S("Error adding @1 to @2.", target, faction_name)
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end
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end
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end
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local function handle_command(name, param)
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local params = {}
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for p in string.gmatch(param, "[^%s]+") do
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table.insert(params, p)
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end
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local not_admin = not minetest.get_player_privs(name)[factions.priv]
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local action = params[1]
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if action == "create" then
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local faction_name = params[2]
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local password = params[3]
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if not faction_name then
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return false, S("Missing faction name.")
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elseif not password then
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return false, S("Missing password.")
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elseif factions.mode_unique_faction and factions.get_player_factions(name) then
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return false, S("You are already in a faction.")
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elseif facts[faction_name] then
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return false, S("Faction @1 already exists.", faction_name)
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else
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factions.register_faction(faction_name, name, password)
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return true, S("Registered @1.", faction_name)
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end
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elseif action == "disband" then
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local password = params[2]
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if not password then
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return false, S("Missing password.")
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end
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local faction_name = params[3]
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local own_factions = factions.get_administered_factions(name)
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local number_factions = own_factions and table.getn(own_factions) or 0
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if not_admin and number_factions == 0 then
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return false, S("You don't own any factions.")
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elseif not faction_name and number_factions == 1 then
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faction_name = own_factions[1]
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elseif not faction_name then
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return false, S(
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"You are the owner of multiple factions, you have to choose one of them: @1.",
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table.concat(own_factions, ", ")
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)
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end
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if not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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elseif not_admin and name ~= factions.get_owner(faction_name) then
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return false, S("Permission denied: You are not the owner of that faction,"
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.. " and don't have the @1 privilege.", factions.priv)
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elseif not_admin and factions.valid_password(faction_name, password) then
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return false, S("Permission denied: Wrong password.")
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else
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factions.disband_faction(faction_name)
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return true, S("Disbanded @1.", faction_name)
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end
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elseif action == "list" then
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local faction_list = {}
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for k in pairs(facts) do
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table.insert(faction_list, k)
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end
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if table.getn(faction_list) == 0 then
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return true, S("There are no factions yet.")
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else
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return true, S("Factions (@1): @2.",
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table.getn(faction_list), table.concat(faction_list, ", "))
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end
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elseif action == "info" then
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local faction_name = params[2]
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if not faction_name then
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local player_factions = factions.get_player_factions(name)
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if not player_factions then
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return true, S("No factions found.")
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elseif table.getn(player_factions) == 1 then
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faction_name = player_factions[1]
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else
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return false, S(
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"You are in multiple factions, you have to choose one of them: @1.",
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table.concat(player_factions, ", ")
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)
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end
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end
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if not facts[faction_name] then
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return false, S("Faction @1 doesn't exist.", faction_name)
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else
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local fmembers = {}
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if table.getn(facts[faction_name].members) > factions.max_members_list then
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table.insert(fmembers, S("The faction has more than @1 members,"
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.. " the members list can't be shown.", factions.max_members_list))
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else
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for play in pairs(facts[faction_name].members) do
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table.insert(fmembers, play)
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end
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end
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local summary = S("Name: @1\nOwner: @2\nMembers: @3",
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faction_name, factions.get_owner(faction_name),
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table.concat(fmembers, ", "))
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return true, summary
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end
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elseif action == "player_info" then
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local player_name = params[2] or name
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if not player_name then
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return false, S("Missing player name.")
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end
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local player_factions = factions.get_player_factions(player_name)
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if not player_factions then
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return false, S(
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"Player @1 doesn't exist or isn't in any faction.", player_name)
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else
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local member = {}
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for _, v in ipairs(player_factions) do
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table.insert(member, v)
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end
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local summary = S("@1 is in the following factions: @2.",
|
||||
player_name, table.concat(member, ", "))
|
||||
local owned_factions = factions.get_owned_factions(player_name)
|
||||
if not owned_factions then
|
||||
summary = summary .. "\n" .. S(
|
||||
"@1 doesn't own any factions.", player_name)
|
||||
else
|
||||
local owner = {}
|
||||
for _, v in ipairs(owned_factions) do
|
||||
table.insert(owner, v)
|
||||
end
|
||||
summary = summary .. "\n" .. S(
|
||||
"@1 is the owner of the following factions: @2.",
|
||||
player_name, table.concat(owner, ", ")
|
||||
)
|
||||
end
|
||||
if minetest.get_player_privs(player_name)[factions.priv] then
|
||||
summary = summary .. "\n" .. S(
|
||||
"@1 has the @2 privilege so they can admin every faction.",
|
||||
player_name, factions.priv
|
||||
)
|
||||
end
|
||||
return true, summary
|
||||
end
|
||||
elseif action == "join" then
|
||||
local faction_name = params[2]
|
||||
local password = params[3]
|
||||
if factions.mode_unique_faction and factions.get_player_factions(name) then
|
||||
return false, S("You are already in a faction.")
|
||||
elseif not faction_name then
|
||||
return false, S("Missing faction name.")
|
||||
elseif not facts[faction_name] then
|
||||
return false, S("Faction @1 doesn't exist.", faction_name)
|
||||
elseif facts[faction_name].members[name] then
|
||||
return false, S("You are already in faction @1.", faction_name)
|
||||
elseif not factions.valid_password(faction_name, password) then
|
||||
return false, S("Permission denied: Wrong password.")
|
||||
else
|
||||
if factions.join_faction(faction_name, name) then
|
||||
return true, S("Joined @1.", faction_name)
|
||||
else
|
||||
return false, S("Error joining faction.")
|
||||
end
|
||||
end
|
||||
elseif action == "leave" then
|
||||
local player_factions = factions.get_player_factions(name)
|
||||
local number_factions = player_factions and table.getn(player_factions) or 0
|
||||
local faction_name = params[2]
|
||||
if number_factions == 0 then
|
||||
return false, S("You are not in a faction.")
|
||||
elseif not faction_name then
|
||||
if number_factions == 1 then
|
||||
faction_name = player_factions[1]
|
||||
else
|
||||
return false, S(
|
||||
"You are in multiple factions, you have to choose one of them: @1.",
|
||||
table.concat(player_factions, ", ")
|
||||
)
|
||||
end
|
||||
end
|
||||
if not facts[faction_name] then
|
||||
return false, S("Faction @1 doesn't exist.", faction_name)
|
||||
elseif factions.get_owner(faction_name) == name then
|
||||
return false, S("You cannot leave your own faction, change owner or disband it.")
|
||||
elseif not facts[faction_name].members[name] then
|
||||
return false, S("You aren't part of faction @1.", faction_name)
|
||||
else
|
||||
if factions.leave_faction(faction_name, name) then
|
||||
return true, S("Left @1.", faction_name)
|
||||
else
|
||||
return false, S("Error leaving faction.")
|
||||
end
|
||||
end
|
||||
elseif action == "kick" then
|
||||
local target = params[2]
|
||||
if not target then
|
||||
return false, S("Missing player name.")
|
||||
end
|
||||
local faction_name = params[3]
|
||||
local own_factions = factions.get_administered_factions(name)
|
||||
local number_factions = own_factions and table.getn(own_factions) or 0
|
||||
if number_factions == 0 then
|
||||
return false, S("You don't own any factions, you can't use this command.")
|
||||
elseif not faction_name and number_factions == 1 then
|
||||
faction_name = own_factions[1]
|
||||
elseif not faction_name then
|
||||
return false, S(
|
||||
"You are the owner of multiple factions, you have to choose one of them: @1.",
|
||||
table.concat(own_factions, ", ")
|
||||
)
|
||||
end
|
||||
if not_admin and factions.get_owner(faction_name) ~= name then
|
||||
return false, S("Permission denied: You are not the owner of that faction, "
|
||||
.. "and don't have the @1 privilege.", factions.priv)
|
||||
elseif not facts[faction_name].members[target] then
|
||||
return false, S("@1 is not in the specified faction.", target)
|
||||
elseif target == factions.get_owner(faction_name) then
|
||||
return false, S("You cannot kick the owner of a faction, "
|
||||
.. "use '/factions chown <player> <password> [<faction>]' "
|
||||
.. "to change the ownership.")
|
||||
else
|
||||
if factions.leave_faction(faction_name, target) then
|
||||
return true, S("Kicked @1 from faction.", target)
|
||||
else
|
||||
return false, S("Error kicking @1 from faction.", target)
|
||||
end
|
||||
end
|
||||
elseif action == "passwd" then
|
||||
local password = params[2]
|
||||
if not password then
|
||||
return false, S("Missing password.")
|
||||
end
|
||||
local faction_name = params[3]
|
||||
local own_factions = factions.get_administered_factions(name)
|
||||
local number_factions = own_factions and table.getn(own_factions) or 0
|
||||
if number_factions == 0 then
|
||||
return false, S("You don't own any factions, you can't use this command.")
|
||||
elseif not faction_name and number_factions == 1 then
|
||||
faction_name = own_factions[1]
|
||||
elseif not faction_name then
|
||||
return false, S(
|
||||
"You are the owner of multiple factions, you have to choose one of them: @1.",
|
||||
table.concat(own_factions, ", ")
|
||||
)
|
||||
end
|
||||
if not_admin and factions.get_owner(faction_name) ~= name then
|
||||
return false, S("Permission denied: You are not the owner of that faction, "
|
||||
.. "and don't have the @1 privilege.", factions.priv)
|
||||
else
|
||||
if factions.set_password(faction_name, password) then
|
||||
return true, S("Password has been updated.")
|
||||
else
|
||||
return false, S("Failed to change password.")
|
||||
end
|
||||
end
|
||||
elseif action == "chown" then
|
||||
local target = params[2]
|
||||
local password = params[3]
|
||||
local faction_name = params[4]
|
||||
if not target then
|
||||
return false, S("Missing player name.")
|
||||
elseif not password then
|
||||
return false, S("Missing password.")
|
||||
end
|
||||
local own_factions = factions.get_administered_factions(name)
|
||||
local number_factions = own_factions and table.getn(own_factions) or 0
|
||||
if number_factions == 0 then
|
||||
return false, S("You don't own any factions, you can't use this command.")
|
||||
elseif not faction_name and number_factions == 1 then
|
||||
faction_name = own_factions[1]
|
||||
elseif not faction_name then
|
||||
return false, S(
|
||||
"You are the owner of multiple factions, you have to choose one of them: @1.",
|
||||
table.concat(own_factions, ", ")
|
||||
)
|
||||
end
|
||||
if not_admin and name ~= factions.get_owner(faction_name) then
|
||||
return false, S("Permission denied: You are not the owner of that faction, "
|
||||
.. "and don't have the @1 privilege.", factions.priv)
|
||||
elseif not facts[faction_name].members[target] then
|
||||
return false, S("@1 isn't in faction @2.", target, faction_name)
|
||||
elseif not_admin and not factions.valid_password(faction_name, password) then
|
||||
return false, S("Permission denied: Wrong password.")
|
||||
else
|
||||
if factions.chown(faction_name, target) then
|
||||
return true, S("Ownership has been transferred to @1.", target)
|
||||
else
|
||||
return false, S("Failed to transfer ownership.")
|
||||
end
|
||||
end
|
||||
elseif action == "invite" then
|
||||
if not_admin then
|
||||
return false, S(
|
||||
"Permission denied: You can't use this command, @1 priv is needed.",
|
||||
factions.priv
|
||||
)
|
||||
end
|
||||
local target = params[2]
|
||||
local faction_name = params[3]
|
||||
if not target then
|
||||
return false, S("Missing player name.")
|
||||
elseif not faction_name then
|
||||
return false, S("Missing faction name.")
|
||||
elseif not facts[faction_name] then
|
||||
return false, S("Faction @1 doesn't exist.", faction_name)
|
||||
elseif not minetest.player_exists(target) then
|
||||
return false, S("Player @1 doesn't exist.", target)
|
||||
end
|
||||
local player_factions = factions.get_player_factions(target)
|
||||
if player_factions and facts[faction_name].members[target] then
|
||||
return false, S("Player @1 is already in faction @2.",
|
||||
target, faction_name)
|
||||
elseif player_factions and factions.mode_unique_faction then
|
||||
return false, S("Player @1 is already in faction @2.",
|
||||
target, player_factions[1])
|
||||
else
|
||||
if factions.join_faction(faction_name, target) then
|
||||
return true, S("@1 is now a member of faction @2.", target, faction_name)
|
||||
else
|
||||
return false, S("Error adding @1 to @2.", target, faction_name)
|
||||
end
|
||||
end
|
||||
else
|
||||
if not action or not chat[action:lower()] then
|
||||
return false, S("Unknown subcommand. Run '/help factions' for help.")
|
||||
end
|
||||
|
||||
local not_admin = not minetest.get_player_privs(name)[factions.priv]
|
||||
return chat[action:lower()](name, params, not_admin)
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("factions", {
|
||||
|
Loading…
Reference in New Issue
Block a user